• Lore • [Rharne] NPC List

A list of Rharne's NPCs.

Here you can find all of the lore and information pertaining to Rharne and it's surrounding lands. Flora, fauna, general lore, faction articles and other pieces of information can be found here.

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[Rharne] NPC List

NPC List
This is a compilation of Rharnian NPCs (Non-Player Characters) that can be or have been used in city plots, lore, and events. All NPCs can be freely included in your threads unless otherwise indicated!

Table of Contents:
word count: 53
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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[Rharne] NPC List

The Council
Current Council Members:

Vig'tyrn Urien

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Race: Human
DoB: 13th of Zi'da, 679
Title: Commander, City Guard (Lightning Knights)
Blessing: Palenon (Exalted)
Skills: Endurance (63), Leadership (82), Persuasion (55), Shield Combat (78), Weapon[War Hammer] (88), Strength (85), Unarmed Combat (100)
Languages: Common (Fluent), Rakahi (Fluent), Xanthea (Fluent), Umaya (Conversational), Dehasin (Converstational), Vauni (Broken), Lorien (Broken)

Vig'tyrn is a tall and powerful man. Often thought to look extremely intimidating at first glance, the man is in fact a extremely pleasant and easy to get along with.

An escaped slave from Athart, Vig'tyrn made his way to Rharne when he was little older than twelve arcs old. Growing up on the streets most of his younger years were spent in the Dust and Earth Quarters fighting for what little he could earn and keep. When he was sixteen, Vigs caught the eye of a Lightning Knight Captain and was offered a chance to better himself and the city. Vigs accepted though he was skeptical of the Knight at first. As the arcs passed Vigs grew, as did his loyalty to the city and her patron Immortal, Ilaren.

By the time he was knighted at age eighteen Vig'tyrn's resolve was set, and he choose to join the City Guard, vowing to protect Rharne and her people from any threat that may threaten them. As the years passed, Vigs held strong to his vow and was a shining example of a Lightning Knight. When Vig'tyrn was promoted to Captain he was also asked to act as Liaison to a Thunder Priestess of the Healers Branch, Sister Amara Ingram. As the years passed, the two worked together on many assignments, both within and outside of Rharne.

By age 35, Vig'tyrn became a Commander, making him one of the youngest in the cities history. Many on The Council like him because he is honest, fair, and loyal to Rharne and her people. Though the Trade Master and Vigs have bumped heads on occasion over the way the Merchant's Guild does business, nothing more than firm words have ever been exchanged.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Credit: Zenith

Thalia Karvilius

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Race: Human
DoB: 27th of Ymiden, 674
Title: Matriarch (Thunder Priestesses)
Blessing: Palenon (Exalted)
Skills: Leadership: 90, Unarmed Combat: 85, Weapon (Short Sword): 80, Intelligence: 76, Tactics: 70, Deception: 67, Intimidation: 52, Negotiation: 43

When Thalia Karvilius enters a room, she does so with power and purpose. Nothing about the matriarch of the Thunder Priestesses is quiet or withdrawn – least of all her height, which allows her to stand at a commanding 6’2”. She is easily spotted in a crowd and demands to be taken seriously, though this rarely needs to be said aloud. She walks with a confidence that, to some, borders on arrogance, and looks everyone she talks to directly in the eyes as if to ensure that there cannot be any misunderstanding or miscommunication. Though her face is lined with signs of age and experience, her shoulder-length auburn hair is healthy and well-kempt, and her incisive brown eyes are always alert, even during exhaustion.

Thalia is often viewed as a loud, decisive, and impatient leader. She is a straight shooter and is not afraid to say exactly what's on her mind. But beneath her abrasive surface, she cares deeply about Ilaren, her faction, and the people of Rharne. She was raised in the city by a family that notably has a long line of Thunder Priestesses in its past, which meant that nobody was surprised when she declared her own interest in joining the faction. Though some see her rise to matriarch as nepotism, given her family’s history, no one can argue that she did not work hard to earn her position - first as a Priestess in the Warrior Branch and later as the faction's leader. To this day, she continues to work long, gruelling hours and sees it as her mission to support Ilaren’s goals and keep Rharne safe at any cost. This can sometimes lead to morally questionable decisions, but a sharp look tends to shut down any opposition – at least, it has so far…

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Trade Master

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Race: Eidisi
DoB: TBD
Title: Trade Master (Merchants Guild)
Skills: TBD

Description of NPC here.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Nathaniel Dubois

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Race: Biqaj
DoB: 5th of Vhalar, 686
Title: The Voice
Skills: Politics: 65, Rhetoric: 57, Socialization: 53, Negotiation: 45, Persuasion: 40, Design (City Planning): 35, Business Management: 30

Nathaniel Dubois is a tall, blonde man who is considered something of an “up-and-comer” in Rharne’s political arena. He’s a smart dresser, quick talker, and has a near-unwavering smirk plastered across his face at all times. As the son of one of Rharne’s most prominent merchant families, Nathaniel has had his hands in political pockets ever since his father brought him to his first business negotiation at age thirteen. He was raised to believe that he was meant for big, important things and has carried that message as his mantle throughout his adult years.

