Kyre's Plotnotes

The plot development forum is designed for players and groups to keep track of their plot lines, goals they wish their characters to complete in each season, and anything else that may tie into your character's past, present, and future. Please remember that this is not the Personal Journals forum and should not be treated as such. All information posted within this forum should be information that ties back to your character within the Standing Trials Roleplay.

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Kyre Fauduun
Posts: 20
Joined: Sat Mar 23, 2019 12:37 am
Race: Aukari
Profession: Tinker Tailor Soldier Spy
Renown: 0
Character Sheet
Character Wiki
Plot Notes
Wealth Tier: Tier 4

Kyre's Plotnotes



General Ongoing Things

Looking For Thread Partners - Got an idea for a thread or a plot? Want to work for Kyre? He's hiring black market dealers, shop owners, craftsmen, guards, mercenaries, miners, you name it! Hit me up, and let's get this show on the road.

Home - If anyone wants to be a Storyteller for Sirothelle, I will love you for it.

Want To Buy From Kyre? - No matter where you are in the world or what level of wealth you have, let's see if we can work something out. If I don't have the skill to make it, I'll put in the work so that I do. Did you know that players can buy items as if they were one tier higher, often for free?
Kyre sells Alchemy-enhanced materials, weapons, armor, contraptions, clothing, tools, medicine, small ships, books, potions, and poisons.
Some items may be available in legal markets, and others may only be available at the black market in your city. PM me for questions or inquiries.

Pending Business Approval

Kyre's Early Days - It's looking like I want to try and write a bunch of memory threads detailing Kyre's academic history. Following these, he will be working on his property, learning construction and building new facilities on his land, including the foundation for a mine. After this, he can begin experimenting, making unique materials and learning how to make crafts from them for export. All the while, he will be exporting Alchemically-treated materials and items, as well as smaller non-business products - every little bit of wealth helps.

Cyclical Etzos Travels - Travel to Etzos. Do some spying for the Aukari Occult, stay low, learn a bit about the enemy, learn Common, attend University (once I'm at a wealth tier where it's free), and open myself up to thread partners in Etzos. This will progress into haphazard arson attempts someday.

Aukari Occult - I'm working on a write-up for the Aukari Occult that I themed off of a WIP for the Order of Adunih. I really want to attract more Aukari players, and having this done could help give me more people to write with.

Specific IC Plots

Ideas

Last edited by Kyre Fauduun on Fri Mar 29, 2019 6:19 pm, edited 4 times in total. word count: 374
User avatar
Kyre Fauduun
Posts: 20
Joined: Sat Mar 23, 2019 12:37 am
Race: Aukari
Profession: Tinker Tailor Soldier Spy
Renown: 0
Character Sheet
Character Wiki
Plot Notes
Wealth Tier: Tier 4

Re: Kyre's Plotnotes



Here are some personal achievements I've set for Kyre. Wow, I've got a long road ahead of me!

Red = Not Even Close
Yellow = Somewhat Close
Green = Done
  • Champion of Faldrun
  • Lead The Aukari Occult
  • Publish Alchemy Book
  • Faldrunium / Gems / Sorelian Steel Mine & Slaves
  • Exotic Fauna Menagerie & NPC
  • Exotic Flora Garden & NPC
  • Domain Magic / Tunawa Prison
  • 750 Renown
  • Tier 10 Business
  • Tier 10 Wealth
  • Licentiate Degree
  • Grandmaster of Alchemy
  • Grandmaster of Ensorcelling
  • Grandmaster of Business Management
  • Mastery Goals
    Attunement
    Abrogation
    Engineering
    Design
    Logistics
    Intelligence
    Tactics
    Leadership
    Deception
    Planning
  • Competency In All Craft Skills
  • Business in Every City
  • Aukari Occult Developed
Last edited by Kyre Fauduun on Sat Mar 30, 2019 10:11 pm, edited 6 times in total. word count: 103
User avatar
Kyre Fauduun
Posts: 20
Joined: Sat Mar 23, 2019 12:37 am
Race: Aukari
Profession: Tinker Tailor Soldier Spy
Renown: 0
Character Sheet
Character Wiki
Plot Notes
Wealth Tier: Tier 4

Re: Kyre's Plotnotes



Here I will catalog what Kyre has invented, and what I plan to have him invent.

