Order of the Adunih
Known for being one of the world's largest factions of healers, the Order of the Adunih seek to promote health and wellness throughout the vast lands of Idalos. Focused mainly on healing injuries and sickness, a priest of the Adunih doesn't need any particular blessing to become apart of the organization. Most adventurers who come across a healer will find they are apart of the organization. The Order provides supplies and benefits to its members so they may help prolong a human's life, if even by a day.
It was rumored that the Order was established even before the war between Immortals and the near extinction of humanity overtook the world. Their history runs far across the Arcs and their roots run deep, however, they didn't make an appearance till only recently. Before Immortals became involved within the dealings of man, there was only what one could do with their hands and a little bit of knowledge. Cleaning wounds, stitching, bandaging, cutting the skin open, mental health— all of these things were done without the use of 'Divine Marks' and still continue to be done without the help of the Immortals.
There are no records showing where the order originally established. Some say the faction was originally formed by a group of travelers who withstood many obstacles and became famous for their great deeds, going by the alias 'The Adunih'. Others say they were a group of priests housed in the mountains that were burned away upon Faldrun's arrival. No one is certain of the fact, though there are many fiction novels that circle from these notorious rumors.
Requirements
- Any player may join the Order, whether they are just starting or have been playing for a while.
- There is a joining fee of 10gn, to help provide materials to all members of the faction.
- When you progress from one cloak color to a new cloak color, there must be a modded 'graduation' ceremony. Each graduation ceremony is different and based off the culture of that city.
Benefits
- Players can choose to take up residence within the faction's location. Each city will have some kind of outpost or building dedicated to the faction where members may reside, educate themselves, and assist the populace. Though living within the faction is free, providing for it is not. If you choose to reside within the faction, you must complete 2 additional threads to be submitted to this topic. One thread must be collecting money/goods for the faction through donations or odd jobs (working with/for the people of the city), the other thread must involve teaching one of the members/getting involved within the faction itself (working with/for someone or a group of people inside the faction building). Both of these threads must be submitted to this topic by the end of each cycle or your character will be force to find their own place! The room itself is quite spacious, 300 square feet, with a window. There are no bathrooms connected to the rooms, however, there are gender separated bathing chambers in the facility.
- Each character is allowed to start with a free Medical Kit and these pieces of knowledge: Faction: Order of the Adunih, Order of the Adunih: Green Cloak. These DO NOT count toward your total starting knowledge. They are in ADDITION to them.
- Members have the option of visiting the Order to restock their Medical Kit at no charge.
- Members may visit the order for free educational lessons on healing, meditation, psychology, or mark ability lessons.
Rankings
- Green Cloaks
- Hood-less
Every new member begins as a green cloak. Hood-less green cloaks mean that they have no skill/unskilled/novice level medicine skill, no skill/unskilled/novice level surgery skill, and less than 8 total knowledge between the two skills. - Hooded
Every new member begins as a green cloak. Hooded green cloaks mean that they have novice/competent level medicine skill, novice/competent level surgery skill, and a total of 10 knowledge between the two skills. They have also acquired 3 SPECIFIC pieces of knowledge dealing with growing medicinal herbs. - Gold Trimming
The trimming indicates that this green cloak member has novice/competent level medicine, novice/competent level surgery, a total of 15 knowledge between the two, 4 pieces of knowledge about the Order of the Adunih, and has tended to the wounds/sickness of 1 person.
Blue Cloaks - Hood-less
A member with a hood-less blue cloak indicates that they have competent level medicine, novice/competent level surgery, 18 knowledge between the two, has donated the profits of 2 jobs to the Order (See Bounty Board), and has tended to the wounds/sickness of 3 people. They must also acquire mentorship from a Grey or White Cloak member. - Hooded
A hooded blue cloak indicates that the member has competent level medicine, competent level surgery, 21 knowledge between the two, has grown 3 medicinal herbs and used them to help wounds/sickness, has studied with their Grey/White Cloak mentor, and has acquired novice level meditation along with 2 knowledge in the skill. - Gold Trimming
Trimming indicates that the Adunih member has competent/expert level medicine, competent/expert level surgery, 28 knowledge between the two, has acquired 5 knowledge of their mentor, has acquired 3 knowledge of the Order of the Adunih, has taught something related to medicine to 1 order member, and has tended to the wounds/sickness of 3 people.
