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Re: Review Request 2.2.1

Posted: Wed Oct 02, 2019 11:56 pm
by Qit'ria
Rewards Requested
Thread Name: Midwifery on the Fly
City/Area: Rharne
Notes/Warnings: Birthing related stuffs.

Oonah
Requested Rewards:
Knowledge:
1 Etiquitte - Keep a professional manner at all times - don't over-react in front of patients
1 Medicine - birth breathing techniques and how they change during contractions
1 Medicine - improved outcomes if a mother can carry infant at least 15 trials before term
1 Medicine - proper preparation of oils (not all at the same time) and teas (strain it first)
1 Mount (bat) - back tumble dismount with satchel
1 Psychology - Contention about idea that a mother's state of mind could injure an unborn child through disfigurement or mental damage
1 Surgery - manual maneuver to help reposition POP child
1 Teaching - Herbal oils and teas for birth aid- Chamomile, Lavendar, Rose, Shepherds Purse, Raspberry Leaf, Crampbark
1 Teaching - Parent education on how to care for mother after giving birth

Qit (ghost) - kills cat to redirect a spirit of death from taking a more important life
Mark - Use of Moseke's light to heal perineal tear in delivering a baby

Loot: N/A
Injuries/Overstepping: N/A
Renown: 5 for helping bring a baby into the world
Wealth Points: N/A
Collaboration: (Yes)
Magic Experience?: (No)


Qit'ria
Requested Rewards:
Knowledge:
Leadership: Taking charge during a birth
Materialization: Forming a tendril to grab a cat
Materialization: Using a tendril depletes ectoplasm
Medicine: Chamomile can aid in tension relief and pain relief
Medicine: Rose can aid in tension relief and pain relief
Medicine: Lavender can aid in tension relief and pain relief
Medicine: Chamomile, Rose, and Lavender oils can be combined for aid in birthing
Medicine: Witch Hazel reduces swelling
Medicine: Yarrow reduces swelling
Medicine: Babies can be born with misshapen heads

Loot: N/A
Injuries/Overstepping: N/A
Renown: 5 for helping bring a baby into the world
Wealth Points: N/A
Collaboration: (Yes)
Magic Experience?: (No)
CLAIMED BY Abra

Re: Review Request 2.2.1

Posted: Thu Oct 03, 2019 12:17 am
by Abra
Rewards Requested
Thread Name: Partners in crime, Dreams of
City/Area: emea
Notes/Warnings: nonlucid. I didn't do a good job of keeping focus. I apologize
Requested Rewards:
Knowledge:

Loot: none
Injuries/Overstepping: none
Renown:
Wealth Points: none
Collaboration: no
Magic Experience?: no
CLAIMED BY QIT'RIA

Re: Review Request 2.2.1

Posted: Thu Oct 03, 2019 12:20 am
by Soren Kvistson
Rewards Requested
Thread Name: Can You Distill Joy from a Sunbeam?
City/Area: Gurnvild's Distillery
Notes/Warnings: Nah

Soren
Requested Rewards:
Knowledge:
Intelligence - Contact: Gurnvild, Distiller and husband to Shelly Belly
Intelligence - Contact: Kisaik, Knight of the First Tree, Warden of the Mud Burho
Linguistics (Xanthean): Matsakaici means drowned
Linguistics (Xanthean): Ìlä’porowhita means chopped wood.
Linguistics (Xanthean): Ìlä'fkip means wood chip
Mixology: The taste of Gold Water
Mixology - Recipe: Gold Water - fermented potatoes and grains with caraway, cardamom, aniseed, a couple types of fennel, cumin, and a special touch of amber
Resistance: Tolerance to Gold Water
Socialization: Quickly stepping in to translate and make introductions
Storytelling: The Tale of the Knights of the First Tree

Loot: N/A
Injuries/Overstepping: N/A
Renown: 5 for being an outgoing businessman
Wealth Points: N/A
Collaboration: (Yes)
Magic Experience?: (No)

Kisaik
Requested Rewards:
Knowledge:
Acrobatics: Jumping onto a man's shoulder while he's moving.
Acrobatics: Righting oneself on an unsteady landing.
Brewing: Gold water: a beer containing caraway, cardamom, aniseed, a couple types of fennel, cumin, and a special touch of amber
Etiquette: Melrathi Customs: 'Skol' a Melrathi toast.
Etiquette: Melrathi Customs: Spirits are held in high regard by Melrathi.
Detection: Taste-testing beer to tell what food it pairs well with.
Gardening: Apples: A crisp fruit that grows from trees.
Rupturing: Phasing: Looking through an oak barrel to see the fluid inside.
Rupturing: Opening a small portal to transfer beer from the bottle into yur glass.
Storytelling: The Tale of the Knights of the First Tree, and the Mud Burho.

