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[Skill] Investigation

Posted: Sun Jul 11, 2021 8:53 pm
by Woe
From the original write-up here. I'm adopting this write-up and attempting to take it across the finish line.
Original Write-Up
Name: Investigation
Image

Overview

Investigation has a range of applications from criminal investigation to intelligence gathering to doctors and academics studying mysteries. While not everyone who investigates is doing so because of the law, professional investigators (or detectives/sleuths) usually come in contact with the law due to tracking criminal activity in their inquiries. Depending on what the investigator is delving into, it can be important to know where they stand with the city they are within, the locations they must interact with to find clues, and whether to work with relevant people or not. Investigators can work with the support of society or outside the bounds of polite civilization.

Investigation, broadly put, is the determination of causes. It is seeking to find the answer to a currently unknown "What" - what happened, what was the cause; the "Why" - why did it happen; the "Who" - who was involved; How - how did it all happen; ("what" - whether that is what happened in a place (eg: a crime scene), what caused an event to happen (eg: a disaster) , what an individual has done (eg: a corrupt politician).) All of these questions and their subsequent findings build a better picture for the investigator to derive understanding from.

Elements of Investigation

Evidence
Investigators, in whatever form or function, are seeking to find out. If speculation were sufficient, then investigators would actually be able to just sit and chat about most likely answers. Evidence, in terms of this skill, is anything which points the investigator towards (or away from) an answer to the questions they are asking. It might be physical or testimonial, absolute or very unclear. It is the pointer towards the final answer. It is essential for those investigators following the law's justice (rather than "street justice") for the collection of evidence to build a case in criminal dealings or to convince others of a finding.

Networks
While, undoubtedly, some investigation is done alone, for many who seek to undertake investigations regularly - of whatever kind - then a network of contacts is undoubtedly useful. Witnesses, causes, background information - all of these can be much easier to gain when one has a network. Note, however, that this overlaps heavily with the Intelligence skill and an investigator with no points in that skill might know a lot of people - but they are unlikely to have information of any use.

Reporting
Just as much as gathering information from people is important, making that information clearly legible and understandable, and moreover convincing is just as important if not more so. One can know something beyond a shadow of a doubt, but it's of limited value if you can't convince anyone else of your findings.

Equipment
The equipment needed to investigate something is dependent on what is being investigated. But the truly cool and awesome investigators always have magnifying glasses, long trenchcoats, stylish hats, umbrellas and canes, cigarettes, journals, stamps, stationary, lots of red string, and a handkerchief.

Procedure of Investigation

1. Collect evidence / data
2. Examine evidence - build up initial hypothesis
3. Analyse evidence in detail - refine hypothesis
4. With refined hypothesis - follow up questions / leads / gather more evidence as needed
Repeat 3 and 4 till you have built a case study sufficient to answer the initial question.

Key Related Skills

Acting: Knowing your lines and scripted responses can help you gain access to certain circles in an undercover capacity.
Detection: To notice physical details that may inform an investigation.
Discipline: To maintain focus while on the look-out.
Endurance: Stake-outs and following possible targets around can require a lot of stamina.
Hunting: Being able to track your quarry and knowing the signs of their passage. Also for those times when you need to catch someone or something.
Intelligence: Having a miasmic understanding of a situation surrounding a case, having contacts and friends in high (or low) places.
Interrogation: Asking the right questions, and knowing how to derive answers from the responses.
Socialization: Depending on the type of investigator, those more involved with city guards might want to know the ins and outs of socializing with the others. Making a case for your concluded findings.
Politics: A lot of things can be solved by understanding the political details of an area, both laws and knowledge of the powers that be.
Psychology: Knowing and understanding mortal behavior can inform the detective as to the perpetrator's motives.
Research: Sometimes field investigation isn't enough, and you need deeper knowledge in order to inform a case.
Stealth: Going unnoticed while on the job, and being clandestine about the very fact that you're investigating.
Storytelling: Another way to make a convincing case, by telling a believable narrative through which an act is exposed to a hearing.
Tactics: Staying one step ahead of the perpetrator through careful strategic planning.
Writing: Recording your notes, and possibly even developing a method of shorthand.