Incapable of fighting outside a tavern and uninterested in taking over his family’s business, Nathaniel began angling for the position of the Voice the moment he was eligible. His abilities to both network and hold his liquor were put to good use as he attended every party and festival and function he could get an invite to, and made every effort to make his face recognizable within the Earth, Glass, and Sky Quarters. When it finally came time to run for the coveted role on the Council, Nathaniel ran on the platform of tourism and trade. Using his family’s background and his arcs of socializing as leverage, he was able to convince the Rharne population to elect him in Ashan 718 to represent their interests: namely, the creation of even more holidays and festivals. This would, allegedly, drive tourism into the city and ultimately make Rharne an even more desirable location to trade.

Nathaniel’s platform may seem harmless but, as with all politicians who ascend to power, he has somewhat more unscrupulous motives hidden behind his green eyes. His ultimate goal is to see Rharne’s Dust Quarter razed, as he (and others like him who live comfortably in the Glass Quarter) believes it to be unsightly and off-putting – not to mention a gigantic waste of nel when those who live there require Council assistance. His strategy involves slow expansion and gentrification of the area until the residents are entirely displaced - though whether his plans come to fruition during his arc as the Voice still remains to be seen…

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Ilaren

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Race: Immortal
Title: High General (Lightning Knights)

Ilaren may be the Immortal of Lightning, Sound, Brawling, and Alcohol, but to the mortals of Rharne she is also seen as their High General, the fifth member of the Council, and the reason Rharne exists in the first place. She is worshipped and beloved throughout the city, though her outgoing attitude can sometimes make it difficult to distinguish her from a regular Rharnian when she chooses not to reveal her true nature. When she appears before the Council or with any of her followers, she tends to be hyperactive, loud, friendly, brash, and boisterous - and that's when she's sober. Alcohol only fuels her energy. In battle, however, she's a fierce but intelligent fighter, using both her power over lightning and sound with alarming effectiveness, as well as just sheer skill in fighting with her bare hands.

Though she is considered the highest ranking member of the Lightning Knights, Ilaren tends to leave the running of the faction to her Commanders and their officers. That’s not to say she never steps into the role of General, though she only ever takes to the battle field if another Immortal has already joined the fight. She also acts as a tiebreaker for the Council as required, though prefers to stay uninvolved and keep her focus on problems of the Immortal kind.

Moderator's Note: Ilaren is an Immortal and can only be RPed by a Prophet.
Past Council Members:

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word count: 1455
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
Office | Rharne | Rharne Lore | Lightning Knights | Thunder Priestesses | Merchants Guild
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[Rharne] NPC List

Thunder Priestesses

Thalia Karvilius

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Race: Human
DoB: 27th of Ymiden, 674
Title: Matriarch
Blessing: Palenon (Exalted)
Skills: Leadership: 90, Unarmed Combat: 85, Weapon (Short Sword): 80, Intelligence: 76, Tactics: 70, Deception: 67, Intimidation: 52, Socialization: 43

When Thalia Karvilius enters a room, she does so with power and purpose. Nothing about the matriarch of the Thunder Priestesses is quiet or withdrawn – least of all her height, which allows her to stand at a commanding 6’2”. She is easily spotted in a crowd and demands to be taken seriously, though this rarely needs to be said aloud. She walks with a confidence that, to some, borders on arrogance, and looks everyone she talks to directly in the eyes as if to ensure that there cannot be any misunderstanding or miscommunication. Though her face is lined with signs of age and experience, her shoulder-length auburn hair is healthy and well-kempt, and her incisive brown eyes are always alert, even during exhaustion.

Thalia is often viewed as a loud, decisive, and impatient leader. She is a straight shooter and is not afraid to say exactly what's on her mind. But beneath her abrasive surface, she cares deeply about Ilaren, her faction, and the people of Rharne. She was raised in the city by a family that notably has a long line of Thunder Priestesses in its past, which meant that nobody was surprised when she declared her own interest in joining the faction. Though some see her rise to matriarch as nepotism, given her family’s history, no one can argue that she did not work hard to earn her position - first as a Priestess in the Monk Branch and later as the faction's leader. To this day, she continues to work long, gruelling hours and sees it as her mission to support Ilaren’s goals and keep Rharne safe at any cost. This can sometimes lead to morally questionable decisions, but a sharp look tends to shut down any opposition – at least, it has so far…

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Drina Louarn

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Race: Sev'ryn/Human
DoB: 10th of Vhalar, 676
Title: Head Priestess (Cleric branch)
Blessing: Palenon (Adored)
Skills: Socialization: 86, Meditation: 84, Unarmed Combat: 76, Leadership: 71, Teaching: 67, Tactics: 54, Storytelling: 42, Brewing: 38

Drina Louarn was raised in the small town of Alnerwick, which sits halfway between the city of Rharne and the Orm’del Sea alongside the River Zynyx. Many arcs ago, her sev'ryn father immigrated to the area from Desnind. He found the city proper too busy and odorous for his liking, and so he soon travelled away from the city of Rharne and into the Stormlands with the hope of finding somewhere more peaceful to settle down. It was in Alnerwick where he met Drina’s mother, whose family had lived in the town for generations and owned a large brewery. Though it was far from love at first sight, the pair kept running into one another and eventually became close friends – and, later, lovers. Drina took from the two of them some of her personality – the patience, stoicism, and courage that allowed her to enter the Thunder Priestess faction – and learned the rest – the shrewdness and ambition that helped her ascend its ranks – on her own.

