Name of Material: Ice Block Tea
Type of Material: A fluid that can be dripped onto the tongue and ingested.
How To Gather: Gathering
Gathering Requirements: Detection-Expert
Rarity: Uncommon
Uses: Strong Heating Agent
Estimated Price: 8-10GN
Native to: Icy Shores of Northern Idalos
Information: On the rare occasions that a southern storm remains potent while extending up into the far north, a certain strain of kelp can be dredged up and left on the frozen shores of northern Idalos. This kelp has the capacity to shield itself from such cold, but being beached denies it the water it needs to live. When it dies, a fluid is forced through its outer layer, by the expansion of the freezing tissue inside. This fluid does not freeze, but gets coated in ice as northern winds blow it across the frozen shores, becoming slivers of ice with greenish centers.
If some herbalist does not find these quickly, they are often dragged back to sea by the incoming and outgoing tides. If found, however, it can result in quite a monetary windfall for the finder, as these crystals serve as nearly perfect little ice vials of a beneficial drug that greatly negates the effects of exposure to the frigid environment of the far north. A user will feel quite comfortable in conditions that would inflict severe frostbite or hypothermia to those around him. Naturally, use of this drug will make a person particularly vulnerable to the cold, once the effect wears off. Likewise, the severity of conditions will affect the duration of the drug's benefits. But for the most part, a person dressed in only basic environmental gear can survive for a full night of full exposure to a polar blizzard on just three or four crystallized doses.
One need only break open the ice casing and drip the fluid onto their tongue to feel a powerful warmth spread through their body, accompanied by a marked decrease in worry about the severity of the weather they are enduring. Of course, one still needs to respect the power of nature, and too many have fallen prey to this casual, chemically-induced sense of "immunity" to the cold, when they decided there was no longer any hurry to reach home. When the effects wore off, they froze to death in mere bits.
This is understandably a valuable commodity in the north, and would be as well in the far south, where comparably frigid conditions exist, if it ever reached markets so far away. There is really no call for this drug beyond the far north, so prices are pretty much only based on local northern demand. But a resident of Viden, Valaris, Scalvoris, Avaern, or even Melrath could expect to pay 8 or 10gn per crystallized dose. The nature of its icy enclosure distorts the view of how much each crystal contains, so there are times that a buyer gets a great deal, or a royal screwing. Other than the resulting vulnerability to cold, when the effects wear off, there are no debilitating withdrawal effects from use of this drug.
Credit:Maltruism
Type of Material: A fluid that can be dripped onto the tongue and ingested.
How To Gather: Gathering
Gathering Requirements: Detection-Expert
Rarity: Uncommon
Uses: Strong Heating Agent
Estimated Price: 8-10GN
Native to: Icy Shores of Northern Idalos
Information: On the rare occasions that a southern storm remains potent while extending up into the far north, a certain strain of kelp can be dredged up and left on the frozen shores of northern Idalos. This kelp has the capacity to shield itself from such cold, but being beached denies it the water it needs to live. When it dies, a fluid is forced through its outer layer, by the expansion of the freezing tissue inside. This fluid does not freeze, but gets coated in ice as northern winds blow it across the frozen shores, becoming slivers of ice with greenish centers.
If some herbalist does not find these quickly, they are often dragged back to sea by the incoming and outgoing tides. If found, however, it can result in quite a monetary windfall for the finder, as these crystals serve as nearly perfect little ice vials of a beneficial drug that greatly negates the effects of exposure to the frigid environment of the far north. A user will feel quite comfortable in conditions that would inflict severe frostbite or hypothermia to those around him. Naturally, use of this drug will make a person particularly vulnerable to the cold, once the effect wears off. Likewise, the severity of conditions will affect the duration of the drug's benefits. But for the most part, a person dressed in only basic environmental gear can survive for a full night of full exposure to a polar blizzard on just three or four crystallized doses.
One need only break open the ice casing and drip the fluid onto their tongue to feel a powerful warmth spread through their body, accompanied by a marked decrease in worry about the severity of the weather they are enduring. Of course, one still needs to respect the power of nature, and too many have fallen prey to this casual, chemically-induced sense of "immunity" to the cold, when they decided there was no longer any hurry to reach home. When the effects wore off, they froze to death in mere bits.
This is understandably a valuable commodity in the north, and would be as well in the far south, where comparably frigid conditions exist, if it ever reached markets so far away. There is really no call for this drug beyond the far north, so prices are pretty much only based on local northern demand. But a resident of Viden, Valaris, Scalvoris, Avaern, or even Melrath could expect to pay 8 or 10gn per crystallized dose. The nature of its icy enclosure distorts the view of how much each crystal contains, so there are times that a buyer gets a great deal, or a royal screwing. Other than the resulting vulnerability to cold, when the effects wear off, there are no debilitating withdrawal effects from use of this drug.
Credit:Maltruism