Gold Cloaks +100 Fame - Hood-less
A hood-less gold cloak indicates that the member has expert level medicine, competent/expert level surgery, 32 knowledge between the two, has donated the profits of 4 jobs to the Order (See Bounty Board), has tended to the wounds of 3 people, has taught something related to medicine to 2 order members, and has crafted an antidote for a poison and used it on an individual to successfully cure them. - Hooded
A hooded gold cloak indicates that the member has expert level medicine, expert level surgery, 35 knowledge between the two, has saved someone from a near fatal wound, has 6 SPECIFIC knowledge about medicinal herbs, has reset a dislocated joint or bone, and has crafted 10 different kinds of medicine for sickness/ailments/injuries. - White Trimming (Choose a path: Discipline of the Mind / Discipline of the Body)
Trimming indicates that the member has chosen a discipline to follow, either of the mind or body. Mind Discipline: the member has competent level psychology and meditation. Body Discipline: the member has competent level of endurance and teaching. --- As well as a chosen discipline, the member has expert/master level medicine, expert/master level surgery, 38 knowledge between the two, has 3 knowledge related to their mentor, 3 knowledge about the Order, has taught a class of members, and has addressed the wounds of/healed 5 people within 1 trial.
Grey Cloaks +100 Fame - Hood-less
A hood-less grey cloak does not require the guidance of a mentor any further. Instead, they are encouraged to seek out a green cloak, though it is not a requirement of the rank. A this rank, the member has master level medicine, expert/master level surgery, 40 knowledge between the two, has traveled to an entirely different city, has donated the profits of 2 jobs to the Order (See Bounty Board), and has acquired a healing mark and the first 3 abilities from it. - Hooded
Hooded grey cloaks indicate that the member has master level medicine, master level surgery, 44 knowledge between the two, has traveled to 2 different cities, has perform 4 jobs to help the local populace, as taught 2 classes of green cloaks, has crafted 12 different kinds of medicine for sickness/ailments/injuries, and has acquired the second tier ('Adored') of a healing mark. - Gold Trimming
Trimming indicates that the member has master/legendary level in medicine, master/legendary level in surgery, 48 knowledge between the two, has donated a total of 5,000gn to the organization, has donated a total of 5 rare kind of medicinal herbs to be used by the organization, has performed surgery on 5 individuals, and has removed a curse from someone.
White Cloaks +200 Fame - Hood-less
A hood-less white cloak indicates the member has legendary level in medicine, master/legendary level in surgery, 50 knowledge between the two, has removed curses from 2 individuals, has acquired a green/blue cloak to mentor, has performed 2 jobs for the local populace, has donated 8,000gn to the organization, and has recruited 2 members into the organization. - Hooded
A hooded white cloak indicates the member has legendary level in medicine, legendary level in surgery, 52 knowledge between the two, has acquired the third tier ('Exalted') of their healing mark, has traveled with 2 groups of people (3 or more), quested into a dungeon/participated in a combat event with 1 of those groups of people, has mentored their green/blue cloak till grey cloak, has healed the wounds/sickness of 8 different people, has planted and grown 2 rare herbs, has donated 10,000gn to the organization, and has recruited 3 members into the organization. - Gold Trimming (+200 Fame and a personal familiar.)
A gold trimmed white cloak is the end all, be all of the Order. They are legendary healers sought after by almost everyone, masters of the art of healing disease, of injury, and removers of curses. Some of these healers are also Champions to the Immortals. Acquiring the rank of gold trimmed, white cloak is immensely difficult. If your character is attempting to go for this rank, special quests and permissions must be given to you in the Narrator Support Forum.
Black Cloaks -250 Fame
Black cloaks are given to exiled members who have done injustice against the Order, an individual, or a group of people for criminal or personal reasons. Upon being cast out from the organization, the exiled are given a cloak so that they are reminded of their misdeeds, so that they may repent for them, and so that they remember the Order will be there for them should they return from the darkness that's consumed them.
Exiled members must run through a series of quests should they wish to return to the Order.
Templates
Alright lovelies, as I said, you don't need special permission to join the faction unless you have a mark. However, I would LOVE to know who joins the faction so I can stay up to date on all your charitable deeds.
Head of the Order - Selinda
Race Sev'ryn
D.o.B 17th Vhalar, 679
Immortal Marks Sevrath: Adored 3
Skills Medicine: 85, Surgery, 80, Gardening: 80, Caregiving: 76, Graft: 60.
Appearance
Tall and willowy, with long dark brown hair, Salinda is a softly spoken woman who is an excellent healer. She has a deep and intrinsic care for the individual in front of her and she has risen through the ranks of the Order of the Adunih due to talent at what she does. She is slender framed and has a gentle demeanour.
Personality
Salinda is an excellent healer, of this there is no doubt and her patient-focused approach and patient-centred ethos made her a quick riser through the ranks of the Order. When she took the second in command in Ne'haer, she and the then-lead of the Order, Shonwa, made an excellent team. Shonwa focused on the organisation, the logistics and the efficient running of the Order and Salinda focused on providing the best and most appropriate care. However, when Shonwa died, Salinda stepped up to run the Order and things have been going progressively down hill since. Her medical and surgical skills are top rate, but she simply can not cope with the massive organisation which it requires. Supplies are no longer efficiently run and she is very aware of the enormous pile of paperwork which is a persistent feature in her life.



