Port Diablo

"Port Diablo? It's a mixed bag. The shipwrights there made me the best damn vessel I've ever sailed, but they punched half my teeth out when I complained about their manners." - Captain Ackaster, from an interview with The Cabin Boy.
There was a time when Port Diablo was the heart and soul of Scalvoris. Its harbors were once filled to the brim with pirate ships of all shapes and sizes, and the lucrative trade in plundered goods filled it with an abundance of wealth to garnish the Pirate Lord's coffers. Day and night the docks were packed with pirates from a multitude of different crews drinking and brawling out in the open, and the woodworkers of Almund plied their trade with such skill and efficiency as to create some of the most beautiful and powerful ships ever known.
But those days are gone now, and though there are still a large number of pirate crews that call Port Diablo their home the place never seems to be more than half full even at its busiest. Most of the docks in the far corners are dirty and rotten, abandoned completely by the dock-master since their upkeep would cost too much, and only used by the shady smugglers and other unsavory individuals who want to keep their vessels out of sight. The central docks are kept clean and maintained, but even they feel oversized for the meager amount of ships moored in them. Legal merchant vessels, fishermen and other honest sailors avoid Port Diablo like a plague because of its reputation as a pirate port, preferring the safety and growing opulence of Scalvoris Town, and as such the only people who seem to use Port Diablo these days are those with nefarious business or those who have no other choice.
Despite its declining state however Port Diablo still boasts some of the greatest shipwrights in the world, and can expertly craft or repair any ship in the world for the right price. A sailor can still find anything he could possibly need; a ship, supplies, crew members, just so long as he doesn't ask about where they came from.
Developed by: Tio Silver