Drina is a petite woman with an unexpectedly quiet presence. She is a mere 5’3” with short black hair and serious brown eyes that can stun someone into silence. It is not difficult to tell at a glance that she is someone who takes life seriously. She rarely smiles and has occasionally been called cold and unkind by those who do not know her well or who have found themselves falling out of her favour. That said, Drina is considered the most patient of the Head Priestesses. Her door is always open to novitiates and priestesses who need her help, and she has mentored many a Cleric who remember her as being compassionate towards their needs. Still, it would be a mistake to misunderstand her patience and compassion for complacency. Drina is by far the most calculating Head Priestess and harbours dreams of becoming the next Matriarch. Every move she has made within the faction has been with the goal of one day becoming its leader and, if she had her way, that day would come sooner rather than later.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Amara Ingram

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Race: Human
DoB: 47th of Ymiden, 683
Title: Head Priestess (Healer branch)
Blessing: Palenon (Adored)
Skills: Medicine: 85, Socialization: 83, Unarmed Combat: 77, Caregiving: 72, Resistance: 65, Leadership: 60, Endurance: 43, Teaching: 35

Amara was born to a Dust Quarter prostitute, though soon after her birth her mother gave her away to an Earth Quarter couple who could not conceive. The couple ran one of the apothecary shops in the Earth Quarter and as he grew Amara began to help her parents around the shop.

When Amara was little more than twelve arcs old, she could already make all of the remedies that her families shop sold. Apparent to her parents that Amara was special, they asked that a clinic in the Glass Quarter take her on as an apprentice. The owner of the clinic was hesitant at first, but after seeing the young girl work, agreed. While she apprenticed in the clinic not only did she learn about Medicines, but also about the body and how to help mend it.

After five arcs with the clinic, she left her apprenticeship and became a Novitiate with the Thunder Priestesses hoping to once again further her knowledge in the arts of healing. When she finally became a Priestess, she left Rharne and traveled to Desnind where she studied with those who followed the teachings of Moseke. After two arcs had passed, Amara returned to Rharne, a member of the Order of Adunih.

Though when she returned, she was greeted with somber news. While she had been out of the city, her adoptive mother had passed away to an unknown disease. Extremely saddened at the loss of her mother, and blaming herself for not being there to help, Amara threw herself into her work and studies. As the arcs passed, Amara's knowledge of both Medicine and Surgery grew, and with them her rank within the Priestesses. Eventually there was no denying Amara as the most capable Healer among the Priestesses.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Credit: Zenith

Jordyn Nji'toraj

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Race: Biqaj
DoB: 83rd of Ashan, 679
Title: Head Priestess (Emissary branch)
Blessing: Palenon (Adored)
Skills: Politics: 85, Socialization: 81, Unarmed Combat: 76, Intelligence: 68, Leadership: 63, Storytelling: 60, Writing: 52, Seafaring: 45

It is said that Jordyn Nji'toraj’s presence is so big that it will one day overshadow the mountain itself. Much to the chagrin of the other branches, it is also said that in a popularity contest, Jordyn would easily take the prize as the friendliest and most well-liked Head Priestess. She is warm, gregarious, and enjoys nothing as much as a good party. In fact, her personality suits Rharne so well that those who meet her never guess that she wasn’t born and raised in the city. Instead, Jordyn was born on a ship in the middle of the Orm’del Sea and spent her childhood travelling from port to port with her nomadic biqaj family. Her experience and knowledge of other cities and cultures is wide and varied, and it was one of the reasons – along with her love affair with rum – that Ilaren sought her out and marked her. She is the only Head Priestess to have been explicitly recruited by Ilaren to join the Thunder Priestess faction and, while she would never brag about this in the presence of the others, she considers this fact a point of pride.

