Review Request 2.1.1

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Qit'ria
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Joined: Mon Sep 18, 2017 1:58 am
Race: Tunawa
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Review Request 2.1.1

Rewards Requested
Thread Name: Finally Getting a Handle on Things
City/Area: Sweetwine Woods, Scalvoris
Notes/Warnings: Nah
Requested Rewards:
Knowledge:
Field Craft: Swords are not good for chopping down trees

Field Craft: Green Wood is ideal for tool making

Field Craft: Check trees for bird nests, for eggs

Field Craft: Making a Notched Axe Handle from a small Tree

Endurance: Too much hand labor can lead to blisters

Climbing: Grab branches close to the trunk

Loot: -stone axe head, -dog bane cord, +Stone Axe
Injuries/Overstepping: N/A
Fame: N/A
Collaboration: (No)
Magic EXP: (No)
Image
word count: 97
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Zip
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Posts: 782
Joined: Sat May 13, 2017 9:14 am
Race: Lion Person
Profession: Professional Scowler
Renown: 0
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Review Request 2.1.1

Rewards Requested
Thread Name: Saboateur
City/Area: Etzos - outlying cities
Notes/Warnings: Nah
Requested Rewards:
Knowledge:

Robin
Skill Knowledge
Defiance: Struggling for the wind's favor with an opposing Defier
Defiance: Coaxing earth and wind to aid in a chase
Defiance: The kinship between practitioners
Defiance: Summoning a wave
Unarmed Combat: Takedown
Unarmed Combat: Ankle grab sweep
Unarmed Combat: Grappling with an elusive opponent
Endurance: Taking multiple stomps to the hand

Zipper
Skill Knowledge
Deception: Telling a bald-faced lie
Detection: Picking out a truth phrased as a joke
Detection: Picking out key details in a crowd
Detection: Sensing sexual interest
Leadership: Directing a subordinate
Running: Chasing down a mage
Running: Running against the wind
Tactics: Exploiting elemental immunity to identify a Defier
Unarmed Combat: Soccer kick to the face
Unarmed Combat: Finishing a downed opponent

Loot: nupe
Injuries/Overstepping: Nupe
Fame: Magic use for both. All the negatives
Collaboration: Yes
Magic EXP: Yes
ImageQit'ria
word count: 156
ImageImageImage
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Ronan
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Posts: 66
Joined: Tue Nov 21, 2017 12:17 pm
Race: Frog Person
Profession: Elements Troop/Gladiator
Renown: 22
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Review Request 2.1.1

Rewards Requested
Thread Name: Trial for Fire: Guarding the Green
City/Area: Scalvoris Town mostly, some parts on the road to Gunvorton
Notes/Warnings: Much violence (it's looking bad for Ronan)
Requested Rewards:
Knowledge:
Perception: How not to keep an eye on people in front and behind you at the same time
Unarmed: Gauntlets allow you to grab sharp weapons
Unarmed: Elbows are good follow ups to missed punches
Unarmed: Knee to the stomach to disable a guy quickly
Endurance: Withstanding many smaller cuts to land a good punch
Combat: Blades: They often cut both ways

Gunvorton: Location
Farmstead: One trial from Gunvorton and Scalvoris Town
Bren (NPC): Green Hooded Healer
Bren (NPC): Still young
Bren (NPC): Saved your life, probably twice

Loot: Loss of backpack, half used sealing jar, pair of plate gauntlets and mostly everything Bren had to pick up in Gunvorton, +50 GN for the bodyguarding job listed here.
Injuries/Overstepping: Shallow but long cut diagonally across the back, various smaller cuts on his upper arms, shoulders and upper legs, above the knees, Deep dagger stab wound on the back near the right shoulder, cut just above the left hip, abrasions on his right elbow from crushing a man's nose with it, deep sword stab wound in the calf of his left leg, abrasions on his knees. Most of the wounds on the back of his person (calf, shoulder, etc...) are probably also infected with whatever lives in dirty, dark Scalvoris alleys during this time of the arc.
Fame: Kill a bandit/mugger +3 x 4= +12 (possibly x 3 because Bren took out the last one)
Collaboration: No
Magic EXP: No
Image
Last edited by Ronan on Wed Dec 06, 2017 8:58 am, edited 2 times in total. word count: 277
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Max
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Joined: Mon Nov 06, 2017 4:53 am
Race: Mer
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Review Request 2.1.1

