Qualities. Already, he had recognized that this subsect of Transmutation would perhaps consume the greatest amount of his time. By nature, qualities were infinite in nature, and while he had previously complained about their grounding in physical features, Alistair did at least recognize the sheer volume of possibilities that existed within the realm of "physical traits".
Damien had already revealed to him a stone that burnt like coals, yet without any genuine heat or flame. He could make a sword melt through a thing as if it were kindled by a torch. He could imbue the warmth of a thick quilt into a shirt, or even perhaps the icy grip of a glacier into an object prone to conducting heat.
Alistair saw a similar thread with Transmutation as he had with Rupturing - it was bound similarly to scientific fundamentals, but like with Rupturing, Transmutation defied the limitations of science. While a steel sword could be dense, rigid and durable, a linen cloth never truly could be on a comparable level - no matter how skilled a clothier was in their craft. But with Transmutation... the limitations of physical make-up and scientific reasoning were wholly invalid. A shirt could maintain exceptional durability, and resistance to external damages, merely because it could. Because of ether.
Ether filled in for what logic could not. Knowing this, his appreciation for Transmutation grew... and so did his interest. Quickly, the art became a fascination for him, as it was not constrained by set, limited principles in the same way that other magics were, at least when it came to enchanting... but also broadly; Transmutation was not a singular, limited thing, but a bouquet of different flowers all offered graciously. Understanding and superior usage of ether, mage-smithing, safety among Fractures, Absorption and other concepts that -- while ultimately and truly tied to the mastery of ether as a dominion of reality -- were vast and expansive in their potential.
In a way, it felt almost as a pure magic. A true one, where others were based in varying external concepts. Transmutation was a magic based in magic, and... he liked that. Quite a lot.
Damien had already revealed to him a stone that burnt like coals, yet without any genuine heat or flame. He could make a sword melt through a thing as if it were kindled by a torch. He could imbue the warmth of a thick quilt into a shirt, or even perhaps the icy grip of a glacier into an object prone to conducting heat.
Alistair saw a similar thread with Transmutation as he had with Rupturing - it was bound similarly to scientific fundamentals, but like with Rupturing, Transmutation defied the limitations of science. While a steel sword could be dense, rigid and durable, a linen cloth never truly could be on a comparable level - no matter how skilled a clothier was in their craft. But with Transmutation... the limitations of physical make-up and scientific reasoning were wholly invalid. A shirt could maintain exceptional durability, and resistance to external damages, merely because it could. Because of ether.
Ether filled in for what logic could not. Knowing this, his appreciation for Transmutation grew... and so did his interest. Quickly, the art became a fascination for him, as it was not constrained by set, limited principles in the same way that other magics were, at least when it came to enchanting... but also broadly; Transmutation was not a singular, limited thing, but a bouquet of different flowers all offered graciously. Understanding and superior usage of ether, mage-smithing, safety among Fractures, Absorption and other concepts that -- while ultimately and truly tied to the mastery of ether as a dominion of reality -- were vast and expansive in their potential.
In a way, it felt almost as a pure magic. A true one, where others were based in varying external concepts. Transmutation was a magic based in magic, and... he liked that. Quite a lot.
