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[Desnind] NPCs

INDEX


Below are NPCs which are unique to Desnind. For ease, I've split them into type. Please feel free to add your own creations to our Development Forum!

Location

NameTypeDescriptionCredit
Rue Westfield Location A healer at the Order of Adunih. Rose Greenwood
Juel'rie Location A healer at the Order of Adunih. Rose Greenwood
Hork'alin Location A blue cloak at the Order of Adunih. Qit'ra
Ma'aikata Kikọsilẹ-Vriman Location The owner of Ńẹ Sọ Anou Kanna Avrae Kyric
Halla Vriman Location The owner of Ńẹ Sọ Anou Kanna Avrae Kyric
Augustus Vriman Location Employee of Ńẹ Sọ Anou Kanna Avrae Kyric
Kyle Vriman Location Employee of Ńẹ Sọ Anou Kanna Avrae Kyric
Nu'vasi Mentor Head baker at the Stone Oven, welcoming of outsiders.Ini'ra
Ra'noti Mentor Senile butcher with failing health. Ti'niva
An'ela Mentor Ra'noti's son and excellent hunter. Ti'niva
Tir'nas Mentor A former slavea and jewelry maker.Sei'rue
Violetta Mentor Owner of the local brothel and first business inspired by Syroa within the city.Zunylanih

Mentor

NameTypeDescriptionCredit
Àwọsánmà Mentor An expert fighter. Rakvald
Máktuu’kál Mentor A really bad cook. Dula
Ku Sak’ni’lo Otunqirana Mentor The ghost of a genius artisan. Dula
Master Long Mentor A grandmaster of the da'riya martial art. Tio
Livia Shenandoah Mentor A gardener that comes into the city to sell her wares. Avrae Kyric
Sie'i'ra Mentor A fun loving dance instructor.Vega
Bo'kuno Mentor Librarian and beloved teacher at the Bakan IsorosiIni'ra
Pẹkï Shïrïyä Mentor A very petite self-defense and martial arts instructor.Asari Rosacea

Ghosts

NameTypeDescriptionCredit
Ku Sak’ni’lo Otunqirana Mentor The ghost of a genuis artisan. Dula

Antagonists

Naficula wajen Mad Man A criminal who disappeared into legend. Ti'niva
word count: 305
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Rue Westfield

Rue Westfield
NPC Name:Rue Westfield
Image

Race: Human
Age: 37 (Born 20th of Zi’da, Arc 682)
Title: Head Physician (Hooded Gold Cloak)
Moderation: Self Modded
Skills: Gardening (Master), Medicine(Expert), Surgery (Expert), Caregiving (Competent),Strength (Competent), Psychology (Novice)
Description: Rue has lived in Desnind for the better part of a decade after she moved here to help get the Order started. Getting any sort of traction with the locals has been hard but over time she had begun to earn their trust. Rue is a no-nonsense physician who relies firmly on science to treat her patients. She has had to learn the hard way that the local Sev’ryn often trust their traditions over well researched medicine practices almost every time. To combat this problem, Rue has become something of a proclaimed herbalist since natural medicines are regarded in a positive manner in Desnind.

Her personality is sharp as a rose’s thorn and she is quick witted and straight to the point. Physically Rue is a tall woman, standing nearly six feet tall and has a muscular physique. Her hair is a bright blonde hue and is extremely long, although she keep it neatly braided most of the time. For her wardrobe the physician is often seen wearing full length dark green or brown dresses paired with her gold Order cloak.
Credit: Rose Greenwood
word count: 227
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Juel'rie

Juel'rie
NPC Name:Juel'rie
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Race: Sev’ryn
Age: 17 (12th of Vhalar , Arc 702)
Title: Assistant Physician (Hoodless Blue Cloak)
Moderation: Self Modded
Skills: Linguistics (Expert), Medicine (Competent), Surgery (Competent), Gardening (Novice), Research (Novice)
Description: Juel’rie is a young Sev’ryn teenager who starter working with Rue from the age of fifteen. Her parents don’t really approve of her choice to work with the Order of the Adunih over working at the local Medicine House. However Juel’rie prefers a more orderly and scientific approach to medicine. She now works as Rue Westfield’s assistant and is learning more and more about the practice of medicine.

Juel’rie is known as being a little over-emotional at times. Her feelings are easily hurt and she is quick to show a temper if someone is rude to her. This is likely due to her age and the fact that she is still new at dealing with patients.

