To Court the Fairies (Graded)

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Strange
Prophet of Old
Posts: 1104
Joined: Wed Mar 27, 2019 1:43 pm
Race: Tunawa
Renown: 999
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Re: To Court the Fairies (Open)

 ! Message from: Strange
Hello Rabu, Mastemyr, Cervantez, Thysbae, Praetorum, Nox, and Kisaik:

Here is the final review for the event! To Court the Fairies is now Concluded.

Thank you all for your patience and understanding, regarding the change-over when it came to the mods running the event.

Great job with your respective participation, and enjoy your rewards!

If you have any questions, issues, or concerns, please PM me.

- Strange

Review Rewards
To Court the Fairies

OOC Start: Feb 14, 2019 | End: Oct 18, 2019
IRP Start: 16 Cylus 719 | End: 18 Cylus 719

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Rabu

Knowledge

Skill
  • Dancing: Can be used in tandem with Flying.
  • Dancing: The Waltz.
  • Detection: Chaos, but no Threat?
  • Design: Monochromatic Color Value and Tone.
  • Etiquette: Meeting a fairy queen.
  • Etiquette: Fairies can be insulted by your thoughts.
  • Etiquette: The Sensitive Subject of Sprouts.
  • Etiquette: Title: Kisaik’s Special Flower.
  • Etiquette: Inviting otherworldly creatures to your wedding.
  • Flying: Learning to Fly.
  • Flying: Flying upward.
  • Flying: Carrying a heavy object while flying.
  • Flying: Adjusting a fall through wings.
  • Flying: Flying can go faster than on-foot.
  • Flying: Weight distribution.
  • Intimidation: The shaming wag of your finger.
  • Leadership: Not all tasks can be accomplished alone.
  • Leadership: Not everyone pays attention, even when it’s important.
  • Logistics: There is more than one way to accomplish a task.
  • Meditation: The gentle vision of a peaceful Ymiden trial.
  • Meditation: What is my name? (dealing with a curse).
  • Investigation: Asking as many people as you can about a “fairy ring”.
  • Tactics: Working together to accomplish a goal.
  • Seduction: A firm hug.
Non-Skill
  • Alias: Dust.
  • Title: Purple Knight of the Fairy Realm
  • Immortal: Mortalborn: Jesine, Queen of Dreams
  • Jesine: Her Fairies.
  • Immortal: Aelig
  • Aelig: Illusions, Mimicry, Chaos.
  • Aelig: Called You “Old Dust’s spawn” and “taleweaver’s sapling”.

Points

XP: +25 (cannot be used for magic)

Renown: +20

Loot

  • Dream Wings: An ability linked to Emea, and requiring ether to work, Rabu can summon a set of proportional fairy wings to fly with. They last for one trial, and can only be used once per season.
  • +1 Fairy Knight Ring: Of Purple Stone and Metal, can be used once a season to bring about a strong sense of hope and courage to yourself.

Review

Rabu managed to stay focused, but adapted when changes occurred and addressed what new obstacles appeared. He made good use of his skills, as well, and handled the curse well. The curse caused by Yah's presence was temporary, so you can assume that it wore off during the next trial (though feel free to add it to his list of possible curses in the die roll on his CS). Rabu is lucky that Aelig doesn’t have a curse.

Rabu is now initiated into Dreamwalking (when Jesine rang the bell), starting with 4 points.

All of the fairies attended Rabu and Kisaik's wedding ceremony, whenever it happened.

PM me if you have any questions, issues or concerns.


Mastemyr

Knowledge

Skill
  • Design: Wildflower necklace arrangement.
  • Discipline: Trying to not eat bunnies.
  • Discipline: You promised.
  • Etiquette: Being bathed by fairies.
  • Etiquette: Being the guest of honor.
  • Intimidation: An Unsettling Grin.
  • Investigation: Follow-up Questioning.
  • Investigation: Asking questions of those around you.
  • Meditation: Quickly changed surroundings.
Non-Skill
  • Immortal: Mortalborn: Jesine, Queen of Dreams
  • Jesine: Her Fairies.

Points

XP: +15 (cannot be used for magic)

Renown: +5

Loot

None

Review

Lot of dialogue, inquisitive questions given to the fairies and Mastemyr had a very specific role in this, given his history with Jesine. It’s probably a good thing for the bunnies that he went away.

PM me if you have any questions, issues or concerns.


Cervantez

Knowledge

Skill
  • Detection: Nothing is what it seems.
  • Design: Placed in charge of decorations.
  • Design: Not all colors match.
  • Investigation: Exploring something for yourself.
  • Investigation: Asking questions of those around you.
  • Investigation: Asking questions of inanimate objects.
  • Leadership: Giving directions of what to do.
  • Logistics: Remembering what you’re in charge of.

Points

XP: +20 (cannot be used for magic)

Renown: +5

Loot

None

Review

Cervantez kept focused on his original mission of decorative design throughout the entire thread. It was interesting to see him in something that wasn’t so battle-oriented or requiring brute force/magic, but instead logistical obstacles.

PM me if you have any questions, issues or concerns.