Loot: N/A
Injuries/Overstepping: N/A
Renown: 5 for being a great showman
Wealth Points: N/A
Collaboration: (Yes)
Magic Experience?: (Yes, rupturing.)
CLAIMED BY Abra

Re: Review Request 2.2.1

Posted: Thu Oct 03, 2019 12:21 am
by Abra
Rewards Requested
Thread Name: Empath Testing
City/Area: Melrath
Notes/Warnings:

Requested Rewards:
Knowledge:
Empathy: Create pride by entwining love and happiness and associating it with an accomplishment
Empathy: Complex emotions won’t feel natural unless they’re tied to a reason
Empathy: Hem only remains active as long as it is sustained
Meditation: Paying attention is difficult when focusing on casting magic
Deception: Trick them with false promises
Discipline: Realizing failure creates a path for success

Loot: N/A
Injuries/Overstepping: up to you. I intended to overstep at least a little
Renown: 5 for being an empath who is hiring test subjects
Wealth Points: N/A
Collaboration: no
Magic Experience?: Yes, Empathy. Requesting 6 or more exp so Abra can progress to expert
CLAIMED BY QIT'RIA

Re: Review Request 2.2.1

Posted: Thu Oct 03, 2019 3:02 am
by Abra
Rewards Requested
Thread Name: Supreme Governance, Dreams of
City/Area: emea
Notes/Warnings:

Requested Rewards:
Knowledge:
none requested even though this is lucid

Loot: N/A
Injuries/Overstepping: light brusing
Renown:
Wealth Points: N/A
Collaboration:
Magic Experience?:
CLAIMED BY QIT'RIA

Re: Review Request 2.2.1

Posted: Thu Oct 03, 2019 8:32 pm
by Qit'ria
Rewards Requested
Thread Name: Returning Home
City/Area: Desnind
Notes/Warnings: Nah

Qit
Requested Rewards:
Knowledge:
Caregiving: Letting children figure things out for themselves
Materialization: Pushing heavy weights makes it difficult to focus
Socialization: Asking a person to sit down before giving difficult news
Possession: Possessing unconscious people is easier
Possession: Possessed unconscious people do not automatically wake up
Possession: Exiting a person and leaving them in a safe place

Loot: N/A
Injuries/Overstepping: N/A
Renown: N/A
Wealth Points: N/A
Collaboration: (No)
Magic Experience?: (No)
CLAIMED BY Abra

Re: Review Request 2.2.1

Posted: Fri Oct 04, 2019 1:29 am
by Abra
Rewards Requested
Thread Name: Haunted Mansion
City/Area: Melrath an abandoned mansion
Notes/Warnings: no

Abra
Requested Rewards:
Knowledge:
Attunement: Initiation requires singing a spark into an initiate
Attunement: Attunement is capable of curing mutations
Attunement: Initiation is more painful than most other magic
Attunement: Attunement has something to do with hearing
Attunement: Can be used to track down targets
Meditation: Preparing mentally for pain


Loot: N/A
Injuries/Overstepping: N/A
Renown: N/A
Wealth Points: N/A
Collaboration: (No)
Magic Experience?: Attunement
CLAIMED BY QIT'RIA

Re: Review Request 2.2.1

Posted: Fri Oct 04, 2019 3:11 am
by Praetorum
Rewards Requested
Thread Name: Deepest Shadow, Darkest Night
City/Area: Yaralon
Notes/Warnings: Undead
Requested Rewards:
Knowledge:
Defiance: Using a stone pillar to send an enemy flying
Defiance: Adding stone spikes to a shield
Unarmed (Solum): Shifting from a rooted stance into a run
Unarmed (Solum): Using stone to enhance punches
Unarmed (Solum): Using Solum with a shield
Unarmed (Ustrina): Using a spinning kick to propel a bolt of flame

Loot: 1 Rainbow Well
Injuries/Overstepping: Maybe some soreness
Renown: Your call
Wealth Points: No
Collaboration: No
Magic Experience?: Yes, defiance
CLAIMED BY QIT'RIA

Re: Review Request 2.2.1

Posted: Fri Oct 04, 2019 4:53 am
by Rei'sari
Rewards Requested
Thread Name: [Starter Quest] Hard Knock Life
City/Area: Beacon, Scalvoris
Notes/Warnings: A bit of violence hinted at in the final post, but nothing graphic.
Requested Rewards:
Knowledge:

Skill Knowledges

Ranged Combat; Shortbow: a self bow is a bow made from one piece of wood
Ranged Combat; Longbow: is a self bow with limbs rounded in cross-section, and is about the same height as the archer so as to allow a full draw, usually over 5'
Ranged Combat; Longbow: is designed to fire at long distance
Unarmed Combat; Brawling: proper stance
Unarmed Combat; Brawling: how to throw a punch
Unarmed Combat; Brawling: when punching someone, your thumb needs to be on the outside of your fist, between your first and second knuckles on your index and middle finger; if your thumb is on the inside when you hit a hard target, you will break your thumb

Loot: none
Injuries/Overstepping: none
Renown: none
Wealth Points: none
Collaboration: no
Magic Experience?: no
CLAIMED BY QIT'RIA

Re: Review Request 2.2.1

Posted: Fri Oct 04, 2019 10:34 am
by Wald Lowca
Rewards Requested
Thread Name: For Family
City/Area: Viden, Merk Pass
Notes/Warnings: Violence, enslavement
Requested Rewards:
Knowledge:
Wald
Unarmed (Wolven Wrestling): Lunging at a man
Resistance: Change of diet
Resistance: Dirt in the face
Strength: Rolling a man
Strength: Pushing a man back
Strength: Holding a man's legs
Loot:
Injuries/Overstepping:
Renown: (Reviewer's choice)
Wealth Points:
Collaboration: (No)
Magic Experience?: (No)
CLAIMED BY QIT'RIA