Jordyn’s appearance, like her personality, is also pleasant. She stands at 5’7” with long, wavy black hair and dark brown eyes. Her attire tends to shift with the culture, depending on the city she’s in, but she usually accessorizes like a crow’s nest regardless of location: all beads and feathers and jewels. But while the Head Priestess of the Emissary branch may be likable, it is that very likability that makes her a force to be reckoned with. Jordyn has a way of gaining trust, loosening tongues, and lowering the defenses of her conversation partners in order to obtain information that they might not otherwise share. She has a voice like honey, eyes like an eagle, and a memory like a safe. Only the most foolish observer would take her agreeability for weakness.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Alia Nevrakis

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Name:Alia Nevrakis
Race: Human
DoB: 11th Trial of Vhalar, Arc 692
Blessing: Palenon (Adored)
Title: Head Priestess (Monk Branch)
Skills: Unarmed Combat–55, Blades: Daggers–45, Intelligence–30, Stealth–30, Investigation–25, Tactics–25, Deception–20
Alia Nevrakis is a beautiful young woman with a kind face. A smile can often be found lighting up her face. She stands taller than most women and possess an athletic frame. From appearance alone, no one would have expected that she is a trained agent of Ilaren, willing to do anything for the immortal. As to keep her identity mostly hidden, Alia is rarely seen wearing her priestess garb other than when attending formal occasions, favoring non-descript armor and dresses instead.

Born as a prostitute’s daughter, it seemed that there had not been many choices in Alia’s life. She was raised by a mother far too young to bear such a responsibility and never knew about her father. Unpopular among customers, her mother often vented her anger by beating her or starving her. As soon as she was old enough, it was no surprise that Alia was immediately employed in the brothel, despite her reluctance. It was the only she knew and she did not know where else to go. She was miserable, but knew she would not survive on the streets on her own

After a particularly harsh treatment by a customer, Alia was determined to escape. She would rather die than continue living like this. Despite the injuries she suffered, she snuck out one cold night. Days passed and starvation became a problem. Alia would have died had a priestess found her and gave her food. The older woman offered recruitment into the Thunder Priestesses and she readily agreed.

Seeing the priestesses as her saviors, the young woman swiftly became devoted to her mentor and their order. Alongside with her utter belief for the immortal Ilaren, the woman also prove to be particularly gifted spy. No one expected much from the former courtesan, but she quickly became one of their best recruits. Soon, she graduated as a Priestess and set to do her duties immediately.

As a sister, Alia was well-respected and cherished. She was kind with her fellow priestesses, but ruthless and effective when it came to her missions. It was no surprise that she was constantly sent to infiltrate various cities and gather information.

No one expected her to suddenly requesting to become a mentor – after all, it was such a waste for someone like her to spend her time training novitiates. But Alia was insistent and so a young girl, Lynessa Deveri, was assigned to her. As she did everything for the order, the woman trained Lynessa hard and properly, making sure that the girl was worthy of serving Ilaren. After her novitiate graduated, Alia swiftly went back to her old routine, tackling mission after mission. Still, occasionally she would find the time to check on her former student.
Credit: Lynessa

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Nadja Ki'oriq

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Race: Biqaj/Human
DoB: 103rd of Ashan, 673
Blessing: Palenon (Favoured)
Title: High Priestess (Cleric branch)
Skills: Unarmed Combat: 65, Persuasion: 60, Meditation: 55, Teaching: 45, Leadership: 43, Storytelling: 30

Nadja stands at 5'8", with long black hair and an athletic frame. As a woman of mixed race, she has retained the pointed ears and changing eyes of a biqaj along with the red blood of a human. In the prayer chamber, she always wears the dark purple robes of the Thunder Priestesses, along with two silver chain-linked bracelets on her left wrist to represent her rank.

Nadja looks after the Lightning Cathedral's prayer chamber during the day, typically from the 8th - 16th break. She is usually the first face that visitors see and is most often found tidying the pews, giving sermons, and providing tours of the chamber. She is a cheerful woman who greets everyone she meets with a smile and a loud introduction that echoes throughout the room. In fact, she is startlingly loud for someone who looks after a prayer space, which can be a positive when she is giving a sermon and a negative when she is interrupting someone's private meditation. But despite this quirk, she is kind and well-liked by most, and is considered a fountain of wisdom by both visitors and peers.

When she is not working, Nadja can be found chatting with tourists near Rharne's docks, training in unarmed combat in the Lightning Cathedral, or mentoring Novitiates and Priestesses.

Quinn Talbot

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Race: Human
DoB: 9th of Vhalar, 692
Blessing: N/A
Title: Priestess (Cleric branch)
Skills: Unarmed Combat: 45, Meditation: 40, Painting: 37, Persuasion: 30, Philosophy: 23, Leadership: 20

Quinn is a small woman. She stands at 5'2" and has big hair and a thin frame. When on duty, she always wears the dark purple robes of the Thunder Priestesses, paired with the symbolic silver chain-linked bracelet on her left wrist and a statement necklace or earrings.

Quinn takes over from Nadja during the evening and looks after the Cathedral's prayer chamber from the 16th break to the 8th break. She is soft-spoken woman, though has an unexpected stubborn streak. Should someone ask her to do something she does not wish to do, she has a tendency to dig in her heels in quiet protest. She was originally assigned to the night shift at the prayer chamber when she disobeyed her superior as a newly initiated Priestess, but quickly took to the hours and found she enjoyed the experience. She has since become a night owl and often speaks about how the night inspires ideas and creativity, particularly in her paintings. When the prayer chamber is not busy, particularly in the early hours of the morning, Quinn can be found painting at her easel near one of the room's many windows.

