Storytelling [WIP]

Still a WIP. Suggestions and ideas are welcome.

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Storytelling [WIP]

 ! Message from: Rumour
This is still a WIP. Feedback or suggestions of points to include in this write-up are welcome!
Name: Storytelling

Image
Storytelling is the oral skill and tradition of sharing a story with another person.

Stories have many purposes in Idalos. They give people an avenue to entertain each other, to pass along information, to share warnings and morals, and to feel more connected with the mortal experience by reminding the listener that they are not alone.

Storytelling varies from city to city, and from culture to culture. Each culture has its own stories that speak to their values, beliefs, morals, and important symbols. In Rharne, for example, there are common stories told over and over again about Ilaren, about Faldrun, and about the achievements of the Lightning Knights and the Thunder Priestesses. City “legends” are typically those who can drink a lot or who are impressive fighters and, because of this, their stories have been passed along (often with some new exaggeration or twist) through time. Because of the high value Rharnians place on tavern entertainment and social gatherings, bard or storyteller can usually be found entertaining a small crowd in any tavern within the city.

There is also a long tradition of storytelling on Scalvoris. There are legends told of Immortals' Tongue, the island that plays host to Immortal shrines and strange lights. Storytellers are welcomed in inns and taverns, and are often given a spare bed if they need it. Scalvoris also has a holiday, the 24th of Ymiden, which specifically celebrates the Immortal Cassion and his Stories domain.

Storytelling is a very valuable skill for bards, entertainers, teachers, politicians, and parents. It is used both in the public domain – for example, in taverns and at public gatherings – and in the private domain – for example, within a group of friends or between a mother and her child.

Storytelling can also be a great complementary skill for Acting, Leadership, Persuasion, Rhetoric, Singing, Teaching and Writing.
Image
The Art of Storytelling:

Structure (simple structure - beginning, middle, end - vs. more complex)
Setting
Plot
Characters
Theme
Ways to Tell Stories:

Long Form
Fable
Folk Tale
Short Story
Epic
Poem
Song
The Elements of Telling a Story:

Vocal Variety (incl. softer/louder, character voices)
Imagery
Rhythm
Drama (incl. emotion)
Appeal to the Audience
Novice: 0-25

The Novice Storyteller is someone who is new to the craft. They are just beginning to learn the structure of good storytelling, and often have a hard time weaving together a coherent tale from beginning to end. They tend to include too few details or too many, which results in failing to capture the listener’s attention, and their stories are often convoluted. This can be a frustrating level, because the Novice is often all too aware of what a good story sounds like; they just have a difficult time replicating it.

Competent: 26-50

Expert: 51-75

Master: 76-100

The Master Storyteller makes the story come alive and has developed their own unique and recognizable techniques to telling stories.. Those who have had the privilege and the pleasure of listening to a Master tell a story often claim that they could see the images come to life before them. The Master pulls his or her listeners into the tale so completely that the listener often fails to recognize that time is passing because they are entirely present. The Master Storyteller can call up emotions with just a few simple words, and can elicit in his or her listeners laughter, fear, tears, and anger with little more than a poignant image or truthful dialogue.

Credit: Rumour
word count: 601
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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Storytelling [WIP]

I'm loving this write up so far!

I have one question which occurred to me. How far, and to what extent, does this skill link with Linguistics and Singing? I'll explain!

Linguistics / Language: Do you have to be at a certain level of language competency to be able to Storytell in that language? Does having the language at broken impact on the storytelling, for example?

Singing: Do we have opera? This kind of followed on for me from linguistics - but fundamentally, people all over the world swear that opera is an amazing, emotional experience. That's telling a story in an (often / usually) foreign language in song. I just wondered if that might be something worth thinking about?

And actually I know that one of our pc's with this skill (Arlo) has been learning a musical instrument to accompany his storytelling - not singing, but speaking whilst accompanied by an instrument. Just a thought.

Love the write up - please ignore any and all of these, they just popped into my head!
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Re: Storytelling [WIP]

I am moving this thread to Abandoned. If the original author or another wishes to pick it up to complete it, drop a message in the Skills OOC thread with a link to this.
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Re: Storytelling [WIP]


Per her request, Korva will be taking over this project. It has been moved back into the active area and unlocked.

-Prongs

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Re: Storytelling [WIP]

Name: Storytelling


Overview: Storytelling is the oral skill and tradition of sharing a story with another person but it is not limited to oral telling alone, stories can be told with the written word as well though it is not as common.

Stories have many purposes in Idalos. They give people an avenue to entertain each other, to pass along information, to share warnings and morals, and to feel more connected with the mortal experience by reminding the listener that they are not alone.

Storytelling varies from city to city, and from culture to culture. Each culture has its own stories that speak to their values, beliefs, morals, and important symbols. In Rharne, for example, there are common stories told over and over again about Ilaren, about Faldrun, and about the achievements of the Lightning Knights and the Thunder Priestesses. City “legends” are typically those who can drink a lot or who are impressive fighters and, because of this, their stories have been passed along (often with some new exaggeration or twist) through time. Because of the high value Rharnians place on tavern entertainment and social gatherings, bard or storyteller can usually be found entertaining a small crowd in any tavern within the city.

