Difference between revisions of "Eastern Fauna"
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These creatures can be found in the Eastern region. Broken up into large claims of land, beasts wander Yaralon, Nashaki, Scalvoris, and the Eternal Empire. Unless specified, these animals and monsters can be self moderated. | These creatures can be found in the Eastern region. Broken up into large claims of land, beasts wander Yaralon, Nashaki, Scalvoris, and the Eternal Empire. Unless specified, these animals and monsters can be self moderated. | ||
| + | |||
| + | =Aye Aye Mouse= | ||
| + | [[File:AyeAye.png|left|link=]]'''Created By:''' Pegasus | ||
| + | ::'''Location:''' Scalvoris | ||
| + | ::'''Native to:''' Eastern Idalos | ||
| + | ::'''Price:''' Not sold. | ||
| + | |||
| + | '''Habitat:''' Anywhere on Scalvoris, no matter where you are ~ this large vermin is likely to be found. There is an urban legend that, no matter where you are on the island, you are never more than five foot away from an Aye-Aye. Whether that is true or not though is a matter for some debate. | ||
| + | <br> | ||
| + | <br>'''Diet:''' Anything and everything. | ||
| + | <Br> | ||
| + | <br>'''Lifespan and Development:''' Born in litters of 12 - 14, the Aye-Aye breed almost constantly so, the ones which are seen are only half the story. Some people genuinely feel concern that one trial they will take over the island. They are babies for about ten trials, during which time the mother usually eats four or five of them. Once they reach adulthood, they live for another five arcs, approximately. Often caled a "Scalvoris Mouse" these creatures can, if given sufficient food, grow to the size of a large dog. Rows of sharp teeth mean that they can (and will) eat almost anything. | ||
| + | <br> | ||
| + | <br>'''Temperament:''' Intelligent and cunning, these creatures survive where no others would. They are territorial and vicious when attacked but will not instigate a combat. | ||
| + | <br> | ||
| + | <br>'''Abilities:''' The raw ability to survive in almost every habitat. | ||
| + | <Br> | ||
| + | <br>'''Notes:''' Individually weak and easy to kill. They are considered vermin. | ||
| + | |||
| + | =Chrythiam Fish= | ||
| + | [[File:ChrythiamFish.png|left|link=]]'''Created By:''' Pegasus | ||
| + | ::'''Location:''' Scalvoris Waters | ||
| + | ::'''Native to:''' Eastern Idalos | ||
| + | ::'''Price:''' 10 GN for 3 | ||
| + | |||
| + | '''Habitat:''' Bottom of the ocean. | ||
| + | <br> | ||
| + | <br>'''Diet:''' Algae and sea moss found on the ocean floor. | ||
| + | <Br> | ||
| + | <br>'''Lifespan and Development:''' These strange creatures lives for 3 arcs. Their lifespan is split into three sections, lasting approximately an arc each. The first arc sees them exploring the ocean and sea floor, moving around the island and seeking a place to make their home. During this arc they are small yellow bullet-shaped creatures (see image above). It is not clear how they make that decision, thusfar it seems completely random. The second arc is one where they reproduce. They do not mate, they are able to reproduce alone, both laying and then fertilising their own eggs however, in order to do so they 'open up', revealing that they are actually a tiny midsection with literally hundreds of fronds growing from this. In their third arc, they stop reproducing and slowly wither until their fronds are but distant memories and they are tiny solid husks which Scalvoris islanders often use in their jewellery as they glimmer and shine beautifully and reflect in every colour of the rainbow. | ||
| + | <br> | ||
| + | <br>'''Temperament:''' Isolationist, but cute. | ||
| + | <br> | ||
| + | <br>'''Notes:''' No abilities but, in the right hands, these things are a delicacy. They can only be eaten if caught during the second arc of their life and must be cooked in a specific way in order to ensure that they are not tough and stringy. This involves careful preparation and full removal of their alimentary canal which runs through each of the tiny "fronds" which their body is made up of. Missing just one makes it taste bad. | ||
| + | |||
| + | =Constellion= | ||
| + | [[File:Constellion.png|left|link=]]'''Created By:''' Amaris | ||
| + | ::'''Location:''' Scaltoth Jungle | ||
| + | ::'''Native to:''' Eastern Idalos | ||
| + | ::'''Price:''' 300 GN minimum for pelt | ||
| + | |||
| + | '''Habitat:''' Anywhere on Scalvoris, no matter where you are ~ this large vermin is likely to be found. There is an urban legend that, no matter where you are on the island, you are never more than five foot away from an Aye-Aye. Whether that is true or not though is a matter for some debate. | ||
| + | <br> | ||
| + | <br>'''Diet:''' Carnivores | ||
| + | <Br> | ||
| + | <br>'''Lifespan and Development:''' Constellions are not much larger than regular lions. The only distinguishing features are the pale colorings of both their pelt and hair, as well as the faint constellation like markings on them. These markings do not appear until maturity, which is achieved after two arcs. The species is said to live anywhere from 15 to 45 arcs. As pack animals, they maintain the same family dynamics as their brother species of lions. Each group is headed by an alpha male that will chase off all competing males, or if defeated will leave the pack and search for a new one. | ||
| + | <br> | ||
| + | <br>Constellions maintain the same mating pair for all of their life, and are said to reproduce once every five arcs. Their young remain with them, mostly the females, until they reach maturity and find their place in the pack dynamics. Male offspring are left on the fringes until their first challenge for dominance. Should they lose, they are promptly chased off and left to find another pack to integrate themselves into. These challenges are most often done in Ymiden or Saun, and can take up to 10 arcs before the first attempt is made. | ||
| + | <br> | ||
| + | <br>Upon death, Constellions are said to produce a soft glow until their body fully decays. Afterwards, the imprint of their markings are noted to be left behind in the ground, glowing every night as a beacon for several cycles. The pack will remain around the spot until it fades and move on to another territory if the deceased were the patriarch or matriarch. | ||
| + | <br> | ||
| + | <br>'''Temperament:''' Despite solemn appearances, Constellions are playful and sociable. They, however, are not gentle and as such are considered dangerous. They would not hesitate to treat a stray explorer as a chew toy, though it would seem more like friendly play to them. Serious threats are treated with equal amounts of hostility. Should one of their pack be downed, the surviving members will go as far as hunting down the perpetrator outside the reaches of the Scaltoth Jungles. | ||
| + | <br> | ||
| + | <br>'''Abilities:''' Constellions glow at night, reflecting constellations into the night. This is used as beacon to direct members of the pack to them, but is also a beautiful sight. | ||
Revision as of 08:27, 1 December 2017
These creatures can be found in the Eastern region. Broken up into large claims of land, beasts wander Yaralon, Nashaki, Scalvoris, and the Eternal Empire. Unless specified, these animals and monsters can be self moderated.
Aye Aye Mouse