Rewards Requested
Thread Name: Shadows In The Tavern
City/Area: Almund, Scalvoris
Notes/Warnings: Some language and references to a violence.
Requested Rewards: None.
Knowledge:

Merces:
Defiance: Using Air to Slow Projectiles
Defiance: The Voice of Air
Intimidation: Warding off Suitors With Insults
Alumund Taverns: Full of Brutes and Prostitutes
Maxine: Clever, Crafty, Charming

Max:
Favorable Outcome: Using Ability to Influence Dice Outcomes
Gambling: Relying on Luck to Win
Acrobatics: Dodging Thrown Bodies
Stealth: Sleeping Drunks Are Easy Targets to Steal From
Detection: Identifying Outsiders Based on Appearance
Deception: Downplaying Control of Luck
Strategy: Avoiding a Bar Fight by Moving to the Corner
Investigation: Asking for a Strange Event's Explanation
Merces: Ability to Stop Flying Objects?
Merces: Not a Fan of Riff-Raff
Merces: King of Epic Shut Downs
Loot: N/A
Injuries/Overstepping: N/A
Fame: N/A
Collaboration: Yes
Magic EXP: Yes for Merces, no for Max.
Image
Last edited by Max on Wed Nov 29, 2017 7:27 pm, edited 1 time in total. word count: 150
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Kirei Qe'Azour
Posts: 340
Joined: Sun Aug 27, 2017 1:00 am
Race: Mixed Race
Profession: Chef
Renown: 134
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Review Request 2.1.1

Rewards Requested
Thread Name: Practical Experience
City/Area: Athart
Notes/Warnings: Minor violence, nothing graphic
Requested Rewards:

Knowledge:

Skill Knowledge

Cooking: Cutting Techniques - Chopping; There are two main methods of chopping. The rough chop is the most basic vegetable cut. It produces pieces that are “roughly” the size of a large dice (3/4 to 1 inch) without the precision. This method is often used when preparing kabobs and stir fries. The other method of chopping is called mincing, which is essentially a very fine chop. Vegetables that are minced will resemble a coarse paste. Minced vegetables dissolve quickly, and are perfect for cooking broths and sauces.

Cooking: Cutting Techniques - Dicing; Dicing vegetables produces a uniform cube that varies in size depending on which method is used. It is done by slicing a vegetable first vertically into strips, then horizontally into the desired cubes. Most dishes that call for vegetables require them to be diced. A large dice produces cubes that are approximately 3/4 of an inch. A medium dice produces cubes that are approximately 1/2 of an inch. A small dice produces cubes that are approximately 1/4 of an inch.

Cooking: Cutting Techniques - Slicing; Slicing a vegetable typically results in flat, round vegetable discs. This method can be used to prepare raw vegetables for a salad, or a platter, or for cooking them in some cases. It makes layering and stacking vegetables on top of each other easier when doing so is necessary. The thickness of the slice will vary depending on the recipe.

Cooking: Cutting Techniques - Julienne; This method is often referred to as the matchstick cut because the end result is a uniform strip of vegetable. A normal julienne cut produces pieces that measure roughly 1/8 inch x 1/8 inch x 2 inches, while a fine julienne cut produces pieces that measure 1/16 inch x 1/16 inch x 2 inches. And brunoise is essentially a julienne cut cubed. It produces pieces measuring 1/8 or 1/16 inch depending on the size of the julienne. The julienne method is used in recipes like coleslaw, spring rolls, and wraps when vegetables need to be thin and elongated, while the brunoise method is used as a substitute for dicing when the recipe calls for pieces that are smaller than simple dicing can produce.

Cooking: Cutting Techniques - Chiffonade; The chiffonade technique involves neatly stacking several leaves that are roughly the same size into a pile, then rolling the stack from stem to tip. The roll is then sliced lengthwise several times to create ribbons. This technique is most often used to slice leafy green vegetables or herbs that are to be stirred into a recipe or used as a garnish.

Endurance: exhaustion makes concentration more difficult

Non Skill Knowledge

Kirei: likes routines because they feel safe and predictable
Kirei: hates the unexpected

Dehasin: terms for cutting techniques

Slaves: different types of slaves; pleasure, labor, arena/fighters, household

Mistakes can get you killed.

