Crevil Arivuz'arix

This is where CSes are moved to when they are marked as "Approved". If this accidentally locks your CS, don't worry, just PM a prophet and we'll unlock it straight away!

Moderators: Pegasus Pug!!!, Peer Reviewer, Staff, Wiki Worker

User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

Crevil Arivuz'arix

Crevil Arivuz'arix


Image
Name: Crevil Arivuz'arix

Race: Eidisi / Human ( Mix )

Date of Birth: 16th Trial of Cylus [ Cycle 704 ]

Marks: Xypha

Factions Joined: Viden Rangers - Deserted

Languages Spoken: Language Page
Fluent = Common
Fluent = Ancient Language
Fluent = Rakahi [XY]
Broken = Common (Sign)


Status:
Injuries - Cuts & Bruises on Face & Torso - Until 14th Trial of Cylus
Over-step - Wanderlust - Until 21st Trial of Cylus


Appearance

A peculiar specimen of a growing young man, while nothing fundamentally wrong with him stood out; it was clear that he was shaped by the existence of two forces of life. Although it wore with difficulty in the skewing visuals of the unforgiving lands of his home; Crevil wore a skin that while resembling that of any typical human's, his wore a faint prismatic blue sheen to it's pigment; a gift or curse from his biological parents. It was clear, to any semi-educated discerning eye that he was a breed of human and Edisi.

Save for his skin, the most distinct notable feature beyond his rather simpleton looking features of humanity were his stark blue eyes, shone with a flicker of arctic sapphire hues. Furthering to his simpler features, his face still wore the signs of youth; though toning his jawline and muscular facial structure displayed the matter of his age beginning to bridge into young adulthood. Adorned in a mess of youthful spirit just above his face was a wad of carefully managed chaos of browns and blacks, a woven mess of hair that while kept moderately clean still caked itself in spotted parts from varying activities; whether it was exertion or the simple mistake of waking too late to clean himself completely.

Standing at five-foot six inches while his physique was nothing to be revered as extraordinary, it was however nothing to dismiss for someone of his age. With the body of a youth, having lived and learned through the hazardous climate conditions of Viden his muscles have toned and conditioned themselves to work and function in an environment unforgiving and punishing the ever slightest moves. With rigid form of sinewy muscles that crept through his deceivingly slender ectomorphic form was not complimented much by the matter in his habits of posture; with a typical slouch just at the nape to lower himself, as it also gave him a sense of ease and comfort.

Fashion is traditionally reserved for the highest members of the caste-system; where "Function Over Form" reigned supreme in the lands of the frigid arctics; Crevil's wardrobe was of no exception. Within' the confines of the interiors that were graced with wide-enough spread heat, he can be found wearing rather simple garments; tinged with an azure hue of blues and purples- a common cultural tie to his racial background with colors that complimented and blended with the subtleties of their skin-tones. These pieces of attire while not always can be found with varying trimmings of inexpensive threading, created with the purpose of simply to appeal to the eye; with golds, obsidians and silvers that with little significance; save for perhaps some of his nicer outfits that bare the markings of traditional history and stories in miniature weaves to avoid causing too much distraction from the rest of the ensemble.
However, though young- one of his history and role is rarely found in the comforts of the indoors; instead having served the Rangers for a time in the lands of Viden. Crevil will typically be found donning an exuberantly expensive; and clearly precious to the owner set of traditional plate-armor. With rather significant engravings done to the well maintained Tienite plating the armor itself shone with a faint but mesmerizing glow of soft blues and whites; along the joints and edges of where armor separates into different parts can be seen linings of fur and leathers that one could imagine were found all the way into the armors itself, logically designed for the fatal elements that can trickle into a Ranger while they perform their duties. Even further unlike a normal set, he isn't often found wearing a full-head helmet; instead the Ranger platoon he attended garnered layers of hooding and scarves, with the occasional plating to provide protection, however it to a discerning eye could determine that the intent was to provide the most mobility and visibility to these warriors of the North.
Last edited by Crevil Arivuz'Arix on Sun Nov 03, 2019 6:02 pm, edited 19 times in total. word count: 747
Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

Personality


Starry-eyed is the foundation of Crevil's youthful and developing personality. With the spirit, stamina and ambition of youth behind the eyes that see forwards it often leaves him to be perceived as a rather naive adolescent. With a mix layer of kindness for the wealth and health of others, he is very commonly found brewed in situations of his own accidental demise; while his perception of heroes and villains isn't so black and white, he doesn't perceive himself as either; but his actions often make tell from those older than he finds efforts to pretend being a hero.