The young Sev’ryn speaks fluent Common and Xanthean , so she spends much of her time acting as a translator for Rue since the older woman’s grasp on the local language is only passable at best. As for her appearance Juel’rie has soft rounded features and she is quite short, only standing at a little over five feet tall. The girl also has taken to wearing more northern clothes that she sees visitors wearing, to the chagrin of her parents. Typically this means she wears colorful cotton dresses and robes, she also commonly wears a headscarf to keep her hair clean and from interfering with her work.
Credit: Rose Greenwood
word count: 272
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Àwọsánmà

Àwọsánmà
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Name: Àwọsánmà
Race: Sev'Ryn
Age: Saun 35th 678
Title: Cuzraj of the Näfäkä
Moderation Type: Self.
Able/Willing to Mentor?: Yes
Skills able/willing to Mentor in: Unarmed Combat (Da'Riya): Expert, Polearms (Staves): Expert, Dancing: Competent, Discipline: Competent, Meditation: Expert, Tactics: Competent.

Description. She mostly wears form-fitting, flexible leather clothing that allows for a wide range of movement, yet also protects from the elements. Her hair is long, shoulder length and black. She stands at 5'7" and is of average build and weight. Her eyes are black.

She joined the Näfäkä early in adolescence, and rose to rank fairly quickly. However she lacks ambition, and hasn't advanced to the higher levels of leadership just yet. She's more than content to train Desninders in the arts of self-defence, as she feels it's everyone's duty to pull their own weight when it comes to defence of the city.

Credit: Rakvald
word count: 166
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Máktuu’kál

Máktuu’kál
Image
NPC Name: Máktuu’kál, Tuu for short
Race: Sev’ryn
Familiar: Female Masallaci
Age: 92 Zi’da 689 (30 arcs old)
Title: Hunter/Fisherman, Storyteller
Moderation Type: Self
Able/Willing to Mentor?: Yes
Skills able/willing to Mentor in:
Polearms & Staves: Quarterstaff; Expert
Ranged: Long Bow; Expert
Hunting; Competent
Fishing; Expert
Storytelling; Competent
Tanning; Competent
Cooking; Novice

Description
Máktuu’kál, at first glance, could be described as popular, knowledgeable, resourceful, laid back, kind, and stubborn. His clothing style is always lax and flowing, some may even call it lazy. As pictured above he can be seen wearing overalls with no shirt, one strap undone, and no shoes when he’s in Desnind hanging out around the Fire Pit with the other hunters. When in the Lori he will have a plain tunic on underneath the overalls and a pair of soft leather shoes on his feet. He is always wearing his large necklace made of thick, braided and wrapped silver cords with turquoise stones as well as a septum piercing and an eyebrow ring. Tuu’s hair will always be picked out to a full afro even in the Lori, often leading to sticks, twigs, leaves, and sometimes even bugs to find their way into his hair. This doesn’t seem to bother him much though.

It’s well known that Tuu makes his living by hunting, fishing, tanning, and training people. If you ask him to be your trainer he will only ask to take what he catches for his own, leaving what you catch to be yours. He’s also known to train people in self-defense with the gnarled quarterstaff he can be seen using as a walking stick in the Lori. Everyone around Desnind knows him as a resourceful and honest person. He is someone who can get things done and can be found more often than not at the center of gossip for the city. When not in the city you will find him fishing at the Tosibeere River, he is very willing to talk and help you.

Tuu’s facial expression is generally aloof. This Sev’ryn man is simply laid back and takes everything in stride. Being knowledgeable about the Lori and often in the know about gossip around Desnind he hates being contradicted for something he knows he knows and will not budge even if he’s wrong. He’s not an angry type and will give the “silent monk” treatment if pushed and annoyed on the matter as he is quite the pacifist.

All and all he his a friendly person and his stories are a known trait around Desnind. It’s one of his favorite past times to sit around the Fire Pit with a crowd and tell stories of far off places, races, people and deeds. His stories vary from children’s tales to perhaps more adult tales with a horror flavor-- though only if you ask! While telling his stories Tuu will use his whole body, throwing his arms around in the air or making faces to match the tale.

Beware his cooking!

