Page 1 of 1

Desnind Employment Office

Posted: Wed Oct 10, 2018 2:23 pm
by Pegasus
Jobs & Wages Here


Here you can request a job for your PC, wages for the season, or a change of job.

I know that, in the past, Desnind has used a number of Tax options, but player feedback has been clear that those aren't helpful with the current systems we have. Therefore, we're going to go with the same rules as everywhere else on the boards re: Jobs & Wages.

Please, however, keep in mind that Desnind is a very specific kind of place. Whilst you'll be "having a job" - that might be something as simple as assisting in the Medicine House or so on - many traditional jobs don't really exist here - and many jobs exist here which you wouldn't find elsewhere on Idalos. Also - barter etc is very much a thing.

So whilst we will be using the existing mechanic, please remember to keep your threads Distinctly Desnind Flavoured (DDF) and all will be good! Code for requests below.

Keep in mind the rules regarding being paid are listed in the Job Guide It is important for you to factor in Living Costs to your character's lifestyle which will need to be paid every season (two months).
Living Expenses Chart
0gn – 4gn per day = Beggar x N/A
5gn – 10gn per day = Poor x .05
11gn – 30gn per day = Commoner x .10
31 – 50gn per day = Luxury x .15
51gn+ per day = Aristocracy x .20
Check the guide! It tells you how to work out your wages - but fundamentally, it is:
2gn (base) + 2gn (the job thread you're applying for wages for) + (skill bonus, if any) + (2gn x previous seasons, if any) + (any other bonus)

Job Request

Code: Select all

[style=max-width: 490px; background-color: #bcbcbc; padding: 30px 30px 30px 30px; margin: auto;margin-top: -20px; font-size: 13px; color: #333333;][googlefont=Roboto][align=justify]
[b]PC Name[/b]: 
[b]PC Location[/b]: 
[b]Requested Job[/b]: 
[b]Related Skills[/b]: 
[/align][/googlefont][/style]

Wage Request

Code: Select all

[style=max-width: 490px; background-color: #bcbcbc; padding: 30px 30px 30px 30px; margin: auto;margin-top: -20px; font-size: 13px; color: #333333;][googlefont=Roboto][align=justify]
[b]PC Name[/b]: 
[b]PC Job[/b]: 
[b]Season[/b]: 
[b]Related Skill[/b]: 
[b]Related Job Thread (previous)[/b]: (provide links)
[b]Current Job Thread [/b] Link
[b]Daily Wage[/b]
[b]Total Wage [/b] Daily wage x Days this season = 
[b]NPC Deduction:[/b] (Number of NPCs x 10gn)
[b]Expenses[/b]: Total Wage - Expenses =
[b]FINAL WAGE[/b] including all deductions: 
[/align][/googlefont][/style]

Job Change

Code: Select all

[style=max-width: 490px; background-color: #bcbcbc; padding: 30px 30px 30px 30px; margin: auto;margin-top: -20px; font-size: 13px; color: #333333;][googlefont=Roboto][align=justify]
[b]PC Name[/b]: 
[b]PC Location[/b]: 
[b]Current Job[/b]: 
[b]Requested Job[/b]: 
[b]Related Skills[/b]: 
[/align][/googlefont][/style]

NPC Skill Increase


Please complete this for each NPC you are claiming skill point increases for. Thanks!

Code: Select all

[style=max-width: 490px; background-color: #bcbcbc; padding: 30px 30px 30px 30px; margin: auto;margin-top: -20px; font-size: 13px; color: #333333;][googlefont=Roboto][align=justify]
[b]PC Name[/b]: 
[b]Season[/b]: (exp. Ashan 716)
[b]NPC Name:[/b]
[b]Link to  2 x threads where NPC is used[/b]:
[b]Skill Increase[/b]: (which skill(s) are you putting the 10 points on)
[b]NPC Expenses Deducted?[/b] Please confirm. 
[/align][/googlefont][/style]

Re: Desnind Employment Office

Posted: Wed Oct 10, 2018 2:27 pm
by Pegasus
Image
All jobs and wages prior to this new thread were approved. Lets start fresh!

Re: Desnind Employment Office

Posted: Wed Oct 10, 2018 3:12 pm
by Rose Greenwood
Wage Requests

PC Name: Rose Greenwood
PC Job: Healer - (Medicine House)
Season: Ashan 718
Related Skill: Medicine (35)
Related Job Thread (previous): Let them live or let them die
Current Job Thread Like Flies to the Carrion
Daily Wage2gn (base) + 2gn (this job thread) + 2gn (Last job thread) + 2gn (35 Medicine) = 8gn Daily Wage
Total Wage Daily wage x Days this season = 8 x 123 (Ashan) = 984gn
NPC Deduction:N/A
Expenses: Total Wage - Expenses = Poor 985gn x .05 = 50
FINAL WAGE:935gn after expenses deducted.
PC Name: Rose Greenwood
PC Job: Healer - (Medicine House)
Season: Ymiden 718
Related Skill: Medicine (35)
Related Job Thread (previous): Like Flies to the Carrion
Current Job Thread The Harbinger Arrives (Open)
Daily Wage2gn (base) + 2gn (this job thread) + 4gn (Last 2 job threads) + 2gn (35 Medicine) = 10gn Daily Wage
Total Wage Daily wage x Days this season = 10 x 83 (Ymiden) =830gn
NPC Deduction:N/A
Expenses: Total Wage - Expenses = Poor 830gn x .05 = 42
FINAL WAGE:788gn after expenses deducted.
 ! Message from: Pegasus
APPROVED!

Re: Desnind Employment Office

Posted: Wed Oct 10, 2018 5:20 pm
by Tei'serin Nji'ryn
Since I do not know if these were approved before the change to this current system.

PC Name: Tei'serin Nji'ryn
PC Location: Desnind
Requested Job: Herbalist
Related Skills: Medicine (53; expert)
PC Name: Tei'serin Nji'ryn
PC Location: Desnind
Requested Job: Teacher
Related Skills: Teaching (53; expert)
 ! Message from: Pegasus
They had both been approved, yes!

Re: Desnind Employment Office

Posted: Wed Oct 10, 2018 5:33 pm
by Tlarekih
PC Name: Tlarekih
PC Location: Desnind
Requested Job: Doctor at Oloravu Slosneppe
Related Skills: 21 Poisons, 21 Surgery, 25 Medicine
 ! Message from: Pegasus
Approved!

Re: Desnind Employment Office

Posted: Fri Oct 12, 2018 12:42 pm
by Pegasus
Image

Re: Desnind Employment Office

Posted: Tue Oct 23, 2018 10:27 pm
by Oluwànjẹ
PC Name: Oluwanje Toa
PC Location: Desnind
Requested Job: Hunter
Related Skills: Hunting, Tactics, Field Craft, Stealth, Ranged Combat: Longbow

PC Name: Oluwanje Toa
PC Location: Desnind
Requested Job: Bounty Hunter
Related Skills: Hunting, Tactics, Field Craft, Stealth, Ranged Combat: Longbow, Axes: Handaxe
 ! Message from: Pegasus
Approved!

Re: Desnind Employment Office

Posted: Sat Nov 24, 2018 4:21 pm
by Pegasus
Image

Re: Desnind Employment Office

Posted: Thu Jan 31, 2019 9:56 pm
by Pegasus
With the advent of the new Wealth System I declare this thread officially closed. It's staying here, however, in case you need to refer to it.