[Merc Company] Death Nel Raiders

One of the oldest companies in Yaralon

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[Merc Company] Death Nel Raiders

Death Nel Raiders
Company Name: Death Nel Raiders
Company Size: Large
Leader: Diego Frenzek, Liandra Haze, Puck
Founder: Isandra Haze
Contract Specialization: Advanced Scouting and Archery Ambushes
Current Defensive or Resource Gathering Duty: Protect one of the largest reservoirs of drinkable water
Outlying Village: Deepwater Cavern
Requirements for Joining: Ranged Combat (Shortbow or Longbow) - 25, Stealth - 25, Interview with the leader
History of the Company: The Death Nel Raiders were founded in Arc 107 after the First Company disbanded, and the city was being founded. Isandra Haze had always been a true leader, but she didn't work well with others, at least in a direct fashion. She took a few trusted warriors and made they made their way eastward toward the swamplands known as Maiden's Refuge. They scoured through the swamps, looking for a place to settle down, fighting tooth and nail as all Yari had done, as all Yari would continue to do. Finding no place to call home there, they began the hike back to where Yaralon was being founded and built.

On the way back though, somewhere in the grasslands between Yaralon proper and Maiden's Refuge, they found a rare gem in the wilds. A vast source of drinkable water, unspoiled by the swamps, protected against the Dry Season, and most importantly, not corrupted by the Major Fractures in the area. Isandra named it Deepwater Caverns. And from there, they established their base, their village. This cavern's entrance was only known to the founding members of the Death Nel Raiders, and after that, only to the members of their company.

After their base and underground village was established, the members returned to Yaralon, with skins of the pure water, and began to recruit in Isandra's name. The water sold at a hefty price, allowing them to buy more containers to bring back with them. New members were kept away from Deepwater until they'd proven themselves, battling against the beasts of the wilds, gathering resources for the company. In the Arc 129, Isandra made a deal with one of the merchants that came from abroad, though he didn't say where. She took the first contract, to disrupt a competitive merchant's trade routes that flowed from another land, one they wouldn't speak of and Nashaki.

Isandra and her mercenaries traveled to the border of Nashaki and the Eternal Empire, and began to lay their traps and ambushes. They let other merchants pass unmolested, only targeting those they were paid to harass. They slaughtered the guards and travelers, but let the merchant mentioned in the contract live. They took the goods and wagons, and returned to Yaralon heroes, the caravan brought some much needed supplies. The new income set off a fervor in Yaralon. Soon, more and more mercenary companies began to spawn, and spread out and seek out other contracts.

Over the arcs, the Death Nel Raiders refined their techniques and tactics and soon they had a finger in most large contracts. They are now the scouts other mercenary companies bring in on the high risk, high reward contracts. Nearly any contract worth bringing in more than three companies in on, the Death Nel Raiders will likely be among them. They specialize in providing up to the bit information on enemy movements, force counts, defenses, topography, etc. They've moved away from the ambush tactics of their early trials, preferring to serve as forward scouts and rear guard archers.

Additional Information: New members must undergo some way of proving their worth to each of the Leaders of the Death Nel Raiders before they will be allowed to know where Deepwater Caverns is located.

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Aegis
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[Merc Company] Death Nel Raiders

This Lore Article is now approved. Like all Yaralon Lore Articles, it is open to peer review. Any questions, suggestions, concerns, across any of the topics herein, including grammar, wording, lore consistency, etc are to be posted within this thread. I will answer each and every single one of them, and if the information is not present here, or elsewhere, I will proceed to add it. Thanks, and enjoy!
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