When she is not working, Quinn is a frequent visitor at the Blackwood Bar (rumoured to be because of her fondness for its owner). She can also be found training in the Lightning Cathedral, mentoring Novitiates, and, of course, catching up on much needed sleep.
word count: 2528
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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[Rharne] NPC List

Lightning Knights

Vig'tyrn Urien

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Race: Human
DoB: 13th of Zi'da, 679
Title: Commander, City Guard
Blessing: Palenon (Exalted)
Skills: Endurance (63), Leadership (82), Persuasion (55), Shield Combat (78), Weapon[War Hammer] (88), Strength (85), Unarmed Combat (100)
Languages: Common (Fluent), Rakahi (Fluent), Xanthea (Fluent), Umaya (Conversational), Dehasin (Converstational), Vauni (Broken), Lorien (Broken)

Vig'tyrn is a tall and powerful man. Often thought to look extremely intimidating at first glance, the man is in fact a extremely pleasant and easy to get along with.

An escaped slave from Athart, Vig'tyrn made his way to Rharne when he was little older than twelve arcs old. Growing up on the streets most of his younger years were spent in the Dust and Earth Quarters fighting for what little he could earn and keep. When he was sixteen, Vigs caught the eye of a Lightning Knight Captain and was offered a chance to better himself and the city. Vigs accepted though he was skeptical of the Knight at first. As the arcs passed Vigs grew, as did his loyalty to the city and her patron Immortal, Ilaren.

By the time he was knighted at age eighteen Vig'tyrn's resolve was set, and he choose to join the City Guard, vowing to protect Rharne and her people from any threat that may threaten them. As the years passed, Vigs held strong to his vow and was a shining example of a Lightning Knight. When Vig'tyrn was promoted to Captain he was also asked to act as Liaison to a Thunder Priestess of the Healers Branch, Sister Amara Ingram. As the years passed, the two worked together on many assignments, both within and outside of Rharne.

By age 35, Vig'tyrn became a Commander, making him one of the youngest in the cities history. Many on The Council like him because he is honest, fair, and loyal to Rharne and her people. Though the Trade Master and Vigs have bumped heads on occasion over the way the Merchant's Guild does business, nothing more than firm words have ever been exchanged.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Credit: Zenith

Dathan Syrilth

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Race: Biqaj
DoB: 7th Ashan, 659
Title: Commander, Navy
Title: Palenon (Adored),
Skills: Swimming (33), Endurance (52), Leadership (85), Seafaring (82), Tactics (95), Navigation (77), Weapon-Short Spear (83), Unarmed Combat (62)

Dathan was born to a wealthy merchant family in the Glass Quarter. In his early childhood, he spent much of his time in school, learning about business and trade and was groomed to eventually take over his family's merchant business when he came of age. When he was a young adult, one of his family's vessels was attacked, by pirates on the Zynyx River, and the crew was slain to a man. Outrage at the attack, Dathan joined a group of mercenaries in the tracking and capturing of the group. The mercenaries eventually found them, but were overwhelmed and were forced to flee many dying in the attempt.

Soon after the Naval sect of the Lightning Knights stepped in. Though hard fought, the Knights were eventually able to bring most of the pirates to justice. Watching the Knights, march the pirates into Rharne, Dathan's mind and heart became set on joining them some day. Dathan stepped down as the heir to his family's company and let his younger brother have the roll, and then joined the Lightning Knights as a Squire.

Years passed and Dathan's quick mind, and unyielding resolve for the law saw him rise through the ranks. Nowadays, though he is one of the oldest knights still in the ranks, he is also the best tactician the Knights have. Able to plan for most outcomes, and capable of running operations on multiple fronts at once has made him a fearsome leader. Though sometime gruff, and a bit short tempered, most of those under his command have nothing but high regards and a deep founded respect for the man.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Credit: Zenith

Sigrid

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FC:Gaia Weiss
Race: TBD
DoB: TBD
Title: TBD
Skills: TBD

Description of NPC here.

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Xander Ahas

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Race: Lotharro
DoB: Cylus 1, 668
Title: Lightning Knight: Lieutenant
Skills: Endurance: Expert (76)
Strength: Competent (50)
Unarmed: Competent (40)
Greatsword: Competent (50)
Shield: Novice (10)
Linguistics: Novice (10)
Leadership: Novice (15)

Description: 6'5", 224lb, This man is a large imposing figure, scars covering most of his face and he rarely smiles. Xander is quite an accomplished warrior by the looks of the myriad of scars along his face and body. He has short black hair and a short beard, both cut cleanly and evenly, and his eyes are a shining yellow and his mouth seems to be in a perpetual scowl, always showing his pointed fangs. That is until he gets drinking, he rarely gets drunk in public places but if the few people he's friends with ask him to join in a drink, he never refuses and he is usually the life of the party in most cases.

