Name: Tilda Klein Race: Human Age: 36 Title: Bar Woman & Owner of the Buckle and Chain Skills: Business Management 67, Strength 40, Martial Combat 20, Brewing 67, Negotiation 73, Persuasion 91, Detection 87, Singing 28, Seduction 69 Other Information: Tilda is a stout and charming woman with a warm and kind heart. She loves her beer as much as she loves her men, and puts a lot of time into both. Not much of a sailor the woman learnt to put her talents to a use of a more common interest, her father owned this pub before her and she was raised around it. She knows every nook and cranny of the place, even the dark corners where the one night wonders try to hide.
Other Information: Mad O'Rourke had his money as a boxer. He eventually won enough to open his own business. Since the majority of his boxing had been done in Taverns, he figured he knew enough about how they ought to be to open his own. As well as meaning that he wasn't getting punched in the head everyday, always a bonus, this meant he had somewhere safe and secure for his Mother to live in her old age.
Mad O'Rourke is an interesting fellow. He still feels most problems or disagreements can be solved with his fists, but he is very protective of his establishment, and the people who work in it, seeing them as sort of an extended family.
The only sure way to win his approval is to help his Mother, win favour with his Cat, or beat him on one of the days he feels like reliving his glory days and indulging in a little boxing.
Other Information: Mama O'Rourke is, while undoubtedly an extremely good cook, starting to go a little funny with age. When not actively cooking, she is often slightly confused, and has become lost on more than one occasion. Mad and his employees all do their best to keep track of and care for her. Insulting or reacting badly to Mama O'Rourkes eccentricities is perhaps even more dangerous than not liking The Cat.
She also owned a dun cow in her youth, she was quite fond of it, but not fond enough not to make meat pies out of it during a particularly hard season. She feels they were the best pies she'd ever made, and what she's been aspiring to recreate since 'If I could just find a spice like hunger!'.
Other Information: Ripi is perpetually cheerful, and has a quick and clever wit. Born and raised in Scalvoris, Ripi found herself a job when The Cat tooking a liking to her and O'Rourke was understaffed. Probably one of the wilier employees of the Pie Shop, Ripi helps keep any hucksters away.
Other Information: Dunha loves life. She loves good food, drink, company and songs. She has a kind word for everyone and an ample bosom for those who need a hug. She remembers people names, and quite often their life stories. On her breaks, she can be found making tiny wooden toys for the children, and when asked nicely, will give them away.
Other Information: Rae is O'Rourkes admission that his mother might not last for ever. The cheeky young man is an up and coming brewer and cook. He does tend to suffer from too much cockiness and an inflated sense of his own appeal to women. Luckily his fellow employees, especially Ripi, help keep his ego under control.
Cat
Name: The Cat, Kitty, Darlin', Princess, Her Highness, The Queen
Other Information: The Cat is probably one of the main reasons for the 'Mad' in Mad O'Rourkes name. He loves that cat. No ones quite sure where it came from, it just sort of showed up one day and he took a shine to it. It now basically runs the Tavern. If The Cat likes you, free drinks might be in your future. If The Cat decides it doesn't like you, you might meet Mad O'Rourkes fist, regardless of whether you've done anything to deserve it.
The Cat, like all cats is fickle. Favour one day does not mean favour the next. In addition any drinks knocked over by The Cat will not be replaced by the establishment.
[/float] Name: Jerris Reyes Race: Mixed Race (Human/Biqaj) Arc of birth: ARC 672 Title: Innkeeper Marks: N/A Skills: Business Management: 77, Swimming: 60, Seafaring: 88, Politics: 40, Negotiation: 77, Tactics: 65, Unarmed Combat (Brawling): 82, Gambling: 50, Forgery: 42, Etiquette: 25 Other Information:
Jerris Reyes was born a native of Scalvoris, running the odd jobs with the Pirate Lord known as The Pirate King before eventually, Jerris wished for something to do with his desires to settle down. His request was eventually granted, with a small loan given so that Jerris could find whatever pursuit that would make him happy. Jerris decided to open up a tavern in Scalvoris proper, naming it after encounter with his then-girlfriend, whose eyes of blue inspired the name of tavern currently. And thus the Scalvoris Sapphire was born, with Jerris running the show as the owner and Innkeeper.
