Here will be Kalortah's NPCs and plots they're involved in, organized in a way that makes sense to me. Starting with Raw data copy pasted from CS.
Cast of Characters:
Pending
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
NPC Crew
Race: Avriel
Date of Birth:
Languages Spoken:
Fluent: Common
Broken: Lorien
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 26 | Competent |
| Leadership | 26 | Competent |
| Navigation | 26 | Competent |
| Combat: Whips and Flails | 12 | Novice |
Appearance/Biometrics:
Description:
In-Game History Thus Far: TBD
Relationship to PC:
Loriel
Race: Avriel
Date of Birth: 65th of Vhalar 700
Languages Spoken:
Fluent: Lorien.
Conversational: Common, Avrielic Script.
Broken: Rakahi
Skill Table
| Skill | XP | Level |
|---|---|---|
| Seafaring | 51 | Expert |
| Mathematics | 51 | Expert |
| Woodworking | 51 | Expert |
| Axes & Bludgeons | 51 | Expert |
| Flying | 51 | Expert |
| Navigation | 51 | Expert |
| Endurance | 26 | Competent |
| Linguistics | 26 | Competent |
Appearance/Biometrics:
Personality:
Backstory:
In-Game History Thus Far: TBD
Relationship to PC:
Gostav Fowler
Name: Gostov Fowler
Race: Human
Birthday/Age: 78th of Zi'da 695
Languages Spoken: Common (Fluent)
Skills:
Appearance/Biometrics: A very plain man. An unremarkable and forgettable face, brown eyes, brown hair. Standing short at around 5'4" with an average build. Gostav is rather unremarkable in almost every way. His clothing tends to be practical, but Kalortah has been known to practice his cosmetology skills on Gostav, to see if he can improve on his profound plain-ness.
Personality: Gostav possesses a rather dull personality, which suits the ostentatious and flamboyant nature of his new employer just fine as the servant will never outshine the master. Nevertheless, his dullness in the personality department in no way signals a lack of intelligence or capability. He's very task-focused and a nose-to-the-grindstone type of individual, with his main concern at any given moment the accomplishment of his goals and directives.
Backstory: Gostav was originally from Ne'haer, but moved to Rharne when the Famine hit that city in around arc 720. He's an experienced household servant, and quite capable and trained to accomplish a number of household tasks including but not limited to small construction projects, small-scale gardening, housekeeping, and cooking simple meals.
In-Game History Thus Far: TBD
Relationship to PC: Servant/Housekeeper/Personal Handyman/Gardener
Race: Human
Birthday/Age: 78th of Zi'da 695
Languages Spoken: Common (Fluent)
Skills:
Skill Table
| Skill | XP | Level |
|---|---|---|
| Animal Husbandry | 30 | Competent |
| Engineering | 30 | Competent |
| Logistics | 30 | Competent |
| Gardening | 30 | Competent |
| Cooking | 30 | Competent |
Appearance/Biometrics: A very plain man. An unremarkable and forgettable face, brown eyes, brown hair. Standing short at around 5'4" with an average build. Gostav is rather unremarkable in almost every way. His clothing tends to be practical, but Kalortah has been known to practice his cosmetology skills on Gostav, to see if he can improve on his profound plain-ness.
Personality: Gostav possesses a rather dull personality, which suits the ostentatious and flamboyant nature of his new employer just fine as the servant will never outshine the master. Nevertheless, his dullness in the personality department in no way signals a lack of intelligence or capability. He's very task-focused and a nose-to-the-grindstone type of individual, with his main concern at any given moment the accomplishment of his goals and directives.
Backstory: Gostav was originally from Ne'haer, but moved to Rharne when the Famine hit that city in around arc 720. He's an experienced household servant, and quite capable and trained to accomplish a number of household tasks including but not limited to small construction projects, small-scale gardening, housekeeping, and cooking simple meals.
In-Game History Thus Far: TBD
Relationship to PC: Servant/Housekeeper/Personal Handyman/Gardener
Kairo Galleti
Name: Kairo Galleti
Race: Human
Date of Birth: Zi'Da 56th 689
Languages Spoken: Fluent Dehasin, Fluent Lorien, Basic Common.
