Rhaum burst into flame, and Prae swore under his breath as Sap cried out in pain and panic. He severed the connection between Sap and Rhaum without hesitation, leaving only the connection with the one Rhaum had named as Icarus.
The lotharro in question flicked his wrist, smashing a stone onto the ground beside him—then, the unmistakable sound of a rupturing portal. Alarm rose in Prae then as his eyes flicked over the other handful of stones. Somehow, he doubted the rest of them all contained rupturing portals as well. Breaking the stone had cast one type of magic—why not others? Not defiance, if he was smart, but abrogation or necromancy, maybe.
It didn't matter. All Prae needed to know was that those were Icarus' weapons. Sure enough, there was another flick of the wrist, and then Prae's attunement spark felt something small appear, hurtling through the air behind him. If Prae had been alone, he might have turned and caught the stone on his shield, or else slap it out of the air with his tail—but he wasn't alone.
Ever since Vega had played her song earlier that trial, Praetorum had felt a sense of oneness with his allies—a feeling that they moved and fought with one mind; he felt it now, in the immediate understanding that Balthazar too, had spotted the projectile, that the other mage's mind was racing to figure out how to deal with the situation.
Praetorum had no such moment of indecision. As soon as he felt that Balthazar had spotted the stone, the solution had come immediately to his hone enhanced mind—he needed Balthazar to portal it
away.
He felt Balthazar start to move, and turned his full attention onto Icarus, trusting in his old friend to deal with the projectile. In the span of a heartbeat, he took in the situation—Vega was fighting Rhaum, Varlum was closing in, Vivian had chosen to use hit and run tactics.
Prae could work with that.
He charged at Rhaum, with
all the speed he felt he could controlFocus runes x8 and competent running for control, speed runes, paltharnum sprinting and point bank running footwraps for a total of 3*2*2= x12 speed, until he was within five meters of both his enemies.
Then the glaive vanished from Prae's hand, dismissed back into the
silk scabbardA long strip of silk. When wrapped around the grip or handle of a weapon, and meditated on for ten bits, the weapon disappears, and a small image of that weapon appears somewhere on the silk. Afterwards, if the silk is wrapped around someone’s wrist, that person is able to summon to their hand any weapon that is stored in the Scabbard, as well as dismiss it back in.—
and then Prae, too, disappeared—
only to
reappearGate-ring allows Prae to teleport to any destination within 5m that he can see right behind Icarus, his right hand already starting to form a rune, while with his left he thrust his shield out to smash against Icarus's back.
"Etzos." Prae barked out as soon as the shield made contact, activating the runic trap Woe had set on his shield moments ago.
A chained rune of night and fatigue
He wasn't done yet.
It only took two or three trills for Prae to overload a rune, and his shield bash had bought him that time. There was a spray of electric blue light as Prae reached for the Lotharro, and then a flash as Prae laid an overloaded rune of strength onto Icarus's arm—the one holding the stones. With the rune overloaded so, and without a rune of resistance, Icarus shouldn't be able to use that arm without shattering it entirely, hopefully preventing him from using the stones long enough for them to take him down. Or for one of them to take his other hand off as well.
Then there was the telltale crackle of electricity in the air, and Prae backed off, summoning his glaive to his hand. Whatever Balthazar was doing, Prae didn't want to be caught in it.
Effects on Prae
- Brightgleam water coating weapon, shield and armor
- Defiance - Air Embrace: A layer of compressed air over the top of Prae's armor
- Hone - 3x Strength, 3x Speed, 4x Endurance on all four limbs; 8x Focus, 2x Sight on head; Rune of Rebound on tail
- Attunement - Static: Scrambles Prae's frequency—interferes with abilities meant to gather information on him
- Attunement - Omnivision: Lets him 'sense' the area around him, even if he can't see it
- Taithir (Prae) - Honor's Shield: Boosts his shield, and the shields of his allies within 50 yards
- Taithir (Varlum) - Inspire
- Chosen (Varlum) - Boosts Prae's polearm skill from Master to GM
- Diri of Weakness - Transfer: Grants Prae part of the speed stolen by Physical Drain (explained in enemies section) up to 50% again his own speed (his own speed includes the boost from hone runes)
- Never Lost Again - Exactly what it says. Prae knows where he is. (The Beneath below Lake Lovalus, apparently :O)
- Spread the Word (Vega) - Can use "Flow of Morale", "Calming Overcast", "Cooling/Warming Trend", "Night Torch" or "Dry Ice Cloud"
- Song of Hope (Vega) - Boost Prae's shield skill from GM to T2
- Tune Bound - Can fight as if having a qylios bond with allies around him
Effects Prae placed on allies
- Hone - 3x Strength, 3x Speed, 4x Endurance on all four limbs; 8x Focus, 2x Sight on head; Rune of Resistance on back. Given to all allies who want it (Varlum, Vega, Vivian, Gennadiya, Balthazar, Woe)
- Attunement - Static: Scrambles up to nine people's frequencies—interferes with abilities meant to gather information on them (Varlum, Vega, Vivian, Gennadiya, Balthazar, Woe)
- Taithir (Prae) - Honor's Shield: Boosts his shield, and the shields of his allies within 50 yards
Effects Prae placed on enemies
- Diri of Weakness - Physical Drain: Drains one physical attribute (up to 3/5ths) from each person marked or touched (Speed for both in this case) over 10 bits (average drain of 1% per 10 seconds)(Currently draining Icarus only)
- Framilia's Fearful Gaze: Praetorum can inflict a sense of intense dread and loss of morale on a dozen enemies within close proximity with a mere gaze. He can call upon this ability once a season. It can be resisted by those with a significant level of discipline skill.
- Rune of Night and Fatigue (drawn by woe, placed on Icarus)
- Overloaded Rune of Strength (placed on Icarus's arm (whichever one is holding the stones))