A boon of his youthful watch of the future; his ambition and passion drive powerfully and vibrantly as long as he sets his mind and heart to the task. Through thick and thin, he will suffer the pain and blood as long as he achieved even a semblance of his goals, or others. Unfortunately, or perhaps fortunately the byproduct of this sort of temperament in the boy had birthed a rather significant challenge in his heart and mind as he came to begin the practice of Rupturing. A duality of loss of control, and fiendish devotion to the whims of the spark and it's existence in his being- He can shift from the unyielding urge to fire forwards through a tundra of death for the simple foolish thrill of adventure and the excitement from each step, too an equal and abrasive desire to work with others and aid them in their pursuits as a personal oath of purity.

Needless to say, one's building blocks such as these leave the boy into a critical and cataclysmic state for change and personal growth; unfortunately, he will be the last to find out if it hurts or helps him.

Things <PC > likes

  • Camping
  • Star-watching
  • Fishing
  • Stories of grandeur and exploration
  • Learning about people, their past, morals, goals and who they are as individuals
Things <PC> dislikes

  • Wasting Materials
  • Being alone
  • Sitting still
  • [Allergy] Shellfish
  • Extreme Heat Temperatures
Last edited by Crevil Arivuz'Arix on Sat Oct 19, 2019 10:41 pm, edited 8 times in total. word count: 340
Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

History


Introduction
Cast aside your penchant for cliché of young men and women born for greatness and heroism; for sometimes children are brought to this world from the simple act of two souls loving and adoring one another and wishing that through the grace of life, that they can bring a child to the cosmos- and be their extension... Their lineage.

Or at least, that's what Crevil had come to believe over the years. As children are, Crevil was no stranger to being completely ignorant as to how or why his parents came to union. After-all in a land that produces dire straights of life everyday, where fatality is a possibility for anyone and anything in such frigid lands of which tread the fine line of nightmarish landscapes; one's mind is often occupied by other more pressing survivalist instincts. However what he found most peculiar as he grew, was their relationship- The land physically harsh, sure; but the people? Well, while tolerant of each other; there was always an impish air of distaste among the people and especially the political facets of their home.
To put it simply; the racial implications were daunting, and oppressive- So the matter that he came to be had always intrigued him, but never enough to pry... After-all, for as long as he could remember his hands and mind were always full of more present, and existing trials.

The glares...
The curses...
The harassment...


This is of course, no unique theme; Crevil too knew this. He was the product of a system of hate and oppression to help empower political systems and those who roamed underneath the systems, governed by their goals and ambitions. This however, did not drive the young-man into the chains and depths of emotional, mental or psychological deterioration; it had a rather polarized effect. While he didn't grow from his impressionable youth to hate the people that discriminated against him; to be clear it certainly didn't develop him into liking, or loving them either. Instead it charged a personality that sought to see things beyond as they were, his nature grew to be good; if a bit naive. And this bled into his youth and later the adolescence.

Youth
As a child there was always an ever present expectation for Crevil to fulfill the same as anyone else in their society, to succeed and improve off from their parents exploits and developments. Thus, throughout the extent of his childhood and into the early developments of adolescence his mandated education was often lined with courses and engagements with a curriculum that tailored an individual to the path of a Ranger service in the regional military. This sort of living and academic approach had slowly etched his mind into understanding the simple nature of their living conditions, the importance of the hunt, capture and layout of their home landscape; while generally a fairly dry subject matter for most, as meshed with his personality; he found himself strangely intrigued by the matters- if only for the purpose to succeed and develop his own ambitions, with the new-found knowledge in the future, he suspected would provide ample skill in order to survive in the world.