Factions Joined: Slave Raiders (Of Athart)
Skill Table
| Skill | XP | Level |
|---|---|---|
| Discipline | 80 | Master |
| Combat: Ranged | 60 | Expert |
| Endurance | 60 | Expert |
| Intimidation | 60 | Expert |
| Combat: Blades | 60 | Expert |
| Leadership | 40 | Competent |
| Hunting | 30 | Competent |
| Medicine | 30 | Competent |
| Fieldcraft | 30 | Competent |
| Stealth | 30 | Competent |
| Linguistics | 30 | Competent |
Appearance/Biometrics: He's about 6' tall, with broad shoulders and bulky build that strikes an imposing figure to any who would think to brawl with him. His hair is close-cropped, coal-black. He has a square jaw, with a crooked nose that speaks to surviving his share of brawls. He often wears practical clothing and armor consisting of padded leathers, brigandine, and ringmail, and a couple of ranged weapons. He likes presenting himself as armed to the teeth, with his ranged weapons and several daggers/blades in his belt.
Personality: Not one for engaging in nonsense, Kairo is all about business, the business of capturing and breaking slaves. In spite of his imposing appearance, he's fairly genial. He will not, however, hesitate to shoot at someone he suspects of disrupting his business.
Backstory: Raised into a Slave Raider family in Athart, his family has been in the city for generations. Perhaps even since Athart has belonged to the Avriel. He became a mercenary during the Nashaki and Athart 'alliance' against the Eternal Empire, during their conflict, and enlisted into a group of sellswords running between the Crescent Harbor and Nashaki, and down toward the more Fertile areas bordering Athart territory. He distinguished himself well enough to enrich his own pockets. When the conflict cooled down, he turned to simple mercenary work, bounty hunting and sometimes freelance murder.
Relationship to the PC: Main catspaw of Lem-Gar-Uoril. He may work with Kalortah at times, and at other times try to murder him. Depends on how the story goes.
Lem-Gar-Uoril
Name: Lem-Gar-Uoril
Race: Qi'Ora
Birthday/Age: 34th of Saun, 607
Languages Spoken: Fluent: Umaya. Conversational: Vorkelian, Common. Basic: Lorien.
Skills:
Appearance/Biometrics: Lem-Gar-Uoril has dark green skin, veined with lighter red and green. His eyes are amber-colored. He often eschews opulent clothing in favor of something more akin to what a tribesman would wear, with a full head-wrapping and lengthy robe that covers up to his elbows. He wears no shoes, like most of his kind. He often bears the trappings of a tinker, and is rarely found without a crossbow of some description.
Personality: Cold and detached, he seeks treasures for the enrichment and edification of the Museum in Nashaki. At times, it seems he cares less for living things than merchandise and artifacts, and will think nothing of sacrificing a group of twenty workers in order to obtain one priceless heirloom or cultural relic. Still, he takes few unnecessary risks.
Backstory: Long-lived and world-wise, Lem-Gar-Uoril's birth or childhood aren't remembered by many, and he believes his long life gives him precedence over the less long-lived races. His past is largely shrouded until one peels back the layers of Nashaki records and half-rumors. Remarkably, he has few skeletons in his closet if one looks further, perhaps to the annoyance of his enemies. Either he has a good source of scrubbing records of misdeeds or he's truly a paragon of virtue.
He works now as a curator for the Museum of Nashaki, and has organized many a treasure hunt. He has terrible disagreements with the way the Museum runs things, allowing adventurers to abscond with artifacts in lieu of payment. He believes the cultural relics found out in the Hotlands ought to remain in Nashaki once they're brought before an appraiser. Nevertheless, he has gone along with the administration to a point. Yet many note that his branch of the Museum has recovered more artifacts at lower costs than the rest of the Museum. Whatever his methods are, he is tolerated for the credence he lends toward the effort of preserving Nashaki's cultural heritage.
Relationship to PC: Prospective employer.
Race: Qi'Ora
Birthday/Age: 34th of Saun, 607
Languages Spoken: Fluent: Umaya. Conversational: Vorkelian, Common. Basic: Lorien.
Skills:
Skill Table
| Skill | XP | Level |
|---|---|---|
| Appraisal | 80 | Master |
| Engineering | 60 | Expert |
| Combat: Ranged | 60 | Expert |
| Socialization | 60 | Expert |
| Fieldcraft | 60 | Expert |
| Detection | 30 | Competent |
| Hunting | 30 | Competent |
| Endurance | 30 | Competent |
| Logistics | 30 | Competent |
Appearance/Biometrics: Lem-Gar-Uoril has dark green skin, veined with lighter red and green. His eyes are amber-colored. He often eschews opulent clothing in favor of something more akin to what a tribesman would wear, with a full head-wrapping and lengthy robe that covers up to his elbows. He wears no shoes, like most of his kind. He often bears the trappings of a tinker, and is rarely found without a crossbow of some description.
