Thread Name: (Prison) Chains and broken souls
City/Area: Viden Prison
Notes/Warnings: Vomiting and drugs
Requested Rewards:
Knowledge:
Sybil
Medicine: Application of smelling salts
Medicine: The lingering effects of sedatives on the body
Psychology: The lingering effects of sedatives on the mind
Psychology: Diagnosis: Agoraphobia
Psychology: Lack of water decreases cognitive function
Psychology: Lack of food decreases cognitive function
Psychology: Psychotic breaks are likely, when forced to face endless triggers
Psychology: Drugs that stimulate the mind can result in violent results
Psychology: Prisons make for poor recovery for the mentally ill
Discipline: Suppressing the urge to argue to the wrong person
Rhetoric: Appealing to logic
Rhetoric: Backing an argument with emotions
Rhetoric: Denouncing one's morals
Wald
Hunting: Drugs wont let you see prey or predators
Hunting: Your nose can detect chemical defenses of animals
Hunting: Gas creatures morph and change
Hunting: Gas creatures have pet rats
Hunting: recognizing a rat skeletal
Detection: Seeing inconsistencies
Negotiation: Use your words
Endurance: Purging poisons
Resistance: Resisting sedatives
Endurance: Resisting sedatives
Strength: moving heavy metal
Meditation: Helps you talk when scared
Butchery: recognizing a rat skeletal
Loot: N/A
Injuries/Overstepping: N/A
Renown: (if you want?)
Wealth Points: N/A
Collaboration: Yes
Magic Experience?: No