Inventions

Invention Ideas

Volcano In The Sky - Flying Island
Somehow create a flying island upon which to house an army and a citadel, complete with workshop and temple to Faldrun

Faldrun's Bomb - Boom
A very BIG bomb.

Faldrun's Embrace - Utility Plate Armor
A suit of lightweight warded plate armor, nigh-impenetrable with air filtration and potion injection slots inside.

Faldrun's Messenger - Flying Machine
personal glider capable of flying endlessly, attaining flight travel speed on the map. Reproducible for trained Aukari Occult members and firebombing sieges.

Faldrun's Grasp
A small bomb of sticky warding goo that can subdue mages and warriors alike, fired from the crossbow. It sizzles and burns, promoting writhing and even more entrapment until a hardening neutralizer is applied that leaves them completely bound, at which point it has to be chiseled off.

Enhanced Materials
-Touch of Faldrun (Can contact Ephemera/Ectoplasm, extremely sharp and durable, cleaves Domain Magic)
-Skin of Faldrun (Can protect fromEphemera/Ectoplasm, extremely durable with kinetic absorption, protects from Domain Magic)
-Hair of Faldrun (Steel-Durability Warded Featherweight Wool)

Last edited by Kyre Fauduun on Sat Mar 30, 2019 9:22 pm, edited 3 times in total. word count: 196
User avatar
Kyre Fauduun
Posts: 20
Joined: Sat Mar 23, 2019 12:37 am
Race: Aukari
Profession: Tinker Tailor Soldier Spy
Renown: 0
Character Sheet
Character Wiki
Plot Notes
Wealth Tier: Tier 4

Re: Kyre's Plotnotes



References/Inspirations
Alchemy
Maltruism's Alchemy & Reagents
Padraig's Threads & Knowledge
Doran's Threads & Knowledge


Alchemy

Together with this knowledge being useful to have for planning out projects, it will help me realize the goal of having Kyre write an educational book on Alchemy.

Core Concepts
Alchemy: Static Reagents (Primers, Binders, Filters, Sealers)
Alchemy: Modifiers (Accelerators, Metabolizers, Inhibitors, Triggers)
Alchemy: Transformative Reagents (Mutagens, Reversing Agents, Affective Reagents)
Alchemy: Isolator (Isolates A Property To Be Transferred)
Alchemy: Primers (Primes Material To Take Property)
Alchemy: Binder (Binds A Property To Material)
Alchemy: Filter (Removes A Property From Material)
Alchemy: Sealer (Protects Property From Other Properties)
Alchemy: Canceler (Negates The Property)
Alchemy: Amplifier (Amplifies an Alchemy Effect - Rare, Often Specific)
Alchemy: Accelerator (Quickens A Chemical Reaction, Quickens Body Absorption)
Alchemy: Metabolizer - (Makes Property Absorbable By Body)
Alchemy: Inhibitor - (Prevents Triggering of a Property)
Alchemy: Triggers (Added Last, Triggers Properties)
Alchemy: Neutralizer - (Renders a Property Inert)
Alchemy: Catalyst (Increases Rate of a Chemical Reaction)
Alchemy: Non-Reagent Catalysts (Heat, Magnetism, Electricity)
Alchemy: Reversing Agent (?)
Alchemy: Affective Agent (?)
Alchemy: Mutagen (Slowly, Permanently Alters The Body)
Alchemy: Blood Magic

Property Classification
Alchemy: Natural Sources (Earth, Water, Fire, Electricity, Magnetism)
Alchemy: Life Sources (Animals, Plants, Viruses, Bacteria)
Alchemy: Divine Sources (Immortals, Mortalborn, Blessings, Prayer Wells)
Alchemy: Domain Sources (Domain Magic)
Alchemy: Emean Sources (Emea, Fractures, Wells, Diri)
Alchemy: Ephemera Sources (Spirits)
Alchemy: Ectoplasm Sources (Ghosts)

