The Barony of von Smooglenuff
Up to date. You have the following:
The House
You have a Manor which is the equivalent of 2 x Tier 10 Buildings. There is a staff. It is furnished and decorated.
Be aware that this is where you may live in perpetuity but it is not yours as in - you can't sell it.
Please submit a location write up to the Dev Forum. Include in that NPCs for the heads of staff and staff numbers.
The People
There is a small military force which patrol and keep order. They do so both inside and outside the manor.
Please submit NPCs to the Dev Forum - but only the heads.
You may assume that you have contact details for all known / legal factions on Scalvoris - and that if you wish to arrange a meeting with any of them, that is done. Please let me know if you do and I'll give you modnotes or mod.
The Grounds
The land is roughly ten acres. You have the potential to mine (at the base of the mountains) but you also have the Badlands to the side.
There is the possibility of farmland or livestock, if you wish it.
You start the new cycle (1st Ymiden) with all debris clear and a map. If you want to make a map and Dev Forum it, I'll be delighted.
The Vineyard
You have your own vineyard!
This will produce wine which you will be able to sell, should you wish to. Please see note re: Fire Wine. here
Bonuses Unlocked!
The 30% Loyalty Threshold has been met. This grants you a bonus. Any Wealth Thread which is undertaken in the Barony will gain an extra +2WP for either of the Barons.
Bees
You have a potential for an apiary
Areas of Need
Each tab identifies and Area of Need. It is then broadly defined and current objectives are listed.
Areas of Growth
Each tab identifies an Area of Growth. These are additional aspects which are unlocked when you reach thresholds in Areas of Need or via other means.
Current Resources:
- 150 WP
- 20% discount on all building supplies / building work for the Barony for Rebirth & Hot Cycle (so Cylus - Saun). Devin's Thread! -- Consequence
- A Manor / Mansion / Biiiig thing.
- A strong relationship with Saoire's School ~ specifically between Devin and the School itself.
- An arc's supply of fine wine in gratitude for Devin solving the beer crisis - and a request (see Bonus Belongingness Objective 01)
- Glowing Chickens and Glowing Eggs!
- The Manor itself has combat-trained staff with provision for them to continue training. Therefore, should they ever be attacked at the manor, they will be able to fight at Competent level.
- Vineyard with "Fire Grapes"
This format of doing things is a mixture of what Squirrel did in Rharne and the Siege of Storm's Edge and Trouble's Settlement system. Thanks to both!!!