Informant
Name: Ceressa Reyes Race: Mixed Race (Human/Biqaj) Arc of Birth : ARC 698 Title: 'Sapphire Seahorse' Marks: N/A Skills: Acrobatics: 88, Disguise: 79, Acting: 70, Musical Instrument: 50, Stealth: 68, Blades (Daggers): 52, Intelligence: 45, Deception: 39, Running: 35, Investigation: 25 Other Information:
Jerris always did want to settle down and eventually, he did just that. After opening up the Scalvoris Sapphire Inn with his wife, they had a child. Unfortunately, said child wanted to embrace the old life Jerris left behind. No matter how much Jerris bribed, begged, and intimidated her out of the lifestyle, she fell back into it. Eventually, Jerris reluctantly aided her along with it. Soon, Ceressa started putting her developing talents to good use. With her undercover title of Sapphire Seahorse, Ceressa acts as an Informant for the latest info on Scalvoris politics. Occasionally, Ceressa requires a task or two that needs taken care of. However, Ceressa does have a nasty habit of requiring pranks done instead of tasks.
Missing
Name: Sieri Reyes Race: Biqaj Age: ARC 680 Title: 'Scalvoris' Sapphire' Marks: ??? Skills: ??? Other Information:
The wife of Jerris and the mother of Ceressa. Sieri met Jerris on one night, a wedding was thrown for Sieri's sister. Jerris had been one of the attending visitors, smitten by her and the beauty of her eyes. They were engaged and it was not long that they would be married. It is thanks to her very eyes that the Scalvoris Sapphire Inn was created. During the early days of the Inn's start up, Sieri was the one usually attending as the Innkeeper while Jerris worked as the bartender. Their love for one another burned as bright as the sun. But one day, On the ARC of 701, Saun 10th, Sieri had vanished, leaving her husband and possessions behind. No one knows for certain where the woman has gone, or if she is even alive. Though Jerris hasn't remarried, he hasn't exactly gone searching for her either. Rumors speculate that they secretly divorced, or that she's ran off with a lover. Or worse yet, an Immortal has fancied her, going as far as to whisk her away to show Sieri just how much the Immortal loves her. Not much effort has been taken into finding her, save for the efforts of an Informant by the name of Sapphie Seahorse.
Name: Jackson Hallorand Race: Human Age: 6 Ashan 658 Title: Tavern Owner Skills: Caregiving (40/100)
Cooking (20/100)
Brewing (32/100)
Business Management (54/100)
Psychology (64/100)
Poisons (15/100)
Bludgeons (Hammer) (65/100)
Deception (50/100) Other Information: Jackson is the mild mannered proprietor of Prospect Tavern. He claims to have always been the owner despite the face that the building itself predates Jackson. Jackson is a good host who values privacy- both his own and the privacy of those staying in his tavern. Jackson is the public face of the tavern, he is the one who stands behind the bar taking orders for drinks and food. He is the one who shows guests to their room. He does everything that requires being seen and it causes service to become rather slow during busy days. There are a few other members of the staff but they're relegated mostly to the kitchen and the laundry. Whenever someone sees one of the other members of the staff, it is always briefly and in passing.
Name: Jacien Raque Race: Human Age: 3rd Saun, Arc 687 Title: Master of the Bazaar Skills: Business Management: 90, Discipline: 70, Linguistics: 70, Intelligence: 65, Negotiation: 55, Intimidation: 50, Writing: 30. Other Information: The undisputed master of the Almund Bazaar, Jacien is a cunning and ruthless man who rules the sea of stalls with an iron fist. He lives in the administrative office at the centre of the bazaar and issues sales permits to anyone who wishes to set up a stall, though makes a point of meeting each of them in person to make sure they know that he's the boss, and auctions off the most popular stall spaces on a near daily basis. The Element soldiers patrolling the bazaar are firmly in his pocket, and any merchants who wont pay his permit fees or customers caught disrupting the peace are only given one warning before being harshly dealt with.