Credit: Dula
word count: 525
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Ku Sak’ni’lo Otunqirana

Ku Sak’ni’lo Otunqirana
Image
NPC Name: Ku Sak’ni’lo Otunqirana
Race: Ghost, Qi’ora
Age: Deceased
Mark: Exalted Sojourn
Title: Artisan, scientist, traveler
Moderation Type: Mod Only
Able/Willing to Mentor?: No
Skills: Transmutation, Grandmaster(inert as a ghost)
Alchemy, Master
Hex, Master
Construction, Grandmaster
Engineering, Expert
Intimidation, Expert
Cryptography, Expert
Materialization, Expert
Resistance, Novice

Description. In his life Otunqirana was a peaceful, genius of a man. As an artisan he found his skills being matched and bested in his homeland of Nashaki. One day he took up nothing but his scrolls and a few other belongings, wrapped them in a sack, and sought his destiny in the rest of the world. His quest was one of knowledge, he knew he was destined to become one of the best artisans in all of Idalos. By visiting distant cities Otunqirana was able to decipher the architecture around him and began not only creating blueprints of amazing feats but even creating some in physicality, back during the days he walked the planet alive. Still, he never stayed anywhere for long.

He knew how to hold himself and on his many travels was able to make friends with Cassion himself. After being marked his wandering spirit was set ablaze and subsequently so was his quest for knowledge. He began studying alchemy, transmutation, and cryptography mastering them along with his architectural craft. While he did most of this in secret he was a well known man around the world and soon his secret was out. He began becoming paranoid. Diplomats and monarchs would ask him to create things for them, weapons or potions for their selfish needs. When he refused time and time again he became paranoid that someone would kill him. By this time in his life he was an exalted marked Sojourner known well for his heroic and brave deeds. This made him an easy target to find. Still, there are many legends that surround this man; his life, although short, is known still to this day.

After creating his masterpiece in the now Ruins of the Makubwa Lori he was struck dead by poison. Doomed to come back as a ghost and still walk the planet. He guards his secrets with everything he has and some who come into contact with him say he has somewhat lost his mind due to his use of of the ghost power hex. While you may be able to pull some conversation out of him the paranoia he felt late in his life marks the insanity of his current state. He is a well spoken and thoughtful man, until the gloves come off. In his life he was a good person, but in death he is quite the foe. He is seen wearing beautiful, masterwork tailored traveling clothes.

Credit: Dula
word count: 467
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Master Long

Master Long
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Name: Master Long
Race: Sev'ryn
Age: 24th of Saun, arc 610
Title: - Grandmaster of the Da'riya Desnid Standard.
Master of the House of Rivers.
Moderation Type: Self.
Able/Willing to Mentor?: Yes
Skills able/willing to Mentor in:
  • Unarmed Combat: Da'riya, Desnid Standard
  • Blades
  • Polearms and Staves
  • Endurance
  • Strength
  • Acrobatics
  • Meditation
  • Discipline
  • Tactics

Description: One of the most famous martial artists in the world, Master Long is the Grandmaster of the House of Rivers and considered to be the most skilled Da'riya practitioner in the world. Despite being over a hundred arcs old he is known to be spirited and graceful in his movements, and still remains unbeaten at fighting any regular human. He works hard to keep up the persona of being old, strict and grouchy around the students of the House of Rivers as he believes this attitude best helps them to learn, but it doesn't take much to see the kind and empathetic individual underneath. Despite being a practitioner of the Desnid Standard he is credited with the unwitting creation of the Idalos Self Defense Standard.

Long was born and raised in the House of Rivers himself. Whilst he was a natural fighter he was known to be brash and reckless, and perhaps because of this his Ose-bori never appeared to him during his early years. Realising that he would need to travel in order to met his familiar, Long left Desnid and set out to travel on foot aimlessly across Idalos in search of a deeper understanding of himself. However travelling the world alone is a dangerous thing to do, and many times on his journey Long cross paths with bandits, monsters and whole hordes of other beings who wished him harm, all of who he defeated with the Da'riya style. Because of this legends of a wandering Sev'ryn who could defeat anyone with just his bare hands spread across the world. Da'riya was fairly unheard of outside of Desnid back then, but tales of a man who could turn their enemies every strength against them and defeat legions of warriors without drawing a drop of blood captured the imagination of many young men and women of every race and culture. Aspiring students went to great expense to track him down and learn from him, and in recognition of their dedication Long taught them the basics of the Desnid style: setting the groundwork for what would become the Idalos Self Defence Standard.