Loot: none
Injuries/Overstepping: A headache, and ringing ears that will last for a couple of trials caused by a sharp blow to the head.
Fame: none
Collaboration: no
Magic EXP: no

Image
Last edited by Kirei Qe'Azour on Wed Nov 29, 2017 6:14 pm, edited 1 time in total. word count: 531
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Gangui
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Posts: 483
Joined: Sat Jan 14, 2017 11:03 pm
Race: Mer
Profession: Faction Leader
Renown: 196
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Review Request 2.1.1

Rewards Requested
Thread Name: Breaking up foundations of ash pt 2
City/Area: Wilderness in Etzos
Notes/Warnings: Nope
Requested Rewards:
Knowledge:
Gangui
Skill-Knowledges
Investigation: Asking Questions
Strength: Serial Efforts
Linguistics: Reading books
Detection: Noticing odd details on bookcases
Investigation: Collecting Evidence
Seduction: Picking the right setting is important.
Seduction: Knowing when your action embarrass a woman
Tactics: Dungeon Tunnel Strategy

Non-skill Knowledges
Ellen’wyn: Doesn’t want children yet.

Ellen’wyn
Skill Knowledges
Investigation: Clues aren’t always obvious
Detection: Searching the same spot more than once
Detection: Important items hidden in plain sight
Caregiving: Tying a baby sling
Caregiving: Soothing a crying baby
Tactics: Sometimes running away is the only option
Tactics: Let the tank go first
Linguistics: Differences in written languages

Non-skill Knowledges
Gangui: Thinks she would make a good mother

Loot: Strange letters and a strange seal
Injuries/Overstepping: None
Fame: No
Collaboration: Yes
Magic EXP: Yes
ImageQit'ria
word count: 156
Image
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Qit'ria
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Posts: 812
Joined: Mon Sep 18, 2017 1:58 am
Race: Tunawa
Profession: Huntsman
Renown: 344
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Q

Rewards Requested
Thread Name: The Hunter Becomes the Hunted
City/Area: Emea
Notes/Warnings: Violence in the form of fighting a beast. Light gore. Very very mild nudity from Zip :P
Requested Rewards:
Qit'ria

Knowledge: (13 Knowledges)
Acrobatics: Sideways leap to dodge attacks
Swimming: Freeing yourself from mud beneath the water
Stealth: Trees can provide momentary cover
Hunting: A beast's own teeth usually can penetrate its own hide
Throwing (Javelin): If the javelin didn't pierce it the first time, likely won't a second
Hunting: A giant toad's tongue is easily severed
Medicine: Remove acidic substance from skin, neutralize with water immediately
Endurance: Skin covered in acidic blood burns
Resistance: Wounds being infected by swamp water
Acrobatics: Use a running start to gain leaping distance
Throwing (Javelin): Aim at limbs to cripple massive beasts
Endurance: Fighting through the pain of extremely loud shrieking
Climbing: Using sticky substances to help climb

Loot: None

Injuries/Overstepping:
Moderate laceration - Left Forearm
Mild Acid Burn, burnt skin then scraped off Face, chest, arms, soles of feet, knees, left palm of hand
Moderate Infection from exposed wounds in swamp
Mildly perforated eardrums

Fame: None
Collaboration: (Yes)
Magic EXP: (No)

Zipper


Thread Name: The Hunter Becomes the Hunted
City/Area: Emea
Notes/Warnings: Violence in the form of fighting a beast. Light gore. Very very mild nudity from Zip :P
Requested Rewards:
Skill Knowledge:
Transmutation: Galvanize
Transmutation: Galvanize: Breaks within trills
Transmutation: Galvanize: Infusing Steel into wood
Transmutation: Galvanize: Infusing Fire into fabric
Transmutation: Galvanize: Infusing the Cylus Cold into the tip of a javelin
Transmutation: Ether Missile: Drawing on a Nightmare Beast’s ether for enhanced results
Transmutation: Ether Missile: The power of a charged two-handed Ether Missile
Transmutation: Shapecraft: Shaping mud
Transmutation: Shapecraft: Weaponizing mundane clothing
Transmutation: Shapecraft: Everything you can touch is an ally
Discipline: Suffering nudity
Endurance: Enduring the barbed tongue of a giant Nightmare Toad
Endurance: Fighting with a limp

Non-Skill Knowledge:
PC- Qit’ria
Qit’ria: Nubile Savage
Qit’ria: Skilled huntress
Qit’ria: Favors the Javelin
Qit’ria: Not the most eloquent of speakers
Qit’ria: All-too-eager to hunt a Giant Nightmare Toad
Emea: Nightmares
Emea: Nightmare Beasts
Emea: Using Domain Magic drains ether from Nightmares
Emea: Using Domain Magic makes you a target of the invading Nightmare beast