Personality: Cold and detached, he seeks treasures for the enrichment and edification of the Museum in Nashaki. At times, it seems he cares less for living things than merchandise and artifacts, and will think nothing of sacrificing a group of twenty workers in order to obtain one priceless heirloom or cultural relic. Still, he takes few unnecessary risks.
Backstory: Long-lived and world-wise, Lem-Gar-Uoril's birth or childhood aren't remembered by many, and he believes his long life gives him precedence over the less long-lived races. His past is largely shrouded until one peels back the layers of Nashaki records and half-rumors. Remarkably, he has few skeletons in his closet if one looks further, perhaps to the annoyance of his enemies. Either he has a good source of scrubbing records of misdeeds or he's truly a paragon of virtue.
He works now as a curator for the Museum of Nashaki, and has organized many a treasure hunt. He has terrible disagreements with the way the Museum runs things, allowing adventurers to abscond with artifacts in lieu of payment. He believes the cultural relics found out in the Hotlands ought to remain in Nashaki once they're brought before an appraiser. Nevertheless, he has gone along with the administration to a point. Yet many note that his branch of the Museum has recovered more artifacts at lower costs than the rest of the Museum. Whatever his methods are, he is tolerated for the credence he lends toward the effort of preserving Nashaki's cultural heritage.
Relationship to PC: Prospective employer.
Others
Kalortah's Entourage
Lotema
Name: Lotema
Race: Avriel
Birthday/Age: 78th of Zi'da 695
Languages Spoken: Lorien (Fluent), Common (Broken)
Skills:
Appearance/Biometrics: Lotema has a pale complexion of turquoise skin. Her head feathers are a mix of mostly dark charcoal color, with some blue and green feathers interspersed throughout her mane. Her build is very thin and slight. Under most circumstances, she wears robes and clothing that help cover up her colors, whether hoods or expansive cloth valance to cover the brilliance of her green-blue wings.
Personality: Adventuresome and thrill-seeking. Lotema has taken on the career of a thief not out of necessity but for the thrill of absconding with the belongings of other beings. She almost can't resist snatching this or that trinket off of a passerby. Once she's set her mind to acquiring something, she goes for it. She's a borderline kleptomaniac.
Backstory: Having spent much of her early years after a childhood in foreign cities to purge her wildness, she has bounties in cities and towns on several continents, to varying amounts. There she spent more time hunting trinkets for fencing to local pawns or other less legal payers than she did hunting for food. Eventually, however, the constant thrill of stealing by night and engaging in con jobs during the day grew boring, and Lotema placed her sights on a juicier quarry. This was how she earned a string of bounties from towns along the way from Scalvoristown to Quacia.
In-Game History Thus Far: TBD
Relationship to PC: Side Kick.
Race: Avriel
Birthday/Age: 78th of Zi'da 695
Languages Spoken: Lorien (Fluent), Common (Broken)
Skills:
Skill Table
| Skill | XP | Level |
|---|---|---|
| Larceny | 31 | Competent |
| Flying | 26 | Competent |
| Detection | 26 | Competent |
| Athletics | 26 | Competent |
| Stealth | 26 | Competent |
| Endurance | 16 | Novice |
Appearance/Biometrics: Lotema has a pale complexion of turquoise skin. Her head feathers are a mix of mostly dark charcoal color, with some blue and green feathers interspersed throughout her mane. Her build is very thin and slight. Under most circumstances, she wears robes and clothing that help cover up her colors, whether hoods or expansive cloth valance to cover the brilliance of her green-blue wings.
Personality: Adventuresome and thrill-seeking. Lotema has taken on the career of a thief not out of necessity but for the thrill of absconding with the belongings of other beings. She almost can't resist snatching this or that trinket off of a passerby. Once she's set her mind to acquiring something, she goes for it. She's a borderline kleptomaniac.
Backstory: Having spent much of her early years after a childhood in foreign cities to purge her wildness, she has bounties in cities and towns on several continents, to varying amounts. There she spent more time hunting trinkets for fencing to local pawns or other less legal payers than she did hunting for food. Eventually, however, the constant thrill of stealing by night and engaging in con jobs during the day grew boring, and Lotema placed her sights on a juicier quarry. This was how she earned a string of bounties from towns along the way from Scalvoristown to Quacia.
In-Game History Thus Far: TBD
Relationship to PC: Side Kick.



