Plotnotes: Dandelion Seeds

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Dandelion
Approved Character
Posts: 364
Joined: Fri Feb 01, 2019 6:43 pm
Race: Mer
Renown: 120
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Plotnotes: Dandelion Seeds

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The impossible we do at once, miracles take a little longer
For miraculous notes and practical progress records
Last edited by Dandelion on Sat Jun 18, 2022 7:27 pm, edited 1 time in total. word count: 18
User avatar
Dandelion
Approved Character
Posts: 364
Joined: Fri Feb 01, 2019 6:43 pm
Race: Mer
Renown: 120
Character Sheet
Character Wiki
Plot Notes
Templates
Letters
Point Bank Thread
Storybook
Wealth Tier: Tier 10

Featured

Contribution

Milestones

RP Medals

Miscellaneous

Events

Re: Plotnotes: Dandelion Seeds

Founding of Rosebay, Hot Cycle 722
Player Name: Dandelion
Lead Mod: Pig Boy
Founding Skill: Socialization (Competent at the time of founding)
Survival Skill: Fieldcraft (GM at the time of founding)
Growth Skill: Leatherworking (GM at the time of founding)




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Settlement Name: Rosebay
Settlement Location: The Stormlakes region (A green-growing portion of the former Stormwastes)
Description: A settlement themed after taking a dead and barren area and return it to a thiving, living, place that lives in harmony with nature and supports itself by making fancy furs and leather goods
Statistics
Wealth: 0
- Tax: 0%
Population: 15 (Based on renown)
- Military: 0
Order: 30% (based upon the founding socialization level)
- Demographic: 100% Human
Industry:
  • Primary
    • None
  • Secondary
    • None
  • Tertiary
    • None
Effects:
  • Signs, Signs, everywhere a Sign: Everyone in Rosebay long-term is required to know or to learn Common Sign so that Dan can talk to them, and they to him
  • Incredible Tanning: Due to the relentless and hot sun that still shines upon the Stormlakes as the Stormwastes before it, this settlement can produce twice the amount of furs and tanned leathers as usual, resulting in double the usual yield of raw leather for crafting.
Location NPCs
TBA
Places of Interest
TBA
Settlement Aesthetics
TBA
word count: 204
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