Jacien came to Scalvoris as a young boy with his father, a merchant from Nashaki, though was left stranded after his dad was killed by pirates over a price dispute in the bazaar, which at the time was ruled by one of the Pirate Lords and was a far more violent and disorderly place. With no one to turn to and no possessions except for a handful of his fathers merchandise Jacien was forced to fend for himself, and became a small street peddler in one of the dingy back alleys. He was constantly robbed and scammed in his early years, looked down upon because he was a kid, but through those hardships Jacien learnt to be shrewd, ruthless and clever, and slowly but surely built his way up from a simple peddler to the biggest stall owner in the bazaar. When the Pirate Lords disappeared Jacien saw his chance and teamed up with an officer in the newly established Elements, seizing control of the bazaar with military might and establishing order within it for the first time since the founding of Almund. Not once has he ever forgotten what it was like to be at the bottom, and because of that he works tirelessly to ensure that the order he has brought to the bazaar is never broken.
Guard Captain
Name: Borik Ikalgo Race: Human Age: 19th Ashan, Arc 685 Title: Bizaar Guard Captain Skills: Tactics; 50, Polearms (Halbard); 40, Mount; 30, Deception; 30. Other Information: Borik is one of the Land Assistants in the Land Troops, overseer of the guards in the Almund Bazaar and perhaps the most corrupt officer in The Elements. Firmly in the pocket of Jacien Raque, Borik hand-picks the members of the land troop who seemed to sign up only for the money to serve as the guards at the bazaar, and keeps them all on a steady bribery payroll to overlook the black market and work hard to keep the place free of thieves and violence. Though not especially bright Borik is undoubtedly good at following orders, and so has been able to keep all evidence of him and his underlings corruption away from the eyes of his superiors by doing exactly what Jacien tell him too.
Name: Berlwin Shnifer Race: Human Age: Born Arc 623 Title: Poison Master Skills: Poisons 100, Alchemy 86, Business Management 70, Intelligence 63, Blades (Daggers) 57, Intimidation 67 Deception 73, Stealth 40, Endurance 59 Other Information: A collector of cursed goods Berlwin is a passionate man, obsessed with pain. His wares are considered questionable to most and he isn't great at conversation. Cunning about his work the man finds it easy to lie and overcharge for his goods, his customers are mostly thieves, cut throats and questionable folk. As an old man he knows he has to be careful of the strength of the younger folks. He has a reputation for being shady, not a man to make a deal with if you can avoid it but his poisons are known to be some of the most lethal and he is, therefore, one of the most feared men in Scalvoris.
Name: Doctor Dukahrn Race: Human Age:49 Title: Owner Skills: Surgery 93, Business Management 86, Leadership 79, Medicine 45, Sewing 70, Poisons 45, Alchemy 20, Blades (Cutlass) 27, Torture 85, Seafaring 34, Intimidation 51, Other Information: Once a pirate the local Doc spent his younger days out sailing, but didn't earn a lot of coin hunting for treasure at the time. With his busted knee the man turned to earning his money solely through his medical skills. He is a grouchy individual that is generally disinterested in what people have to say. "Pay for me to care," he usually says. Money is his goal and although he is a good medical practitioner if he doesn't like you, he'll make it hurt more than necessary or alternatively make it worse. He's always up for haggling with prices and loves to barter, though many a confused patient has found themselves paying more than the initially quoted price after trying to haggle.
Doctor
Name: Eboryl Blackblunder Race: Biqaj Age: 24 Title: Head Doctor Skills: Surgery 69, Medicine: 74, Sewing: 30, Poisons 62, Seafaring 41, Navigation 35, Alchemy 30, Singing 27 Other Information: Only a working practitioner as a doctor for a few years now Eboryl found his passion in helping people. Although fond of the sea like many of his Biqaj cousins, Eboryl is a very patient soul with a very down to earth attitude toward others. He is aware that his boss overcharges others for the wares that he sells and tries to sell the goods for a fair price. Usually with the excuse "I liked them, so I let them haggle it down." While Durkahrn is suspicious of his activity and tries to corrects him, the older man recognizes that Eboryl as a decent doctor and brings business to them in one form or another.
