25th of Cylus 721
Woe and his growing family hadn't been long in Egilrun before they decided to take up at a local house for sale there. From there, Woe went about trying to find anything that might remotely be of interest on the island. He wasn't able to gather too much, his connections there being tenuous at best. Yet, he was able to determine that there was a thriving glass industry in Egilrun. That alone was of interest, given his connection to Chamadarst. And so it wasn't long before he, Gloom, Botany and Breen went off to visit that part of the village. It took them a couple days travel, which was fairly pleasant compared to the climate of Viden. Still, it was fairly cold, enough that Gloom required Woe's cavani cloak to keep himself warm. Apart from the chill in the air, the weather was overcast, but that suited Woe just fine.
He and his apprentice, and their two dogs, arrived at Egilrun in the noontime. Already the place was abuzz with activity. The people were industrious, and all about business as hucksters plied their trade in the market square, foremen and laborers carted goods, both raw and finished from workshops to warehouses. Overall, it was an inspiring scene, and Woe thoroughly approved. He thought Chamadarst would be pleased with this town, living in its own bubble of industry, more or less disconnected from the wider politics of the island.
Although he maintained his concentration, soothing the appearance of his two most troublesome sparks, his attunement spark was allowed to freely monitor it's active frequencies. Namely that of his fiance, Augusta, his apprentice Gloom, and the Quacian Bloodhound, Botany. The abrogation spark was allowed to maintain its effects upon Woe. Although the limp in his leg troubled him at times, and perhaps marked him as an easy target for pickpockets or muggers, he was less enthusiastic about dealing with an angry spark. The Arcane Gaoler was especially loathe to be soothed. And so it was allowed to remain active.
Gloom hopped to keep up with his friend and mentor. The little rabbit-shaped tunawa spoke up, his monotone voice creeping into Woe's ears. "It's a nice day out." He remarked gloomily. Gloom, not unlike Woe, also enjoyed the overcast weather. Although he required some sunlight, as a tunawa, he enjoyed the rain and inclement weather even more.
Botany borked enthusiastically at the sound of Gloom's voice, racing back and forth as it sniffed the area immediately in front of their party. He nearly bowled right into Gloom, knocking the tunawa over. "Careful, Botany..." He warned the dog, and then proceeded further into the village.
Woe squinted, as they approached on the road into Egilrun. The Glassworker's hall was placed prominently on the main road into town. At the end of it, the large hall rose over the rest of the shops and works and mills. A grand structure, that Chamadarst would be proud of, no doubt. Woe had business in there. He wished to invest in some glass products for himself, but furthermore, to forge connections with the guild itself, and see if anything of interest was occurring within the town.
He'd heard whispers of anti-mage sentiment. This was part of the reason he concealed his mutations by Soothing them. Apart from that, the fact that there was any anti-mage sentiment, localized to this place fascinated him. He almost wondered why among the towns of Scalvoris, that this place had a special enmity toward his kind. It was this rumor above all that he wished to investigate, although he had his side objectives of making contacts, building a network, and acquiring some fine glasswork.
He approached the guard standing at the door of the Glassworks hall, followed by Botany, Breen, and Gloom. Woe nodded his head toward him, "Well met. I was hoping to have a tour of the facility and perhaps browse your town's fine glassworks?"
Well aware that they may not let the big Quacian Bloodhound into the place with all the fragile glasswork, he stood by to allow Gloom to watch over Botany while he himself went inside.
Magical Effects/Techniques active.
Frequency Slots Used: 7/9
Sparks Soothed: Empathy, Hone.
Mutations active/visible: Attunement (puzzle eyes) Abrogation (Knuckle spurs and Gait disorder / Limp)
Frequencies Open: Augusta Dolizar, Botany, Gloom.
Omnivision.
Dousing for Anything of arcane significance.
Sparks Soothed: Empathy, Hone.
Mutations active/visible: Attunement (puzzle eyes) Abrogation (Knuckle spurs and Gait disorder / Limp)
Frequencies Open: Augusta Dolizar, Botany, Gloom.
Omnivision.
Dousing for Anything of arcane significance.



