Barony of Astedia
Location: Andaris, Rynmere
Population: Very High (Andaris is highly populated compared to the other duchies and this is at an important geographical location)
Imports: Slaves, leather, sugar, stone, metal, and livestock.
Exports: Books, corn, wheat, salt, fish, wood, weapons, armour, medicines and fine / luxury foods.
Leader: Baroness Celeste Andaris
Main Town: Drakengard
Villages: Medium density quite spread out. A good road system and small villages along the main routes.
Overview of the Barony
Astedia sits in the south western corner of Andaris, nestled against the Bay of Cyrene. It is a thriving and rich area within the Andaris duchy. The Barony of Astedia is usually overseen by the first in line for the title of Duke or Duchess, as it is of vital importance to the economy of the Duchy for its placement in the Bay and it's focus on producing fine goods which are sold onward.
The Barony itself combines the rich towns and centers for learning with some of the fertile Andaris farmlands, along its eastern border. It requires careful handling as a Barony as there are very diverse needs between the farming communities and the bustling towns and cities. Keeping both groups in mind and juggling the urban / rural nature of the Barony is the key challenge.
Drakengard
Drakengard is a beautiful town, with buildings constructed from glistening white stone and the Andaris attention to detail in architecture. It is a bustling and busy place which is well known for two distinct things; the smithing industry and the medical centers of learning and production of medicine.
The master smiths who work in the Drakensmit, producing beautiful weapons and gleaming armour. Existing and aspiring smiths come from all over Rynmere to study and work here, learning from and working with the best. This leads to a number of schools training in the use of weapons. In parallel to this focus on weapons, the Verne Andaris Medical School sits on the edge of the town with large herb gardens and forests attached to it, just outside the town walls. In the Medical School the boundaries of medicine are constantly studied and pushed.
Downsides
The focus on these two things means that Drakengard does not produce sufficient food to remain sustainable and relies on the importing of food for its citizens. It is not a town which attracts tourists, per se, although there are a high number of visitors per arc. These visitors tend to be coming for the Drakensmit or the Medical School. Tourists are much more likely to be seen in Vernevia, a coastal town past the eastern sides of Astedia's borders, with a focus on producing luxury foods and a number of historical buildings. Whilst it is outside the barony, it is important to the place as Vernevia is a center for tourism.
As the barony which is nestled on Cyrene Bay and since it shares a boundary with its Venora neighbour, Astedia is in a unique position. The trade routes into Rynmere focus on Cyrene bay and so there is the constant push and pull of political negotiation between Astedia and Novilane. Also, those who wish to attack trade routes are often in the waters nearest one of these two baronies and so Astedia is front line in terms of having to defend against pirates and privateers.
Astedia Estate
This large manor house is the estate of the residing Baron of Astedia. White stone gleams from it and inside the grand entrance opens into a large hall with a double sweeping staircase, large chandeliers and white marble floors. Set in beautiful grounds, this estate is a place very much of two parts.
To those who visit, Astedia Estate is as would be expected for a Barony estate. It is large and opulent with a dining room which can comfortably sit fourty, a ballroom and a lot of marble and ornamentation. There are five large bedrooms and everything appears to be very ostentatious. However, the 'family wing' is just that ~ a four bedroom annex which sits in the existing manor from the outside but which is closed off from the rest of the house if the family wish it. In the family wing the rooms are comfortable and much more functional, a lounge, small dining room, kitchen and study are on the ground floor, with the next two floors being taken by bedrooms ~ the master suite has a small nursery off it and there is a playroom between two of the smaller bedrooms, accessible from both. Whilst undoubtedly still luxury to many, this place is focused on comfort and being able to be lived in, rather than ostentatious statements.
The main estate is staffed by a staff of servants with only the most trusted being asked to work in the family wing.
Location NPCs
Moderator's Note: Players are free to control NPCs in this location without moderation. However, keep in mind that these are NPCs involved in major events / plots and therefore they can only be used in a 'surface' manner. If in doubt, please check with a Ryn mod.
Credit: Celeste Andaris (thanks to Alistair for the layout!)

