The Ice Caves of Ishallr
The Beginning
13th Ashan 717
Welcome to Ishallr. A tiny island which would probably never be named were it not for the ice caves on it. Scalvorians have always believed that they are constantly shifting and changing. However, as of Vhalar 716, when the Academy started to fund the exploration, what was known about this place started to grow exponentially. The small group of scientists are delighted to be here and they have discovered, already, a number of things about the caves.
The most important thing is that not all of them move. They have spent this time, up until 1st Ashan 717, mapping out which caves are moving and which are "stasis caves". A group of hardy (some might say foolhardy) souls have been hired by the University in Andaris, and the Viden Academy in both Viden and Scalvoris to explore these "statis caves"
Main Camp for the expedition has now been set up at the entrance to these caves. Visitors to Ishallr, either for the expedition or for the tours which have been set up much to Zach's chagrin, will be taken to these entrance caves.
No matter what the weather on the rest of Scalvoris is doing, here it is freezing. The floor outside is deep snow and inside is at a constant temperature of truly uncomfortable. The "reception" area once you step into the caves themselves is a place filled with coats and hats, scarves and gloves. There is no receptionist, certainly. However, that being said, an unexpected visitor might go twenty paces before someone notices them.
Really -this place is like no other. The walls are ice, the floor is snow and, as much as it should be dark in here? Somehow, it's bright light. Like the ice itself is glowing. Again, no one knows why, but Zach is very excited about it!
The expedition itself had seemed, perhaps, different on paper. In theory, rather than in practice as they got ready to leave. They'd been split into groups and this lot had been put together. It wasn't cold, it was beyond anything they'd ever felt in terms of cold. To give an example, it was so cold that their eyelashes froze.
Zach, however, bound up to them and smiled. "Hello! Good morning! I hope you're all excited! So, your job is to take what we've named the 'Tiddles Tunnel, we've named them all after our pets, and map the stasis caves you find there." Zach seemed somewhat like an over excited puppy himself. "There are three groups going today, you're the first to leave, so you have your choice of who of us goes with you. Once you've decided who will be accompanying you, go through to the Store and take what gear you want. Oh, here, to help you carry things. These are on loan, you'll have to give them back."
As he said that, he handed each of them a bag. It was a large bag which could be worn as a backpack. "It has an enchantment on it, you can fit anything in there that fits through the opening. Very useful. So, choose your companion, pick your gear and remember, your job is to map but not just that. Collect samples, bring back as much as you can both in terms of physical items and written description. Good luck!" With that, after handing each of them a Domain Bag, without waiting to see if there were any questions, he bounded off
The most important thing is that not all of them move. They have spent this time, up until 1st Ashan 717, mapping out which caves are moving and which are "stasis caves". A group of hardy (some might say foolhardy) souls have been hired by the University in Andaris, and the Viden Academy in both Viden and Scalvoris to explore these "statis caves"
No matter what the weather on the rest of Scalvoris is doing, here it is freezing. The floor outside is deep snow and inside is at a constant temperature of truly uncomfortable. The "reception" area once you step into the caves themselves is a place filled with coats and hats, scarves and gloves. There is no receptionist, certainly. However, that being said, an unexpected visitor might go twenty paces before someone notices them.
Really -this place is like no other. The walls are ice, the floor is snow and, as much as it should be dark in here? Somehow, it's bright light. Like the ice itself is glowing. Again, no one knows why, but Zach is very excited about it!
The expedition itself had seemed, perhaps, different on paper. In theory, rather than in practice as they got ready to leave. They'd been split into groups and this lot had been put together. It wasn't cold, it was beyond anything they'd ever felt in terms of cold. To give an example, it was so cold that their eyelashes froze.
Zach, however, bound up to them and smiled. "Hello! Good morning! I hope you're all excited! So, your job is to take what we've named the 'Tiddles Tunnel, we've named them all after our pets, and map the stasis caves you find there." Zach seemed somewhat like an over excited puppy himself. "There are three groups going today, you're the first to leave, so you have your choice of who of us goes with you. Once you've decided who will be accompanying you, go through to the Store and take what gear you want. Oh, here, to help you carry things. These are on loan, you'll have to give them back."
As he said that, he handed each of them a bag. It was a large bag which could be worn as a backpack. "It has an enchantment on it, you can fit anything in there that fits through the opening. Very useful. So, choose your companion, pick your gear and remember, your job is to map but not just that. Collect samples, bring back as much as you can both in terms of physical items and written description. Good luck!" With that, after handing each of them a Domain Bag, without waiting to see if there were any questions, he bounded off
OOC Stuff
2. This is a high risk thread. You are charting unknown territory - and it's very chilly. Take silly risks and they will have consequences. Depending on what you do, it should take between 3 - 5 trials in game time.
3. Unless you bring a personal npc with you, please don't control the NPCs.
4. Have fun, wrap up warm, don't get killed and keep an eye out behind you......