He is a follower and protector of the city Rharne and the people in it, being born and raised here by a single mother and never meeting his father, he found to defend and protect to be his calling, and as soon as he was able, he joined the knights as a squire. The only problem was that the Lotharrian blood inside him saw how the people acted in Rharne, partying and working but always separated, rarely working together for the betterment of the city, so he took a stance of defiance, he is strong and loves the people of Rharne but he does not tolerate slackers or anyone who's not pulling their weight.

Credit: Aneka Tristal

Xithyria

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Name Corporal Xithyria Manrantha Remnate Videx
Race: Ithecal (Thiussum)
DoB: 26th Vhalar, 682
Title: None
Skills: Strength 60, Endurance 60, Shield 50, Blades: Greatsword 50, Tactics 40, Abrogation 35
Marks: None

Xithyria is a Guardian for the Lightning Knights and sees his duty as the highest calling any mortal can be given. Utterly, fanatically devoted to the code of the Lightning Knights and stalwart in his protective services to the city, his strict adherence to protocol and duty is both his greatest asset and biggest weakness. Though many find his perpetually stony expression and cold, hard words affronting and abrasive, he has been known to impart a hidden great wisdom and a caring heart in dire circumstances, and looks after both the members of the city and his fellow Lightning Knights with a paternal hand. His identity as a mage is something officially recorded and recognised but he chooses to keep it mostly to himself, never discussing or using it in public until it is absolutely necessary, or when facing down a fellow mage.

Credit: Nir'wei

Valdyr

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Name Stalwart Valdayr Rangarian
Race: Avriel
DoB: 19th Cylus, 691
Title: None
Skills: Flying 60, Polearms: Glaive 50, Ranged Combat: Longbow 50, Fieldcraft 50, Detection 40
Marks: Favoured Palenon.

Valdayr, or Vald as he prefers to be called, is a lazy, arrogant drunk. A complete party animal and many would say a slave to his base Avriel desires, he would prefer to call himself an accomplished hedonist, most often relying on his peers to complete his work and never appearing without a wineskin somewhere on his body. However, he is also extremely sociable and open, completely unapologetic and at home in any situation, including those dire; his positive attitude and famous grin are something to brighten even the cloudiest of days. The only thing that he cannot stand, and possibly enough to bring him out of his perpetual drunken revelries, are insults to Ilaren, whom he reveres like a mother.

Credit: Nir'wei
word count: 1326
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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Merchants Guild

Trade Master

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Name Daphne Lightsong
Race: Human / Biqaj
DoB: 15th Ymiden 688
Title: Trade Master, Rharne
Skills: Business Management (Master), Negotiation (Master), Leadership (Expert), Logistics (Expert), Cosmetology (Expert), Politics (Competent). Others: To be revealed at Prophet discretion.

More than one person has fallen foul of Daphne's beautiful face and youthful good looks. She is as shrewd a Trade Master as Rharne has seen for a lot of Arcs. She is a devoted servant of Ilaren, and a diligent and meticulous individual. There is no doubt that she has had to work incredibly hard to reach where she is, but she has been good for the Merchants' Guild of Rharne. She is politically savvy and is aware that she has popular opinion on her side. With a tendency to hoard power and court popularity, she would be a very difficult person to overthrow and that is just the way she likes it.


Credit: Faith


Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Varne Locklear

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Name Varne Locklear
Race: Human
DoB: 12th Ashan 689
Title: Merchants Guild Member (Diamond Rank), Rharne
Skills: Business Management (Expert),Negotiation (Expert), Leadership (Competent), Logistics (Competent). Others: To be revealed at Prophet discretion.

Varne is a serious individual who is focused almost entirely on personal gain. He is a shrewd businessman with a quick mind but his tendency to look only at his own needs and situation means that he is unlikely ever to rise to be the Trade Master. Which is, as far as he is concerned, a shame as he'd really like to be in that job. Varne does his best to build up alliances and he has a lot of friends on the surface, but they'd be gone in a heartbeat if things ever got bad - as he would, if things turned sour for them. In the Merchants' Guild, he will usually try and cherry pick the most promising new Wood Rank members, in the hope that some of their sheen will rub off on him and he can take the credit for their success. If they fail? He drops them like a hot rock.

Credit: Faith



Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Chip Stanning

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Name Chip Stanning
Race: Human
DoB: 54th Vhalar 691
Title: Merchants Guild Member (Diamond Rank), Rharne
Skills: Business Management (Expert),Negotiation (Expert), Seduction (Expert), Caregiving (Expert), Leadership (Competent), Logistics (Competent). Others: To be revealed at Prophet discretion.

Chip is, frankly, chipper. He is a friendly and gregarious individual who goes out of his way to make people feel comfortable and content. With an easy smile and a charm about him it is not a surprise that his private massage business has been so very successful. In business terms, Chip is focused on the client or customer having the best experience and therefore, telling others and returning. In the Merchants' Guild, Chip will vote for those things which benefit Rharne the most. He is a pragmatic man and is not out to change the world, but the bottom line is that happy people spend more and, most importantly, happy people spend more on getting a good massage. Chip is very much a living embodiment of the Rharnian approach to marriage and fidelity - his wife and he have a very open relationship and host some interesting parties if you weren't expecting it.

