Skills: Non Verbal Communication, Woodcutting, Bartering.
Posted: Sat Mar 18, 2017 8:31 am
This is also a case of me asking. Where do you want the points if not their own skill.
Non Verbal Communication - Sign Language, Reading Expressions, Body Language, Lip Reading, Faking Body Language etc. - Which is a big advantage when you are proficient at these things. This has such a wide covering of skills it supports, from combat (body language or reading your opponent) to linguistics, (lip reading/sign language), to persuasion (reading expressions, faking body language or expressions.), to most of these for business management for example, torture, deception, politics, or telling where someone is weak and hiding something. Many skills are bolstered with this, and many skills draw on it slightly. I've been using it, and I realise now how much of a leg up it is. It is almost a shield to compliment your sword, only for non combat skills. Should I just spread out the points into various categories and run it in the background as a trait?
Lumberjacking | Woodcutting - Could fall under carpentry or field craft, or both. Identifying rare tree types, safely cutting trees, and the amount of usable wood you gain being the mainstay. With mining being its own skill separate from smithing, I thought it worth asking about.
Bartering | Haggling | The art of sale - Is such a valuable skill with a monitored coin system. Such I include this in persuasion or business management?
Non Verbal Communication - Sign Language, Reading Expressions, Body Language, Lip Reading, Faking Body Language etc. - Which is a big advantage when you are proficient at these things. This has such a wide covering of skills it supports, from combat (body language or reading your opponent) to linguistics, (lip reading/sign language), to persuasion (reading expressions, faking body language or expressions.), to most of these for business management for example, torture, deception, politics, or telling where someone is weak and hiding something. Many skills are bolstered with this, and many skills draw on it slightly. I've been using it, and I realise now how much of a leg up it is. It is almost a shield to compliment your sword, only for non combat skills. Should I just spread out the points into various categories and run it in the background as a trait?
Lumberjacking | Woodcutting - Could fall under carpentry or field craft, or both. Identifying rare tree types, safely cutting trees, and the amount of usable wood you gain being the mainstay. With mining being its own skill separate from smithing, I thought it worth asking about.
Bartering | Haggling | The art of sale - Is such a valuable skill with a monitored coin system. Such I include this in persuasion or business management?