Loot: N/A
Injuries/Overstepping: Limp due to the tongue attack, infections due to exposure to swamp water. I’ve played out Zip being overstepped to the point of near-uselessness from the 100th onwards, but feel free to dump more shit in
Fame: Nope
Collaboration: Yes
Magic EXP: (Yes)
Last edited by Qit'ria on Wed Dec 06, 2017 4:25 am, edited 2 times in total. word count: 436
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Kirei Qe'Azour
Posts: 340
Joined: Sun Aug 27, 2017 1:00 am
Race: Mixed Race
Profession: Chef
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Review Request 2.1.1

Rewards Requested
Thread Name: The End of One Life, and the Start of Another
City/Area: Athart
Notes/Warnings: Kirei is branded.
Requested Rewards:
Knowledge: (A list of knowledge)
Skill Knowledge

Endurance: The pain of being branded is both physical, and emotional
Unarmed Combat; Brawling: Sizing up your opponent
Unarmed Combat; Brawling: Knowing when your opponent outmatches you
Unarmed Combat; Brawling: Knowing your own strength and skill
Unarmed Combat; Brawling: Knowing when not to fight
Unarmed Combat; Brawling: Not fighting back isn't cowardice if faced with an impossible fight


Non Skill Knowledge

Lorien: Swear words
Lorien: haggling terms

Location: Athart Docks

Kirei: knows her own strength and abilities

Loot: none
Injuries/Overstepping: She was branded; her brand will heal fully within somewhere between half an arc, and a full arc, but the initial scabby phase will heal within thirty to sixty trials. Kirei sustained a powerful blow to the head that leaves her with some dizziness, and blurred vision that will last for several breaks, and a severe headache that will linger for a few trials. And she has several bruises that will fade slowly over the next several trials.
Fame: none
Collaboration: No
Magic EXP: No

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Last edited by Kirei Qe'Azour on Sat Dec 02, 2017 12:12 am, edited 1 time in total. word count: 198
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Faith Augustin Champion
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Joined: Sat Jun 25, 2016 12:12 pm
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Profession: Fanatical Philanthropist
Renown: 3225
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Review Request 2.1.1

Rewards Requested
Thread Name: Accepting the Inevitable pt 2
City/Area: Scalvoris
Notes/Warnings: None

Requested Rewards:
Faith
Skill Knowledge:
Design: Baby clothes
Design: Consider where to put the seams in garments
Design: Methods of matching main pieces and accessories
Discipline: Moving slow to hide emotions
Discipline: Not arguing when you know someone is caring for your wellbeing
Discipline: Gaining comfort from a shared silence.

Loot: Nope
Injuries/Overstepping: N/A
Fame: No
Collaboration: Nope
Magic EXP: No
ImageQuio
word count: 79
"Every evil has its good, and every ill an antidote."

~ Rharne HQ
Dust Quarter Satellite Clinic ~ Order of the Adunih~Soup Kitchen & Community Center
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Navyri
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Posts: 665
Joined: Mon Jun 19, 2017 5:27 pm
Race: Mortal Born
Profession: Thief
Renown: 348
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Wealth Tier: Tier 7

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Review Request 2.1.1

Rewards Requested
Thread Name: Carving of the Raven Pt 1
City/Area: Etzos
Notes/Warnings: Violence/murder
Requested Rewards:
Torture: Restrain Your Subject
Torture: Splitting A Face Open
Intimidation: Threaten The Safety of Loved Ones
Intimidation: How to Show You Mean Business
Interrogation: Keep Control of the Situation
Blades: Stab The Opponent Multiple Times

Loot: Simple wedding ring, some gold (less than 25gn), a little notebook (with what information?)

Injuries/Overstepping: N/A
Fame: Sadly, no.
Collaboration: No
Magic EXP: No

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Last edited by Navyri on Sat Dec 02, 2017 1:01 am, edited 1 time in total. word count: 81
"At last. It has been too long since I have walked the face of this world. Too long have I been locked there, awaiting my champion to release me. My champion... This is you, daughter of Audrae. You have, whether knowingly or not, released me from my self imprisonment, and are here to fulfill the destiny I have seen written in the tapestry of nature. You, daughter of Audrae's daughter, will be my foothold in this world." - Belaera to The Nightingale, after the 600 arc imprisonment
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