Credit: Faith

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Kitt Keating

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Name Kitt Keating
Race: Sev'ryn
DoB: 24th Vhalar 694
Title: Merchants Guild Member (Diamond Rank), Rharne
Skills: Business Management (Expert),Negotiation (Expert), Meditation (Expert), Gambling (Expert), Leadership (Competent), Logistics (Competent). Others: To be revealed at Prophet discretion.

Kitt is the owner and proprietor of a very successful casino in Rharne - this gambling hall is one where people are always clear that all is fair. Anyone found cheating is dealt with swiftly and harshly, so cheating is minimal. Kitt herself is a serene and calm individual who has a keen eye for detail and the ability to make money out of almost anything. She absolutely loathes Chip and he seems to delight in teasing her. In terms of the Merchants' Guild, Kitt is focused on profit and she tries to maintain the bigger picture of making sure that the merchants of Rharne are well looked after.

Credit: Faith
word count: 736
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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Shadow Quarter

Cheshire

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Race: Human
DoB: 78 Ashan, 674
Title: Kingpin/Trafficker of Drugs, Alcohol, Slaves
Skills: Negotiation: 90, Persuasion: 90, Torture: 80, Intimidation: 80, Business Management: 70, Politics: 70, Deception: 60, Strength: 50, Unarmed Combat: 50

Known as the “Cheshire” throughout the network, Magniconeli Eiretor is one of the Kingpins of Rharne and has been residing in the city for nearly 2 Arcs now. Due to government investigations, he is about to move operations once more. Cheshire carries with him a special amulet that somehow repels Immortals, hiding him and his illicit activities from the reigning ruler of Rharne.

Cheshire is involved with trafficking drugs, slaves, and alcohol to and from the city. He has a number of affiliates both in the government and beyond that help cover up any mistakes his employees may cause. He keeps all of his connections close, both by blackmail and dirty money. If he was to go down, a number of other people would follow.

Those that are employed under his operation a paid handsomely, not only to keep their mouth shut but to ensure the success of whatever tasks he places them on. Should his employees fail, he is known to dish out cruel torture before ending their lives.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Credit: Freya DuCarinos

Witch Doctor

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Race: Naerikk
DoB: 23 Cylus, 629
Title: Kingpin/Trafficker of Poisons, Powerful Objects, and Drugs
Skills: Ensorcellment: 95, Necromancy: 90, Rupturing: 90, Chemistry: 90, Mathematics: 85, Poison: 85, Intimidation: 85, Etiquette: 80, Negotiation: 80, Blades - Dagger: 70, Torture: 70, Politics: 60

Yoora of the Veil is known for her impeccable beauty and enchanting, mesmerizing demeanor. Some wonder is she is a lost heir to some noble family of Rynmere as she carries herself with such grace and fluidity of which might take someone a lifetime to master. She is the Witch Doctor of Rharne, specializing in a variety of powerful magics and enchanted items to keep her both anonymous and protected.

The Witch Doctor specializes in drug and poison craft, often manufacturing new, enticing drugs that as tested on unsuspecting people— mainly the Cheshires goonies. She makes her profit off of commissions from the other kingpins, often charging an arm and a leg for the items she makes, however, she never fails to craft something both beautiful and powerful.

She is a deadly woman who hires only those who’ve proven their worth to her. The Witch Doctor trafficks poisons, deadly addictive drugs, and enchanted items that could cause massive damage.

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Credit: Freya DuCarinos

Practitioner

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Race: Aukari/Biqaj
DoB: 2 Ymiden, 684
Title: Kingpin/Occultist
Skills: Torture: 95, Leadership: 90, Persuasion: 80, Deception: 80, Rhetoric: 80, Politics: 70, Intimidation: 60

Thanec “Practitioner” Golovanis meddles in the darkest forms of worship and is said to have achieved blessings from those Immortals who seek to rid the world of humans. He is a spoken mirror to those Immortals, pressing faith and worship where there should be known in the darkest corners of the city.

He has use kidnapped victims as sacrifices during his occult rituals, sacred animals, and torture to show favor and devotion for those that deem him worth. Psychotic and verging on madman, the Practitioner sweeps those who wish to be faithful to his Immortals under his wings, showing them how to commit to the faith with mind, body, and soul. It is said he’s used his own, fellow worshipers as blood sacrifices or has commanded the flaying of few for his devoted cause.

The Practitioner is devoted to Faldrun, Sintra, Kata, Aelig, and Mastes. He buys slaves and drugs to use for sacrifices if he cannot manipulate others into it.

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Credit: Freya DuCarinos

NPC Name

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Race: TBD
DoB: TBD
Title: TBD
Skills: TBD

Description of NPC here.
word count: 662
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City NPCs
These city NPCs are unconnected to a specific location. For the full assortment of city NPCs, please see Rharne's Location Linkmap.