Although the matters in which Crevil recalled his initiation are obscure; given the impracticality of asking a child to recollect distinct and vivid moments of their earlier childhoods. What he did recall was the introduction to the craft of Rupturing; due to the encouraged passing of knowledge within' the structure of families, it was only natural that his Father; a non-native to the land had brought his son into the mix of magic. As the ties to a Rupturer often require a strong emotional connection to their disciple, it only made the course of natural sense for Father and Son to share this bonding; in the meshing even further, their social-lives were ingrained with including family to pass things from knowledge, skills and belongings- Therefore a bond of love and trust was founded long before the establishment of the spark within' Crevil.
Perhaps the most distinct memory of the whole situation he can recollect is the moment the spark truly flooded into his system; or so he imagines. It was like a surge of electrical energy that zipped through each of his nerves, energized his blood and jolted his heart into a state of wanderlust. This moment occurred when he and his Father stepped through his birth-portal; the initiation of Rupturing that latches to something the initiate desires to see, whether it was from an emotional, imaginative or sentimental state from their heart or mind. His derived from stories that his Father spoke of longingly through nights by the fireplace-- "I come from a land rather far away son; full of life and wonder, but just as mysterious as the men and women that roam this massive land. It's called the Ivorian Empire, truly a wondrous place; known for it's safety and endless mazes of streets and curiosities...". These stories would venture from stories of the people, the merchants, parks and countless experiences for years to come.
When the time came to see it for himself, they together stepped through the door; standing atop a large outcrop, close to a mountain; overseeing the bright, sun-touched plains of grass and fields, the city longing in the distance. It felt so close; yet he knew it was so far- And for those blessed, or cursed with the lust of distance; the rupture too, birthed in his heart... He never did visit the city during their trials, but it became a destination for his spirit- A goal, unlike any other before him- and to succeed him in the future.

Adolesence
Present time, for the time-being. Crevil's adolescence only a hop-skip and a jump back in time, he was initiated into that of the Rangers; like his Father before him. Although the times during this employment was arduous, it complimented his desires to develop the mind, body and talents to survive and cope with the world before him. His mentors were varied, but each garnered skills and knowledge passed to him and many of the other recruits; ranging from their lives in the field, gathering, hunting, rescue, tactics and simply living in the wilderness with nightmares that lurk over every bank of snow.
The bitter lifestyle did harden him, it showed as he developed and his body and mind matured; but what he expected the least was the approach of someone he was quite familiar with- if ever something more. A young-girl he knew from his years of living, she was a reserved one; but her soul and heart were something he found desirable, if only for learning from- She approached him with an offer he couldn't refuse-- Well he could, but something carnal drove him to enact otherwise-- The rupture. She sought to rid herself of the burdens of their bitter, drudgery of a land- to seek acceptance and growth in lands beyond the horizon. That very something ushered him in a thrill of excitement, he wasn't one to hide this love from his parents; in a strange, but revitalizing way the two of them accepted, and understood his yearning- and without much but assurances, advice and preparation they had too sought to push him from the birds' nest and to see the world-- And with none other than another person to share their trials, tribulations and excitement with.

Although, what Crevil did smother into silence was the preparation he did behind the scenes; beyond the eyes of law and morality. For someone with the experience of a greened Ranger, he knew the lands were unforgiving-- Even more than that, they were vile and lusting to consume all that traversed unprepared. The night of their departure, the young man finished his duties and patrols of the Rangers, and while in the barracks; he awaited for the departure of the rest of the platoon, drawing in silence he pursed through the armory and sought anything he could find to aid him and his friend in their travels. Armors, weaponry, tools, gear and survival armaments-- And as his friend awaited in a run-down departure gate, he arrived with not one, but two horses- And a few bags strapped to them...

His heart, soul and spark were ready-- But he knew... He knew that this was not going to be as full of roses and grandeur. And strangely, it excited him.
Last edited by Crevil Arivuz'Arix on Sat Oct 19, 2019 10:42 pm, edited 11 times in total. word count: 1426
Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

Skills & Knowledges



Deserter Package

Skills
Skill Total Points Proficiency
Rupture (15/250) Novice
Fieldcraft (RB) (25/250) Novice
Combat - Long-sword (15/250) Novice
Combat - Buckler Shield (15/250) Novice
Strength (5/250) Novice
Endurance (5/250) Novice
Mount: Horse (10/250) Novice
Fishing (5/250) Novice
Cooking (5/250) Novice
Hunting (5/250) Novice
Logistics (5/250) Novice
Discipline (FT) (15/100) Novice
Linguistiscs (3/253) Novice

Knowledges

Blades - Longsword

  • Combat: Blades: (Long-sword): Basic fighting stance (SP)
  • Combat: Blades: (Long-sword): Basic Slashing Techniques
  • Combat: Blades (Long-sword): Sometimes an effective defense
  • Bladed Combat (Long-sword): Slicing with a long sword
  • Bladed Combat (Long-sword): Fighting with cold equipment

Shields - Buckler

  • Combat (Buckler): Sometimes an effective offense

Fieldcraft

  • Fieldcraft: Protecting against wind and snow (SP)
  • Fieldcraft: Building crude shelters (SP)
  • Fieldcraft: Starting a fire for food and warmth (SP)
  • Fieldcraft: Arctic Survival: Melting snow and ice for water. (PB)