Supplementary Related Skills

Appraisal: Knowing how much a person or piece of evidence is worth to the investigation, or developing/assessing assets in the field.
Business Management: If freelancing as a private eye.
Combat (Unarmed): It sure doesn't hurt to know.
Engineering: If the question to be answered involves, for example, the collapse of a building, then a skill in construction will allow the investigator to ascertain what might have caused it, to identify weak areas, etc.
Deception: Not allowing the perpetrator or their associates to know that you're onto them, or lulling them into a false sense of security.
Etiquette: Knowing how to talk to people from different walks of life is exceptionally useful.
Larceny: Knowing the signs of faked documents, and how to spot forgeries. Sometimes even making them yourself to grant access to restricted areas. Knowing how to commit crimes can also grant surprising insight into how crimes are found out.
Leadership: When leading a team of investigators, you can do so with all the more efficacy.
Logistics: Running an investigation means more than just finding the truth. You have to provide for all the necessities and plan and organize. Knowing that you'll need a batch of sweetrolls in order to survive a long stake-out, for example.
Medicine: If the investigator is looking at anything which deals with patterns of disease - or if a death has occurred and foul play is suspected - a good medical skill will help. Knowing what a body should do when poisoned, stabbed, etc will allow the investigator to see if there are inconsistencies or clues in the evidence before them.
Science: Many investigations involve science - it is the study of the world and how it works, after all. A scientist is able to consider whether that rock would have been sufficient to kill that person, what difference the wind direction might have made, and whether the falling piano jumped, or was pushed.
Athletics: Also a good skill to have for this... whether chasing or fleeing.
Seduction: Charisma rarely hinders when it comes to gathering information.

Novice: 0-25

At this level of investigation, the detective is just beginning to make connections between facts that are at their disposal. Their ability to piece together forensics data is still raw and untested, and more often than not will lead them astray without a guiding influence to teach them the right way to interpret the information they uncover. However, bolstered by successes here or there, they may be able to catch petty criminals, and make minor findings, enough so that they'd be useful to an investigating team.

Competent: 26-75

At competence, the Investigator has come into their own and finds moderate success uncovering the wrong-doing of petty criminals and ne'erdowells, and even some major misdeeds can be uncovered/solved. The Investigator more often knows where to look for information, and how it can correlate to the subject of their searches. Their forensics capability is still somewhat limited, but with related skills they can shore up their efforts to track the subject of their investigation, and find more information on them. Without sufficient tactics skill, they won't be great at staying one step ahead of the criminal, but they will definitely know and understand some details of the crime scene when they happen upon it.

Expert: 76-150

An expert investigator is recognized professionally by the areas they operate within. Those guards and law enforcement in their resident city know who they are, and either have favorable or unfavorable relations with the detective. They will have the capability of working successfully whether independently or in a team, and will even find great success while working alone, although having backup and contacts will only increase their efficacy and the accuracy of their findings and conclusions. Their forensics capability allows them to pinpoint potential crimes to within a few city blocks, and even some level of prognostication has begun to feed into their ability to track crimes to their source.

Master: 151-250

From the eye of a master investigator, there are precious few places that are safe to hide for those attempting to evade their notice. Their forensic capability has reached such a level that given enough time and effort, the master can find any criminal or hiding individual out. Whether they can stop their quarry from striking again is only a matter of stages. Each crime the Investigator uncovers brings them inevitably closer to the criminal. One can only hide their deeds so long before the investigator puts all the pieces together and finds out the who, why, what, and where of a criminal. These investigators are capable of putting together detailed dossiers of exceptional accuracy, to the point where one could've sworn they knew the criminal better than some of their most intimate friends and family without having met them. It's near impossible for a criminal to continue performing their misdeeds, without eventually informing the investigator as to their guilt and whereabouts. The Master investigator has developed a sixth sense of prognostication when it comes to the subject of their investigation, and they are able to deduce where they will strike next as often as not.

Credit to Llyr Llywelyn with additions by Woe
Name: Investigation
Image

Overview

Investigation has a range of applications from criminal investigation to intelligence gathering to doctors and academics studying mysteries. While not everyone who investigates is doing so because of the law, professional investigators (or detectives/sleuths) usually come in contact with the law due to tracking criminal activity in their inquiries. Depending on what the investigator is delving into, it can be important to know where they stand with the city they are within, the locations they must interact with to find clues, and whether to work with relevant people or not. Investigators can work with the support of society or outside the bounds of polite civilization.

Investigation, broadly put, is the determination of causes. It is seeking to find the answer to a currently unknown "What" - what happened, what was the cause; the "Why" - why did it happen; the "Who" - who was involved; How - how did it all happen; ("what" - whether that is what happened in a place (eg: a crime scene), what caused an event to happen (eg: a disaster) , what an individual has done (eg: a corrupt politician).) All of these questions and their subsequent findings build a better picture for the investigator to derive understanding from.

Elements of Investigation

Evidence
Investigators, in whatever form or function, are seeking to find out. If speculation were sufficient, then investigators would actually be able to just sit and chat about most likely answers. Evidence, in terms of this skill, is anything which points the investigator towards (or away from) an answer to the questions they are asking. It might be physical or testimonial, absolute or very unclear. It is the pointer towards the final answer. It is essential for those investigators following the law's justice (rather than "street justice") for the collection of evidence to build a case in criminal dealings or to convince others of a finding.