Thysbae

Knowledge

Skill
  • Detection: Looking at other’s reactions to determine the success or failure of an outcome.
  • Design: Monochromatic Color Value and Tone.
  • Endurance: Terrifying visions.
  • Etiquette: Explanation of what happened.
  • Etiquette: Not acting hostile in reaction to aggressive fairies.
  • Investigation: Asking Questions of those around you.
  • Intimidation: A Terrible Imagination.
  • Leadership: Placed in charge of decorations.
  • Logistics: Remembering the task required.
  • Logistics: Remembering what you’re in charge of.
  • Meditation: A vision of a marketplace.
  • Meditation: The shadows that follow you.
  • Tactics: Ready to support if needed.
  • Tactics: Chaos can be managed by creating order.
  • Resistance: Cylus Cold.
Non-Skill
  • Immortal: Mortalborn: Jesine, Queen of Dreams
  • Jesine: Her Fairies.
  • Title: Green Knight of the Fairy Realm
  • Immortal: Aelig
  • Aelig: Illusions, Mimicry, Chaos.

Points

XP: +25 (cannot be used for magic)

Renown: +20

Loot

  • +1 Fairy (Shadow Wisp): Thysbae gets a fairy familiar (same as Point Bank fairies), but it takes the form of shadows rather than light. It follows Thysbae around and can help detect minor things in darkness.
  • +1 Fairy Knight Ring: Of Green Stone and Metal, can be used once a season to bring about a strong sense of hope and courage to yourself.

Review

Thysbae made a good show of doing his absolute best to help, even when things started to get a bit weird and illusions messed with the court.

Thysbae is now initiated into Dreamwalking (when Jesine rang the bell), starting with 4 points.

PM me if you have any questions, issues or concerns.


Praetorum

Knowledge

Skill
  • Etiquette: Friendly, but cautious.
  • Investigation: Asking questions of your cellmate.
  • Meditation: Quickly changed surroundings.
  • Tactics: Precise use of Marked abilities.

Points

XP: +10 (cannot be used for magic)

Renown: none.

Loot

None

Review

Brief involvement, and I wonder what might’ve happened if Praetorum had herded all the cats into the Great Hall… it’ll remain a mystery! Nice use of the Taithir ability, as usual for Praetorum.

PM me if you have any questions, issues or concerns.


Nox Cross

Knowledge

Skill
  • Socialization: Teasing taunts.
  • Etiquette: Meeting a fairy queen.
  • Etiquette: Fairies can be insulted by your thoughts.

Points

XP: +10 (cannot be used for magic)

Renown: none.

Loot

None

Review

Very short involvement, and yet, was able to insult a fairy queen within that time. Impressive.

PM me if you have any questions, issues or concerns.


Kisaik

Knowledge

Skill
  • Dancing: Can be used in tandem with Flying.
  • Dancing: The Waltz.
  • Detection: Looking at other’s reactions to determine the success or failure of an outcome.
  • Detection: Something isn’t right with Rabu…
  • Design: Monochromatic Color Value and Tone.
  • Detection: Righting chaos through order.
  • Etiquette: Meeting a fairy queen.
  • Etiquette: Inviting royalty to your wedding.
  • Etiquette: Remembering the gift meant for royalty.
  • Etiquette: Explanation of what happened.
  • Etiquette: Remembering the names and roles of important people.
  • Etiquette: Not acting hostile in reaction to aggressive fairies.
  • Etiquette: Inviting otherworldly creatures to your wedding.
  • Flying: Learning to Fly.
  • Flying: Flying upward.
  • Flying: Carrying a heavy object while flying.
  • Flying: Adjusting a fall through wings.
  • Flying: Flying can go faster than on-foot.
  • Flying: Weight distribution.
  • Leadership: Not hesitating to take action.
  • Leadership: Not all tasks can be accomplished alone.
  • Leadership: Giving instructions of what the plan is.
  • Meditation: The trill and songs of many birds.
  • Meditation: Not all visions of peace can be trusted.
  • Meditation: The Order of Color Value.
  • Mount (Cat): Remaining in saddle when startled.
  • Tactics: Working together to accomplish a goal.
Non-Skill
  • Immortal: Mortalborn: Jesine, Queen of Dreams
  • Jesine: Her Fairies.
  • Title: Orange Knight of the Fairy Realm
  • Immortal: Aelig
  • Aelig: Illusions, Mimicry, Chaos.
  • Aelig: The voice of your grandfather.
  • Aelig: Knows about you and Rabu.
  • Aelig: Called Rabu “Old Dust’s spawn” and “taleweaver’s sapling”.

Points

XP: +25 (cannot be used for magic)

Renown: +20

Loot

  • Dream Wings: An ability linked to Emea, and requiring ether to work, Kisaik can summon a set of proportional fairy wings to fly with. They last for one trial, and can only be used once per season.
  • +1 Fairy Knight Ring: Of Orange Stone and Metal, can be used once a season to bring about a strong sense of hope and courage to yourself.

Review

Kisaik definitely fulfilled a leadership role in this event. He not only kept focused, but he showed initiative and came up with solutions to the problems and obstacles before them. He handled the illusions and weirdness fairly well, and even gained the ire of his Immortal father through his use of order.

Kisaik is now initiated into Dreamwalking (when Jesine rang the bell), starting with 4 points.

All of the fairies attended Rabu and Kisaik's wedding ceremony, whenever it happened.

PM me if you have any questions, issues or concerns.
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