Endurance

  • Endurance: Extreme Cold and altitude (SP)

Strength

  • Strength: Testing your sword arm against a tree
  • Strength: Holding a sword builds muscle

Discipline

  • Discipline: Having the nerve to leave your post. (PB)
  • Discipline: Practice makes perfect
  • Discipline: Pressing on without stamina
  • Discipline: Fighting in the face of certain death

Logistics

  • Logistics: Gathering what you need for your trip. (PB)

Rupturing

  • Rupturing: Useful for moving people as much as it is you
  • Rupturing: Basic defensive teleportation
  • Phasing: Obtained at Novice rank, Phasing is a special kind of portal that allows a Rupturer to ‘see’ through solid objects. Walls, doors, clouded windows, or even past thick vegetation. This kind of portal does not create an exit on its side and makes very little sound when opening. It does allow the Rupturer to see a small, porthole sized window through the physical object and to lies beneath. Some have used this ability to look inside barrels, boxes, or bags as well to seek out belongings. The small portal allows the passage of light, but nothing else. These portals can be maintained only a few trills before becoming undone but as a Rupturer grows in competence, these small Phasing portals grow larger and can last longer. (SP)
  • Snapshot: Perhaps one of the most valuable abilities in a Rupturer’s arsenal is Snapshot. Developed in times of war, it is taught to nearly every new Rupturer should they be in danger. This ability can only be cast on fairly small, non combustible objects. Up to the size of a dagger can be pushed. The Rupturer draws their ether over the object and then hurls it. The missile ‘cuts’ its own small rupture portal and the Rupturer chooses where it opens. Rupturers have used this method to ‘shoot’ around corners or past dangerous obstacles and is one of the most deadly abilities in their arsenal. At mastery, objects as large as sword can be launched and a visitant is capable of hurling the entire length of a spear through the snapshot portals. Repeated use is exhausting for the Rupturer at any level. The object itself must have some kind of edge to ‘cut’ the portal open. The ability can only work within the Rupturer’s effective range.

Non-Skill

  • (SP) Race: Humans
  • (SP) Race: Edisi
  • (SP) Locations: Viden
  • (SP) Layout: Viden
  • (SP) History: Viden
  • (SP) Laws: Viden
  • (SP) Customs & Festivals: Viden

Last edited by Crevil Arivuz'Arix on Sun Nov 03, 2019 4:04 pm, edited 22 times in total. word count: 546
Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

Skill Point Ledger



Here is where you record all the skill points you receive (Startup XP, CS Approval Rewards and, of course, Thread Reviews!) and all the points you spend on your skills. Again, below is an example which you can edit.

Thread or Skill Name Points Adjustment Running Total
Starter XP +50 50
Rupture -10 40
(-5 Skill Each) Strength/Endurance/Cooking/Fishing/Hunting/Combat-Longsword/Combat-Buckler/Mount-Horse -40 0
Field-Craft (RB) -0 0
Discipline (FT) -0 0
Discipline (PB) +5 -0 0
Logistics (PB) +5 -0 0
Mount (PB) +5 -0 0
Combat: Long-sword Earned Here +5 0
Combat: Buckler Earned Here +5 0
+5 Combat Long-sword / +5 Combat Buckler / +5 Discipline Stargazer +15 +0
Xypha Mark Points (Linguistics) Here +3 +0
+5 Rupturing / +5 Discipline Creeping Frost +10 +0
When you want to put another row in there, just pop the following code in after the last /tr] and before the /table]

Code: Select all

[tr]
[td] Link thread or Name of Skill [/td]
   [td]  Point Adjustment[/td]
      [td] New Total[/td]
[/tr]
Last edited by Crevil Arivuz'Arix on Sun Nov 03, 2019 4:00 pm, edited 10 times in total. word count: 181
Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

Marks


Xypha

The Beginning
Image

Powers (Favored)

Telepathic Communication (Minor)

As the Immortal of Communication, Yvithia is synonymous with spoken and written language. But those who truly wish to follow the Immortal find themselves with the ability to communicate with others with nothing more than their minds. With this ability, the Favored Xypha can send communications willingly with those within their range of vision, so long as the person's eyes can be seen. This ability can be used indefinitely as long as the two parties remain within visual range of each other. However, at this level, the Xypha cannot receive the thoughts back, only send his or her own.