Networks
While, undoubtedly, some investigation is done alone, for many who seek to undertake investigations regularly - of whatever kind - then a network of contacts is undoubtedly useful. Witnesses, causes, background information - all of these can be much easier to gain when one has a network. Note, however, that this overlaps heavily with the Intelligence skill and an investigator with no points in that skill might know a lot of people - but they are unlikely to have information of any use.

Reporting
Just as much as gathering information from people is important, making that information clearly legible and understandable, and moreover convincing is just as important if not more so. One can know something beyond a shadow of a doubt, but it's of limited value if you can't convince anyone else of your findings.

Equipment
The equipment needed to investigate something is dependent on what is being investigated. But the truly cool and awesome investigators always have magnifying glasses, long trenchcoats, stylish hats, umbrellas and canes, cigarettes, journals, stamps, stationary, lots of red string, and a handkerchief.

But on a serious note, tool kits related to this skill are as varied as the subjects of investigation. While criminal investigators may benefit from tools that allow them to track how a crime was committed, from bits of string to indicate various lines of movement to and from a victim, to chalk to trace the outline of a dead body, another type of investigation may benefit from tools that border on archaological investigation. Such as brushes, shovels, paper to take rubbings of bas reliefs, and so on.

The equipment an investigator employs is very much a changeable thing, depending on the type of investigation. Just as varied as the personalities and focus of investigators involved in any search for information.


Procedure of Investigation

1. Collect evidence / data
2. Examine evidence - build up initial hypothesis
3. Analyse evidence in detail - refine hypothesis
4. With refined hypothesis - follow up questions / leads / gather more evidence as needed
Repeat 3 and 4 till you have built a case study sufficient to answer the initial question.


Procedure of Investigation


Novice: 0-25

At this level of investigation, the detective is just beginning to make connections between facts that are at their disposal. Their ability to piece together forensics and other forms of investigative data is still raw and untested, and more often than not will lead them astray without a guiding influence to teach them the right way to interpret the information they uncover. However, bolstered by successes here or there, they may be able to catch petty criminals, to find out vague information leading them onward, and make other minor finds, enough so that they'd be useful to an investigating team.

Competent: 26-75

At competence, the Investigator has come into their own and finds moderate success uncovering the truth of the subject of their investigations. Whether chasing criminals or fact-finding for their selves or an organization, they are able to produce concrete results at this stage given time and even some major misdeeds can be uncovered/solved in the case of criminal investigation. The Investigator more often knows where to look for information, and how it can correlate to the subject of their searches. Their forensics capability is still somewhat limited, but with related skills they can shore up their efforts to track the subject of their investigation, and find more information on them. Without sufficient tactics skill, they won't be great at staying one step ahead of the criminal, but they will definitely know and understand some details of the crime scene when they happen upon it.

Expert: 76-150

An expert investigator is recognized professionally by the areas they operate within. The authorities in their resident city tend to know them based on the results of their former findings, and either have favorable or unfavorable relations with the investigator. They will have the capability of working successfully whether independently or in a team, and will even find great success while working alone, although having backup and contacts will only increase their efficacy and the accuracy of their findings and conclusions. Their forensics capability allows them to pinpoint potential crimes, fact-finding, or searches to within a few city blocks, and even some level of prognostication has begun to feed into their ability to track the subject of their investigation to their source.

Master: 151-250

From the eye of a master investigator, there are precious few places that are safe to hide for those attempting to evade their notice. Their forensic capability has reached such a level that given enough time and effort, the master can find nearly anything out. Field-research investigations often engender great results when it comes to finding out information sources, and seeking out the exact bit of information they are looking for, even without being aware of it or having a solid conclusion of where their search is leading them. At this stage, Investigation is much more automatic, and the investigator, no matter how meticulous and detail oriented, will tend to find their nose leading them right to the source of their investigation, given enough time.

In the case of criminal investigations, whether they can stop their quarry from striking again is only a matter of stages. Each crime the Investigator uncovers brings them inevitably closer to the criminal. One can only hide their deeds so long before the investigator puts all the pieces together and finds out the who, why, what, and where of a criminal. These investigators are capable of putting together detailed dossiers of exceptional accuracy, to the point where one could've sworn they knew the criminal better than some of their most intimate friends and family without having met them. It's near impossible for a criminal to continue performing their misdeeds, without eventually informing the investigator as to their guilt and whereabouts.

The Master investigator has developed a sixth sense of prognostication when it comes to the subject of their investigation, and they are able to deduce where they will strike next as often as not, or where the next finding ought to lead their investigation. This enables the Master Investigator to stay several steps ahead of the subject of their investigation, to where they can possibly skip entire steps.