Surgeon
Name: Lilianna Joteyn Race: Mixed Blood: Biqaj & Sev'ryn Age: 31 Title: Head Surgeon Skills: Surgery: 83, Detection 67, Animal Husbandry 52, Animal Training 35, Medicine 26, Sewing 56, Storytelling 17, Cooking 38 Other Information: A sweet, kind and welcoming lady at first sight Lilianna is a very loving and very caring person, at least until you meet her more sadistic side. Secretly all she wants to do is cut you up and look at you from the inside. She spends a lot of time watching people, most men and women often catch her staring at them and she often is; wondering what they look like from the inside. With a fascination for blood, she is often excited for the news of a surgery and lights up whenever she gets the opportunity. Lilianna has a pet otter called Troy. Much to Dukarhn's chagrin he lets the creature skitter around her at risk of it sneaking in anyway without her supervision and messing up the tools.
Psychologist
Name: Jim Chanter Race: Avriel Age: 67 Title: Head Psychologist & Nurse Skills: Psychology 97, Medicine 70, Business Management 29, Surgery 31, Seafaring 80, Storytelling 57, Detection 83, Enscrollment 27, Attunement 45, Meditation 30, Rhetoric 63, Illusionism 72 Other Information: An old man and once a pirate Jim was a seafarer and a feared pirate. His use of the magical arts made him a great ally aboard 'The Unstoppable' he retired however many moons ago. Growing too old to pirate a ship the man took an interest in the psychology of others. A patient man with a lot of time for asking questions, he enjoys telling stories and figuring out puzzles. More experience in medicine he help Dukahrn with the less surgical side of the infirmary, dealing with more of the drugs and medicines for patients.
Name: Efah Chazon Race: Human Age: 48 Title: Reader Marks: None Skills: 50 Meditation, 30 Storytelling, 20 Psychology Other Information: Efah does not claim to see the future, she herself possesses no mystical arcane powers. What she has done however is dedicate her life to learning to interpret the runes on the bones thrown in her shop. Whether her customers believe or not does not make very much difference to her, she will speak what she sees all the same.
Other Information: Born fatherless to a Biqaj prostitute, Nellie grew up in an environment of seductive and sultry women. Knowing nothing more, she felt content in her life of using her body to get what she wanted- until she was fired due to a disagreement with her previous brothel. Now operating under her own terms, it's common to see this Madame working alongside her girls "entertaining" the patrons. As she views her employees as her own kin, Nellie is the most frequent perpetrator of violence against the customers due to their aggression, with her signature mark of an x on the cheek shaming those who hurt her lovely men and ladies.
Prostitute
Name: Molly Race: Human Age: 40ish (Sometime in 676) Title: N/A Marks: N/A Skills: 30 Cleaning, 26 Seduction
Other Information: Born a slave, Molly (as she is known now) has been shuffled throughout Idalos due to her homely appearance and lack of talent. Ending up in Scalvoris, she was snatched up by Nellie and has worked for her ever since. Although she's timid and awkward around customers, she's never been happier- after all, swift retribution is brought to those who try and take advantage of her.
Name: Zihida Reinhardt
Age: 29 (Arc 697)
Race: Biqaj
Title: Owner
Skills: Seduction 90, Seafaring 60, Unarmed Combat 82, Business Management 95, Endurance 79,
Other Information: A former first mate on The Guardian, Zihida had a reputation for being elegant, thick skinned and dangerous for her wiles. Negotiation was known to often go in her favour, she was a hard woman to resist and broke many a man's heart. The sea only grasped her interests, she was in love with it... at least until her other half died. Nobody really knows the full details, but after that Zihida retired and started a business on land. Pirates and residents of Scalvoris a-like come to her brothel, keeping Zihida well connected with the private lords. Although crime is well known throughout Scalvoris, thanks to her reputation and connections; most don't try to mess with her property. Those who have tried have suffered greatly.
Assistants
Name: Yuloen Neyundarni
Age: 25
Race: Avriel
Title: Right of of Zihida
Skills: Seduction 75, Acrobatics 53, Endurance 40, Business Management 37, Medicine 43
Other Information: Yuloen is Zihida's right hand, a soft woman with a lot of patience for people and when she is not working is often the first point of contact in the store. She help all the women in the brothel with any problems that they may have, she is a bright, cheerful and loyal woman who enjoys the lifestyle she lives.
