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Esk's Exploits

Posted: Sun Sep 30, 2018 5:46 am
by Eskarra
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Notes and Goals
Skill Goals:
  • Seafaring | Expert | 25/77 (2/22)
  • Blades (Cutlass, Dagger) | Expert | 20/51 (1/22)
  • Leadership | Expert | 5/77 (0/22)
  • Navigation | Expert | 15/77 (2/22)
  • Siege Weaponry (Ballista) | Competent | 5/26 (0/11)
  • Torture | Competent | 5/26 (0/11)
  • Tactics | Competent | 0/26 (0/11)
  • Climbing | Competent | 0/26 (0/11)
  • Acrobatics | Competent | 0/26 (0/11)
  • Unarmed Combat (??) | Competent | 0/26 (0/11)
  • Intimidation | Competent | 0/26 (0/11)
  • Detection | Competent | 0/26 (0/11)
  • Ranged (Pistol Crossbow) | Competent | 0/26 (0/11)
  • Thrown (Daggers) | Competent | 0/26 (0/11)
Complimentary Skills:
Persuasion, Negotiation, Cartography, Strength, Endurance, Discipline, Intelligence,
Investigation, Logistics, Mathematics, Drawing, Politics, Research, Psychology,
Stealth, Swimming, Writing, Physics, Resistance

PC Goals:
  • Become a member of the Red Attack:
    • Blades, Weapon: 20/25
    • Navigation: 15/25
    • Seafaring: 25/25
    • Siege Weaponry: 5/25
  • Elevate rank (Quartermaster? Boatswain? First Mate?)
  • Level up Rusalkis at some point, maybe attract Raskalarn? Cassion?
  • Obtain a schooner (Purchase? Commandeer through a Mod thread?)
  • Create own faction
Story Elements to Explore:
  • Constant struggle between craving independence and being Chrien's servant
  • Captain Vera Clegg's desire to form a connection with the Scalveen Pirates
    • Plot device to leave the Orm'del Sea
    • Cassion's mark added incentive to go?
Things to Incorporate:
  • The Windshear Brotherhood of Athart
  • The Nonwantad Raiders of Yaralon
  • Viden Mariners' Union (too far north??)