There is also a long tradition of storytelling on Scalvoris. There are legends told of Immortals' Tongue, the island that plays host to Immortal shrines and strange lights. Storytellers are welcomed in inns and taverns, and are often given a spare bed if they need it. Scalvoris also has a holiday, the 24th of Ymiden, which specifically celebrates the Immortal Cassion and his Stories domain.

Storytelling does not just vary for city and people but from language to language and form to form. For example, a bard may sing a story but a harp player may speak it, using the harp as an a companion for setting the tone. There is also the consideration of Operatic storytelling or musical storytelling, both where a story is being told and acted out via singing versus being sung about like in a bards songs.

Stories can also vary from language to language, the more verbose a language the harder it can be to translate for someone who does not speak it or when a word does not translate, leading to a rumor effect that makes so many great stories and legends have such variation. Those languages that use more physical aspects or sign language can also make it harder to explain to the audience if they do not know or understand the language. Or it can make it harder to tell if the teller does not convey the meanings properly, and any storyteller must keep this in mind when preforming.

Storytelling is a very valuable skill for bards, entertainers, teachers, politicians, and parents. It is used both in the public domain – for example, in taverns and at public gatherings – and in the private domain – for example, within a group of friends or between a mother and her child.

Storytelling can also be a great complementary skill for Acting, Leadership, Persuasion, Rhetoric, Singing, Teaching, Deception and Writing.



The Art of Storytelling:

Structure (simple structure - beginning, middle, end - vs. more complex)
Setting
Plot
Characters
Theme


Ways to Tell Stories:

Long Form
Fable
Folk Tale
Short Story
Epic
Poem
Song


The Elements of Telling a Story:

Vocal Variety (incl. softer/louder, character voices)
Imagery
Rhythm
Drama (incl. emotion)
Appeal to the Audience


Novice: 0-25

The Novice Storyteller is someone who is new to the craft. They are just beginning to learn the structure of good storytelling, and often have a hard time weaving together a coherent tale from beginning to end. They tend to include too few details or too many, which results in failing to capture the listener’s attention, and their stories are often convoluted. This can be a frustrating level, because the Novice is often all too aware of what a good story sounds like; they just have a difficult time replicating it.

Competent: 26-50

The Competent Storyteller is someone who has a basic understanding of the craft and is beginning to add onto their foundation. Their tales become more coherent, able to know work on variations of the tales structure. Here a storytellers have found their niche for storytelling they can begin to focusing more on the elements of telling a good story as opposed to just telling the story itself. But the will still struggle potentially with combining all the elements of good story, such as pacing, characterization, mood, etc. Where they will begin to shine in some areas they will lack in others making for a sometimes uneven story.

Expert: 51-75

The Expert Storyteller is nearly a master in their craft. The understand storytelling as a whole and now it is time to weave all the pieces of a good story into a magnificent one. These storytellers will focus on honing their craft to perfection, changing style or adding more skills to the story such acting, singing, etc and while these help push their storytelling career farther it can make for an overdone story at times. Once they begin to gain more footing their stories and all their extras parts begin to blend together beautifully.

Master: 76-100

The Master Storyteller makes the story come alive and has developed their own unique and recognizable techniques to telling stories. Those who have had the privilege and the pleasure of listening to a Master tell a story often claim that they could see the images come to life before them. The Master pulls his or her listeners into the tale so completely that the listener often fails to recognize that time is passing because they are entirely present. The Master Storyteller can call up emotions with just a few simple words, and can elicit in his or her listeners laughter, fear, tears, and anger with little more than a poignant image or truthful dialogue.

Credit: Rumour & Korva
Last edited by Korva on Wed Mar 27, 2019 8:49 pm, edited 3 times in total. word count: 992
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Re: Storytelling [WIP]

Yoooooo this looks sick as shit.


Just a couple of things

1) "Here a storytellers main weakness is the characters themselves" It seems a bit odd to put this in there as if it's a definite stumbling block that storytellers run into at competent level; it seems reasonable to me that at competent you might have a storyteller who's got character and voice down pat, but is still struggling with the other stuff.

I'd like to tentatively suggest identifying several aspects of storytelling, like pacing, mood, character, structure, etc etc, and then say roughly how many of those a storyteller has gotten the hang of at each level.

2) "while these only help push their storytelling career farther it can make for an overdone story at times" This feels kind of weirdly phrased, and it took a couple reads for it to scan for me. I'd suggest maybe dropping the 'only' for something more conditional?
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Re: Storytelling [WIP]


Just popping in to check on the status of the write up (and pop it up in Korva's post list).



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Re: Storytelling [WIP]

I took Pra's suggestions and rolled with them. I can't find any images I really like but unless someone has any other suggestions I can't think of what else to add? If you guys think I should add anything else or something is glaringly missing, let me know!
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