Name: Zaxis
Age: 27
Title: Left Hand of Zihida
Skills: Seduction 70, Strength 32, Endurance 53, Negotiation 29, Business Management 35, Unarmed Combat (Brawling) 40
Other Information: Zaxis is Zihida's left hand, he is a strict man with a sharp wit and despite his mer heritage is often a point of sales. Popular with many of the women Mer or otherwise, Zaxis has had to earn his keep from the start and believes in hard work. He is very close with Yuloen and is protective of her despite being aware of some of the job descriptions that are taken in the Siren's Embrace
Name: Durden Race: Human Age: 35, 12 Cylus 685 Title: Fight Organizer, Club Owner Skills: Axes and Bludgeons: Hammer (80/100), Unarmed Combat: Brawling (74/100), Intimidation (40/100), Endurance (63/100), Strength (57/100), Socialization (30/100), Deception (20/100), Other Information: Durden is a large man with a great love of all forms of combat. He was born and grew up in Yaralon where he fought many battles both for his country and for his own honor before that same honor forced him to leave his home. He sailed to Scalvoris around arc 715 and has been living here since. Many people know this much about him and nothing else but those who get close enough to him can learn he began working on this grand club in arc 717 and it has been successfully run by him since 718. He is a man of bold action, honor, justice, and a fair chance... until you cross him.
Other Information: Gibney just barely missed making a living as a criminal. Brought up rough as many Scalvorians are, he very nearly turned to a life of crime, until he realised that those same talents could be put to use in other endeavours. He started running errands for those around town, and made a name for himself as both reliable and close-mouthed.
It wasn't until he began using his pet hound to help him that he became truly successful. He very first hound was a mutt of no particular breeding he found on the street and kept for company. Aside from defending him, it had no real talents. Still, he used it as an effective lookout, scout and guard. When it eventually died, he looked for another, this time choosing more carefully. It was this second hound that eventually led to his current, Ari. It was also at about this time that he was noticed and marked by Karem.
Gibney doesn't care about much beyond his hound and his own simple pleasures, though he does look after his partner Dana even if they don't always see eye to eye. These days, Gibney can afford to only go out on particularly lucrative jobs, or ones that take his interest, otherwise contracting out to his Hounds.
Other Information: At very nearly seven feet tall, and with skin more grey than not, Danas Ellune side is clear. Many who do not know the man find him intimidating. The truth is that although he possesses a keen intellect and a flair for business and nels, Dana is a gentle man, and a gentleman.
His friendship with Gibney might come as a surprise then, the two being very different, but they both possess a love of nels, and their differences are usually complimentary, even if they do clash occasionally. Its usually Dana who will chat with a prospective Hound and see if they are suitable to take on a job, and to represent the Kennel.
Other Information: There's nothing uncanny about Ari, though she is the result of several generations of careful breeding, her grandfather was Gibneys first scent hound.
She is a highly trained, extremely loyal scent hound, and once on a trail will not be deterred by anything except a command from Gibney or a perceived threat to him. Though fairly smart for a hound, and able to recognise and respond to a fair number of commands, she is still a hound, and it is possible to outsmart her.
Gibney plans to eventually breed her, in the hopes that at least a few of her pups show the same potential as their mother.
Other Information: Surprisingly agile for his size and age, Karel Hyde is a burly man, two or three inches beyond six feet, with skin weathered by years at sea. He sports a topknot of dark hair, dull green eyes and a lantern jaw. He is not exactly intent on disguise but is not averse to altering his clothing to defeat counter surveillance. He amasses sufficient clothing at his shop to provide what he needs for this purpose, compounding the effect with hats or wigs to hide his singular topknot. A limp or stutter may also be acquired to further such deception.
Once revealed to his target, his gruff, uncompromising nature takes over. It is only natural that his strong belief in justice can make him appear brutal. But this is mostly due to the violent and belligerent nature of those he is forced to deal with, and coerce information from.
The same Videnese gentleman quoted above had this to say to the woman about him: "Karel Hyde is a hard man, but he'll treat you fair, 'specially with you bein' both a woman and carryin'. But if'n you can get Miss Effie, the bone reader, to come up with a good read on your search, he'll go outta his way to 'commodate'cha. He puts hard stock in her readin's, Hyde does. He's a finder. The shop is all odds and ends. In fact, it could be he'd have more hard-ta-find books, but I can't say fer sure. But his real nels is comin' from findin' things lost. Could be he can help you."