Intuitive Linguist

With this ability, the Xypha can choose any one EASY language and rank up to Fluent for free. This language may be denoted with an [XY] in the list, and may exceed the language cap imposed by the character's Linguistics skill.

The Intellectuals' Skills I

The character is granted an extra three skill points which may be spent only on the following skills: Linguistics, Mathematics, Meditation, Research, Teaching.Any skill points granted by this Mark can break the 250 (or 100 if fast track) point cap on skills. Within these skills, the points may be spent how the pc chooses.


Last edited by Crevil Arivuz'Arix on Sat Oct 26, 2019 11:54 pm, edited 3 times in total. word count: 210
Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
User avatar
Crevil Arivuz'Arix
Approved Character
Posts: 27
Joined: Tue Jul 23, 2019 2:59 am
Race: Mer
Profession: Wanderer
Renown: 10
Character Sheet
Character Wiki
Templates
Wealth Tier: Tier 4

Contribution

Milestones

Miscellaneous

Possessions



Here you list the possessions from your Starting Package .

Useful Links
The Shoppe here
  • Tier 8 (Average Plate Armor + Shield)
    • Average Plate-Armor [Tienite]
    • Average Buckler [Tienite]
  • Tier 8 (Good+ Weapon)
    • Good+ Long-sword [Tienite]
  • Tier 7 (Good Mount, Accessories & Armor)
    • Mount : Good Horse (Named: Shimmy)
    • Accessories : Horseshoes, Saddle, Harness, Reins, Crop, Stirrups, Saddle Bag, Blankets
    • Armor : Flanchards, Chanfron, Criniere, Croupiere, Peytral, Caparison, Chainmail / Protected Reins
  • Arctic Ranger Survival kit at Wealth Tier 7
    • N/A
  • Tier 6 (Average+ Heirloom)
    • Average+ Jewelry - Ring [Blood Metal, Kornerupine, Star Garnet]
  • Tier 4 (Average Clothing)
    • Everyday Cold Resistant Outfit
    Housing

    Homeless, he lives in make-shift shelters as he travels the lands.
    Last edited by Crevil Arivuz'Arix on Sat Oct 19, 2019 10:46 pm, edited 13 times in total. word count: 111
    Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
    User avatar
    Crevil Arivuz'Arix
    Approved Character
    Posts: 27
    Joined: Tue Jul 23, 2019 2:59 am
    Race: Mer
    Profession: Wanderer
    Renown: 10
    Character Sheet
    Character Wiki
    Templates
    Wealth Tier: Tier 4

    Contribution

    Milestones

    Miscellaneous

    Wealth Ledger



    Here, you keep a track of your Character's Wealth Tier and the spending of Wealth Points. Information here!
    Current Wealth Tier:
    Item Adjustment Total WP
    Starting Package (Deserter) Tier 4 (46 WP) 46
    Wealth Thread +? WP ??
    When you need to put another row in there, just put this code in below the last /tr] and before the /table]

    Code: Select all

    [tr]
    [td] Link to thread / Item [/td]
         [td] Adjustment [/td]
              [td] Total  [/td]
    [/tr]
    
    Last edited by Crevil Arivuz'Arix on Sat Oct 19, 2019 10:46 pm, edited 4 times in total. word count: 78
    Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
    User avatar
    Crevil Arivuz'Arix
    Approved Character
    Posts: 27
    Joined: Tue Jul 23, 2019 2:59 am
    Race: Mer
    Profession: Wanderer
    Renown: 10
    Character Sheet
    Character Wiki
    Templates
    Wealth Tier: Tier 4

    Contribution

    Milestones

    Miscellaneous

    Renown Ledger



    The person who approves your CS will award you "Starter Renown".

    Useful Information : The Renown System Guide: here
    Item/ Thread Renown Total
    Starting Renown +10 (PB) A former member of the rangers, some might recognize you outside the walls... 10
    When you gain more renown, just add the following to the table above, after the last /tr] and before the /table].

    Code: Select all

    [tr]
    [td]Link to thread where renown is gained [/td]
        [td] Amount Rec'd [/td]
              [td] Total  [/td]
    [/tr]
    
    Last edited by Crevil Arivuz'Arix on Sat Oct 19, 2019 10:46 pm, edited 2 times in total. word count: 85
    Injuries -Cuts/Bruises (Torso/Face) | Oversteps -Wanderlust | Witchmark -Rupture Gleam
    Post Reply Request an XP Review Claim Wealth Thread

    Return to “Approved CSes”