Credit to Llyr Llywelyn with additions by Woe

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 1:32 pm
by Doran
I appreciate that you have decided to finish it, and I like that Llyr/you mentioned the wide range of applications of the Investigation skill in the overview. That's how I always saw the Investigation skill as well. It's about finding things out!

When it comes to the description of the actual skill levels, there is a noticeable focus on uncovering the wrong-doings of criminals though. That's something that should be changed in my opinion.

Not every investigation involves solving a crime, as the overview says, and while professional investigators often come in contact with the law and/or those who break it, I'd like to see a bit more information about other applications of the Investigation skill, such as medicine, or perhaps investigating unusual phenomena.

In the "Elements of Investigation" chapter there is a section on equipment. It made me smile when I first read it, but I'm not sure if it's entirely appropriate.

In "Key Related Skills", you still list "Interrogation". That skill was removed. It is part of either Investigation or Torture now.

In "Supplementary Related Skills", you list "Combat (Unarmed)". Why is unarmed combat helpful, but not armed combat?

In general, I'm wondering what makes a skill a "Key Related Skill" or a "Supplementary Related Skill". The difference isn't entirely clear to me.

Maybe, it could be explained a bit?


Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 1:52 pm
by Woe
Heya Doran, thanks for the feedback!

I've since removed the key related skills as well as sub-skill section, as I didn't want players who take investigation to get overwhelmed with the idea that they actually need all of those skills.

Also I tried to tweak the skill levels to make it less focusing on criminal investigation, and including parts that involve field-researchers, and searches of missing persons. Take a look please and lemme know what you think?

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 2:06 pm
by Jackalope
I was just about to echo Doran's comment about the skill level descriptions being too focused specifically on crimesolving; ISTM Grandmaster Investigation would be less "catch Hannibal Lector" and more "9/11 Commission" But it looks like you've already addressed this; it looks good now.

ETA: One the 9/11 note, I would suggest that good reporting is also a key element of investigations! Doesn't matter how good you are at sleuthing if your summary of your findings is gibberish.

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 2:12 pm
by Doran
I was wondering if I should comment on the list of related skills - ultimately, every skill could be a related skill, depending on the nature of the investigation in question. It did seem a bit overwhelming!

Thank you for also taking care of the skill level issue so quickly!

I'm still not sure about this section:
Equipment
The equipment needed to investigate something is dependent on what is being investigated. But the truly cool and awesome investigators always have magnifying glasses, long trenchcoats, stylish hats, umbrellas and canes, cigarettes, journals, stamps, stationary, lots of red string, and a handkerchief.
It seems as if it's meant to give the writeup a slightly humorous touch? Some information about equipment could be helpful. I'm not sure how common investigators in trenchcoats and with cigarettes and such are in Idalos though!

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 2:17 pm
by Woe
Thank you both.

I edited the equipment section, adding a more serious note on equipment an investigator might use. I left Llyr's humor in there, as a tribute to him and because I felt it was amusing. But included the next bit to make it clear that it was mostly a joke.

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 2:23 pm
by Jackalope
Doran wrote: Thu Jul 15, 2021 2:12 pm I was wondering if I should comment on the list of related skills - ultimately, every skill could be a related skill, depending on the nature of the investigation in question. It did seem a bit overwhelming!

Thank you for also taking care of the skill level issue so quickly!

I'm still not sure about this section:
Equipment
The equipment needed to investigate something is dependent on what is being investigated. But the truly cool and awesome investigators always have magnifying glasses, long trenchcoats, stylish hats, umbrellas and canes, cigarettes, journals, stamps, stationary, lots of red string, and a handkerchief.
It seems as if it's meant to give the writeup a slightly humorous touch? Some information about equipment could be helpful. I'm not sure how common investigators in trenchcoats and with cigarettes and such are in Idalos though!
Everyone knows that truly cool and awesome detectives smoke Peterson calabash pipes!

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 2:25 pm
by Doran
I agree that it's amusing, and a tribute to Llyr is a nice idea. In my opinion, it looks good now!

Re: [Skill] Investigation

Posted: Thu Jul 15, 2021 2:35 pm
by Woe
Also, re: Jacks' comment on reporting, I added the following section to elements of Investigation.

Reporting
Just as much as gathering information from people is important, making that information clearly legible and understandable, and moreover convincing is just as important if not more so. One can know something beyond a shadow of a doubt, but it's of limited value if you can't convince anyone else of your findings.

Re: [Skill] Investigation

Posted: Sat Aug 07, 2021 2:14 pm
by Pig Boy
This skill has been added to the wiki here