Reagent Classification
Alchemy: Sovereign Properties (Contained By The Body; Blood, Bone, Hair, Flesh, Organs, Bile, Balsam, Waste)
Alchemy: World Properties (Contained By The World; Plants, Minerals, Natural Forces)
Alchemy: Supernatural Properties (Contained By Other Worlds/Non-Body Entities; Sparks, Ghosts, Spirits, Immortals)
Alchemy: Composite Properties (Supernatural, World, or Sovereign Intersections)

Property Hierarchy
Alchemy: Source Potency Ranking
Alchemy: Impossible Sources (Originals, Immortals, Revealed, Champions)
Alchemy: Fantastic Sources (Divine Sources, Domain Sources, Emean Sources, Ephemera Sources)
Alchemy: Good Sources (Natural Sources, Life Sources, Ectoplasm Sources)
Alchemy: There Are No Poor Sources, Only Terrible Alchemists

Transferrable Properties
Alchemy: Durability - Hardener / Softener
Alchemy: Density - Weightener / Lightener
Alchemy: Sharpness - Bluntener / Sharpener
Alchemy: Inertia - Slowener / Speedener
Alchemy: Volatility - Calmener / Volatizer
Alchemy: Exploding - Explosivator
Alchemy: Acidity - Mildener / Acidifier
Alchemy: Resonance - Dimmer / Intensifier
Alchemy: Sound - Quietener / Loudener
Alchemy: Proofing - Rust / Water / Heat / Conductivity / Weather
Alchemy: Weakening - Rust / Water / Heat / Conductivity
Alchemy: Temperature - Heatener / Regulator / Coldener
Alchemy: Reflectivity - Opaquinator / Reflectivator
Alchemy: Translucency - Opaquinator / Translucifier
Alchemy: Stickiness - Smoothifier / Stickifier
Alchemy: Consistency - Solidifer / Liquifier
Alchemy: State Transition - Solid / Liquid / Gas
Alchemy: Memorized Shape - Discombobulator / Recombobulator
Alchemy: Magnifier - Fadener / Envisioner
Alchemy: Light - Darkener / Luminator
Alchemy: Color - Rainbow / Animated / Basic Color
Alchemy: Taste - Etc
Alchemy: Texture - Etc
Alchemy: Regenerating - Some / Total
Alchemy: Generation - Ether (Wells/Ambient) / Elemental / Kinetic
Alchemy: Containment - Of Any Classification (Souls, Spirits, Energy, Etc)
Alchemy: Warding - Against Any Classification
Alchemy: Absorption - Of Any Classification
Alchemy: Sensing - Of Any Classification
Alchemy: Sense Warding - Against Any Classification
Alchemy: Active Ability - From Any Classification

Transferrable Potion Properties
Alchemy: Imbibed Toxicity - None / Moderate / Fatal
Alchemy: Imbibed Attribute Increase
Alchemy: Imbibed Attribute Decrease
Alchemy: Imbibed Regeneration - Stamina, Injuries, Life Force, Etheric
Alchemy: Imbibed Active Ability - Etc

Reagent Index By Properties / Usage
[ HUGE WIP ]
Last edited by Kyre Fauduun on Sat Mar 30, 2019 10:22 pm, edited 1 time in total. word count: 508
User avatar
Kyre Fauduun
Posts: 20
Joined: Sat Mar 23, 2019 12:37 am
Race: Aukari
Profession: Tinker Tailor Soldier Spy
Renown: 0
Character Sheet
Character Wiki
Plot Notes
Wealth Tier: Tier 4

Re: Kyre's Plotnotes



Contained within are resources with theoretical properties, steps, and abilities. Some resources are natural variants of ones that exist elsewhere. This list is incomplete and constantly undergoing development or formatting. It is intended to serve as a reminder that a mes[/baterial exists.

