Participants: Vega (posting here with Darius' permission)
Brief description of thread: Having arrived earlier that trial, and gone off hunting (both still happening), Vega determines that she likes it here. Not least, it's named after Xiur's Domain of hope. So, she takes her fiddle to the main area and begins to play hopeful music on her magic fiddle and uses an ability she has. She promises Xiur that she will do this every night she's there, in his name.
FIddle
The fiddle itself is, as it seems to be, an antique and beautifully crafted instrument with a lot of history. When played by one of Xiur's blessed, however, it provokes one of three emotional responses in all those who hear it. The response is directly linked to the kind of music Vega is playing and the emotion will be the one she is trying to instil. For all three, this imparts a feeling, does not determine anyone's actions but provides a "nudge", nothing more. The responses Vega is able to provoke when she plays this fiddle are:
a) Hopefulness: with upbeat and cheery music, those who hear the fiddle being played will have a boost to their resolve and feeling of optimism - Vega can not make them feel optimistic that X or Y will happen but can instill a general feeling of being more up beat.
b) Peace and calm: with gentle and slow music, those who hear the fiddle being played will feel calmer, less inclined to violence or anger. Again, a general feeling, not one that she can target as feeling peaceful towards X.
c) Entranced: with a haunting melody, those who hear the fiddle will be focused on the music, pulled in to the emotion of it and will feel the urge to focus on that.
Vega can use this ability once a trial and so long as she keeps playing, the ability will work for up to an hour. However, she has to be playing, it has to be heard etc
a) Hopefulness: with upbeat and cheery music, those who hear the fiddle being played will have a boost to their resolve and feeling of optimism - Vega can not make them feel optimistic that X or Y will happen but can instill a general feeling of being more up beat.
b) Peace and calm: with gentle and slow music, those who hear the fiddle being played will feel calmer, less inclined to violence or anger. Again, a general feeling, not one that she can target as feeling peaceful towards X.
c) Entranced: with a haunting melody, those who hear the fiddle will be focused on the music, pulled in to the emotion of it and will feel the urge to focus on that.
Vega can use this ability once a trial and so long as she keeps playing, the ability will work for up to an hour. However, she has to be playing, it has to be heard etc
Ability used
Vega has developed her ability to the point that she can use sound as a means of increasing the skills of those around her. Her devotion to Xiur and Qylios is such that she is determined to be hopeful, and to always do her best. She can play and, when she plays, it gives a boost to the skills of those who hear it. When Vega focuses on a group and actively uses this ability - she is able to inspire them to be the very best version of themselves. Any and all who are in the room / area where she plays (so not someone that hears it in passing, they have to be listening) have a +1 level bonus on a non-magic skill for the next trial (so, novice becomes competent, competent becomes expert etc). This skill will be directly linked to the focus Vega has so - if it is in a camp preparing for battle, for the soldiers it will be a combat skill - but the cook for that camp would gain a bonus to cooking for the troops. No more than one bonus per day can be given.