After years of traveling Long finally met his equal in an unnamed assassin from Etzos who had mastered the Ki'enaq style. Neither of them were able to defeat the other, and although it was technically a draw Long, who had never been defeated, personally felt as though he had lost. This prompted him to finally search within himself for answers and connect to his Ose-bori: a tiger spirit named Rahn. With his journey complete Long returned to Desnid to continue teaching at the House of Rivers, where he has been ever since.

Credit: Tio Silver
word count: 514
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Re: [Desnind] NPCs

Naficula wajen
Image
Developed by Ti'niva
Found In: Deep within the Makubwa Lori, exact location is unknown.
History: Naficula wajen is now some what a man of Legend. Having once worked as a Doctor within the city of Desnind he had been a kind and caring being. He had never hurt a being and had devoted his life to saving them from disease and injury. This had been his life from the age of 6 to 23 arcs. The man would have remained this way his entire life had it not been for one fateful night. It was his 24th birthday and he had been feeling adventurous. He had gone to his medical supplies and taken out the drug, Itaja sọ besvon ma'aikata, and prepared it for use. Drinking the whole cup he experienced life like never before, seeing the world in a new way. The drug, however, was too much for him, he was unable to resist its pull and the following season he began to deteriorate. He was taking the drug almost every night. He found himself growing agitated and violent, and a strange state of discomfort with his own body. One day in Cylus he was working on a sick family, they were all suffering from a strain of Flu. He had entered the house calm and collected, nobody knows what happened within that house, but when he left he was covered in the blood of the family and he had scratched away much of his exposed skin. His insane laugh had echoed around the City of Desnind waking many as he had sprinted out of the city and into the immense forest. Many believe him to be dead having been gone for 60 arcs now, and this would be a fair assessment if it was not for evil laughter said to be heard by those who wander too far from the city during Cylus. There have been many reported sightings of the Insane doctor within the forest, however, none yet have resulted in his death or capture. Many people now Dismiss him as a legend not believing with his advanced age and dependency on the drug that he could be alive. Some even claim the story to be a myth. But some of the Elders still remember the bloody scene of that night and the brutality with which he had killed that family.
Crimes: Murder.
Bounty Price: 5WP if captured or 2WP if killed.
Fame: +20 for bringing down a "Legend of the forest".
Other Information: Naficula wajen translated into common directly as magic doctor or interpreted as Witch Doctor is derived from the mans original profession. He appears as an old scarred man carrying a Hatchet and often laughing hysterically.
Moderation: With Permission.
word count: 459
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Re: [Desnind] NPCs

Image
Name: Livia Shenandoah
Created by: Avrae Kyric
Race: Sev'ryn
Birthday/Age: Ymiden 12th, Arc 682, Age 34
Title: N/A (Gardener)
Skills:
Gardening - 80 (Master)
Agriculture - 10 (Novice)
Cooking - 10 (Novice)
Details: Livia Shenandoah is a native to Desnind, though she doesn't look all that similar to many other Sev'ryn as she has lighter skin and bright eyes. She currently is a gardener who resides just outside the city. Every so often she'll come into the city to sell what she's grown, or buy supplies. Her only living daughter, Teryani Shenandoah, resides in Viden but may come to Desnind in the following seasons.
word count: 108
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Re: [Desnind] NPCs

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Name: Sie'i'ra

Created by: Vega

Race: Sev'ryn

Birthday/Age: Born 1st Vhalar Arc 694

Title: Dance Teacher

Skills: Dancing (70), Acrobatics (60), Musical Instrument: Drum (55), Teaching (50)

Details:Sie'i'ra has lived in Desnind all of her life and she is a deeply spiritual and religious individual. That manifests in a true love of life and determination to live every bit (minute) as a gift. She loves music and dance and she is never happier than when she is dancing or playing the drums. It is her unique form of meditation to do this and, whilst she is more than capable of the sort of formal dances which one might see in other places, when Sie'i'ra teaches she teaches people to shed their inhibitions, to dance as though no one is looking and to do so with bare feet and full heart.

She is a fun loving woman who loves her job. She teaches privately, but also offers community classes now and then when her schedule allows it. Her face is a mirror to her nature and she always has a smile on her face. Unlike many, she is truly able to see the worth of each individual and she maintains a positive attitude even in adversity. With two young children of her own, she is a busy woman but she adores children and animals just as much as she loves spending time with the wisdom of the elders.
word count: 246
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