Nathaniel Dubois

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Race: Biqaj
DoB: 5th of Vhalar, 686
Title: The Voice
Skills: Politics: 65, Rhetoric: 57, Socialization: 53, Negotiation: 45, Persuasion: 40, Design (City Planning): 35, Business Management: 30

Nathaniel Dubois is a tall, blonde man who is considered something of an “up-and-comer” in Rharne’s political arena. He’s a smart dresser, quick talker, and has a near-unwavering smirk plastered across his face at all times. As the son of one of Rharne’s most prominent merchant families, Nathaniel has had his hands in political pockets ever since his father brought him to his first business negotiation at age thirteen. He was raised to believe that he was meant for big, important things and has carried that message as his mantle throughout his adult years.

Incapable of fighting and uninterested in taking over his family’s business, Nathaniel began angling for the position of the Voice the moment he was eligible. His abilities to both network and hold his liquor were put to good use as he attended every party and festival and function he could get an invite to, and made every effort to make his face recognizable within the Earth, Glass, and Sky Quarters. When it finally came time to run for the coveted role on the Council, Nathaniel ran on the platform of tourism and trade. Using his family’s background and his arcs of socializing as leverage, he was able to convince the Rharne population to elect him in Ashan 718 to represent their interests: namely, the creation of even more holidays and festivals. This would, allegedly, drive tourism into the city and ultimately make Rharne an even more desirable location to trade.

Nathaniel’s platform may seem harmless but, as with all politicians who ascend to power, he has somewhat more unscrupulous motives hidden behind his green eyes. His ultimate goal is to see Rharne’s Dust Quarter razed, as he (and others like him who live comfortably in the Glass Quarter) believes it to be unsightly and off-putting – not to mention a gigantic waste of nel when those who live there require Council assistance. His strategy involves slow expansion and gentrification of the area until the residents are entirely displaced - though whether his plans come to fruition during his arc as the Voice still remains to be seen…

Moderator's Note: A Prophet must grant permission for this NPC to be self-moderated.

Franoccio Solos

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Race: Human
DoB: 20th of Cylus, 656
Title: Business Owner, Merchant, Former Lightning Knight Cavalry
Skills: Polearm: 68, Longsword: 63, Business Management: 61, Mount (Horse): 54, Tactics: 52, Unarmed Combat: 35, Endurance: 22

The Solos family follows a long tradition of serving in the Lightning Knight's cavalry, its lineage traced back to the founding of Rharne. Franoccio was no exception. Serving as a squire since age 12, his life has been devoted to the protection of Rharne's territories and in the service of Ilaren. After a long and successful career, Franoccio's son followed in his footsteps and the man retired. His accomplishments as a soldier followed him in his various business ventures, where he has expanded his family's fortune even more so. He has a large manor in the Sky Quarter along with three wives, and spends the day tending to business and enjoying his retirement.

Despite his soldier's mentality, Franoccio is a very approachable man. He is quick to laugh, does not hide behind his luxuries, and is, overall, an extremely friendly individual. The biggest flaw one could find in Franoccio would be his love for gambling, especially given how bad he is at it. Thankfully, he has enough moderation to only bet a few coins at a time.

Credit: Ptolemaios

Lat'ora

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Name Lat'ora
Race: Sev'ryn
DoB: Saun 1, 668
Title: Melrathi Assassin
Skills: Moderator's Discretion (mod use only)

Very little is known about Lat'ora's life. What is known for sure is that she came to Desnind pregnant in 693, giving birth to her first daughter Qit'ria. She was married to the father, a member of the Order of Adunih named Fleck'ack. The pair settled down in Desnind, having three more daughters and a son after Qit'ria. But in Saun, 679, tragedy struck the Sev'ryn family. While Lat'ora was on a hunt of her own, her 11 arc old daughter Qit'ria decided to take her three younger sisters on a hunt of her own. The hunt went well, and while the girls made camp, bandits arrived. Qit'ria managed to escape and hide, but her sisters were slaughtered.

With that, Qit'ria left Desnind without a word, on a self exile. Lat'ora had other plans. She was able to track the bandits who'd killed her daughters and she slaughtered them all. Then she too left Desnind, hunting bandits of all sorts across Idalos. On Saun 40, 717, she returned to Desnind, to find her daughter Qit'ria was a mother of her own now, and a mage. Lat'ora had intended to help her daughter with her magic, just as she'd helped her husband with his own, but the Mantis of Rynmere arrived and spirited the man away, and indicating that Lat'ora was a part of them as well. She disappeared after them, and has not been seen since.

Moderator's Note: Requires moderation from City Storyteller.

Credit: Qit'ria
word count: 931
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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Historical NPCs
These NPCs, while now deceased, all feature prominently in Rharne's history.

NPC Name

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Race: TBD
DoB: TBD
Title: TBD
Skills: TBD

Description of NPC here.

NPC Name

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Race: TBD
DoB: TBD
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Description of NPC here.

NPC Name

[img]TBD[/img]
Race: TBD
DoB: TBD
Title: TBD
Skills: TBD

Description of NPC here.
word count: 64
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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