My Favorites

Crystal Studies
Claytona Monticola (Crystal Buffer Polish)
Race: Yludih (Crystal Illusions, Crystal Golems)
Shift (Crystal Shaping, Crystal Golems, Steel Crystals, Sunlight Trigger)

Firestarters/Explosives
Naptha Brush (Flash Fire, Flaming Property, Gunpowder)
Firejack (Heat and Lightening, Explosive Powder)
Phoenix Flower (Heat Trigger)

Potions
Iffloil Flower (Metabolizer)
Safewater Sentinel (Purifier, Strength Potion)
Tear Bower Mushroom (Mutagen, Body Property Isolator)

General Usefulness
Race: Tunawa (Warding: Necromancy Thralls, Defiance, Aberration, Abrogation, and Attunement, Pact Susceptibility, Ephemera Generation, Poison Reversal, Wound Regeneration, Cure All, Luminescence, Sunlight Trigger, Sound Mimicry, Note: Enslave These)
Fella's Trinket (Isolator)
Tendrilshroom (Reverser)
Young's Bite (Inhibitor)
Dogwalker (Trigger for Inhibitor Reversal)
Stink Lily (Inhibitor, Trigger)
Fist Nut (Binder)
Ignis Bean (Tiny Meal, Possible Accelerator)
Thunder Ocelot (95 PB, Accelerator, Quickening Potion, Running Boots)
Prismanther (100 PB, Invisibility)
Tangura (75 PB, Electricity Generator)

Western Continent - Sirothelle, to Etzos, to Rhakros

Flora - Reference
Collect Claytona Monticola (Crystal Buffer Polish)
Ignis Bean (Tiny Meal, Possible Accelerator)
Naptha Brush (Flash Fire, Flaming Property, Gunpowder)
Young's Bite (Inhibitor)
Dogwalker (Trigger for Inhibitor Reversal)
Stink Lily (Inhibitor, Trigger)
Fist Nut (Binder)
Iffloil Flower (Metabolizer)
Safewater Sentinel (Purifier, Strength Potion)
Tear Bower Mushroom (Mutagen, Body Property Isolator)
Fella's Trinket (Isolator)
Tendrilshroom (Reverser)
Clam Leaf (Trap, Cross-Pollinate For Poison)
Clumpweed (Saliva Trigger, Thickener, Glue)
Iron Shell Bush (Rust-Proofer, Iron Hardener, Hallucinogen, Adrenaline)
Firejack (Heat and Lightening, Explosive Powder)
Phoenix Flower (Heat Trigger)
Icejack (Mountain Emberjack, an inverted Emberjack, cold and darkening)
Coiled/Grim Reaver Vines (Proximity Trigger, Beauty Potion, Sharpness, Fragrance)
Ruby Spindlebulb (Binder, Glue, Antiseptic)
Carpenter's Carpet (Waterproofing, Wood Trigger, Wood Binder)
Moseke's Grace (Detect Weakness Potion/Glass)

Fauna
Siphon Butterfly Wings (Sharp, Theoretical Durability Enhancement)
Jere Buex/Fire Bees (Neighbor, Fireproof Wax, Smoke Scent, Fire Igniting Acid)
Golden Salamanders @Nearby Volcano (Fireproofing, Acid), raise in furnace
Storm Shrike (Air Manipulation)

Eastern Continent - Rynmere, to Scalvoris, to Athart

Southern Continent - Quacia, to Desnind, to Augiery

Anywhere
These flora, animals, and minerals can be found anywhere due to either prolific spreading, or strange obtainment means.

Fauna
Race: Aukari (Acid Blood, Mild Fire Resistance)
Race: Avriel (Air Current Lens/Glass)
Race: Ellune (Ice Power Potions, Ice Crystal Growth, Ice Lasers, Note: Why are Ellune so magical? Where are my fire lasers?)
Race: Mer (Possible Mutagen)
Race: Qi'ora (Mutagen-Delivering Veins)
Race: Naerikk (Shadow Potions, Shadow Coating, Magic Runes?)
Race: Tunawa (Warding: Necromancy Thralls, Defiance, Aberration, Abrogation, and Attunement, Pact Susceptibility, Ephemera Generation, Poison Reversal, Wound Regeneration, Cure All, Luminescence, Sunlight Trigger, Sound Mimicry, Note: Enslave These)
Race: Lotharro (Adrenaline Potion)
Race: Yludih (Crystal Illusions, Crystal Golems)
Shift (Crystal Shaping, Crystal Golems, Steel Crystals, Sunlight Trigger)
Destiar (100 PB, Weight Reduction, Detect Willpower Lens/Potion)
Thunder Ocelot (95 PB, Accelerator, Quickening Potion, Running Boots)
Prismanther (100 PB, Invisibility)
Tangura (75 PB, Electricity Generator)

word count: 508
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