Created By: Pegasus
- Location: Scalvoris
- Native to: Eastern Idalos
- Price: Not sold.
Habitat: Anywhere on Scalvoris, no matter where you are ~ this large vermin is likely to be found. There is an urban legend that, no matter where you are on the island, you are never more than five foot away from an Aye-Aye. Whether that is true or not though is a matter for some debate.
Diet: Anything and everything.
Lifespan and Development: Born in litters of 12 - 14, the Aye-Aye breed almost constantly so, the ones which are seen are only half the story. Some people genuinely feel concern that one trial they will take over the island. They are babies for about ten trials, during which time the mother usually eats four or five of them. Once they reach adulthood, they live for another five arcs, approximately. Often caled a "Scalvoris Mouse" these creatures can, if given sufficient food, grow to the size of a large dog. Rows of sharp teeth mean that they can (and will) eat almost anything.
Temperament: Intelligent and cunning, these creatures survive where no others would. They are territorial and vicious when attacked but will not instigate a combat.
Abilities: The raw ability to survive in almost every habitat.
Notes: Individually weak and easy to kill. They are considered vermin.
Chrythiam Fish

Created By: Pegasus
- Location: Scalvoris Waters
- Native to: Eastern Idalos
- Price: 10 GN for 3
Habitat: Bottom of the ocean.
Diet: Algae and sea moss found on the ocean floor.
Lifespan and Development: These strange creatures lives for 3 arcs. Their lifespan is split into three sections, lasting approximately an arc each. The first arc sees them exploring the ocean and sea floor, moving around the island and seeking a place to make their home. During this arc they are small yellow bullet-shaped creatures (see image above). It is not clear how they make that decision, thusfar it seems completely random. The second arc is one where they reproduce. They do not mate, they are able to reproduce alone, both laying and then fertilising their own eggs however, in order to do so they 'open up', revealing that they are actually a tiny midsection with literally hundreds of fronds growing from this. In their third arc, they stop reproducing and slowly wither until their fronds are but distant memories and they are tiny solid husks which Scalvoris islanders often use in their jewellery as they glimmer and shine beautifully and reflect in every colour of the rainbow.
Temperament: Isolationist, but cute.
Notes: No abilities but, in the right hands, these things are a delicacy. They can only be eaten if caught during the second arc of their life and must be cooked in a specific way in order to ensure that they are not tough and stringy. This involves careful preparation and full removal of their alimentary canal which runs through each of the tiny "fronds" which their body is made up of. Missing just one makes it taste bad.
Constellion

Created By: Amaris
- Location: Scaltoth Jungle
- Native to: Eastern Idalos
- Price: 300 GN minimum for pelt
Habitat: Anywhere on Scalvoris, no matter where you are ~ this large vermin is likely to be found. There is an urban legend that, no matter where you are on the island, you are never more than five foot away from an Aye-Aye. Whether that is true or not though is a matter for some debate.
Diet: Carnivores
Lifespan and Development: Constellions are not much larger than regular lions. The only distinguishing features are the pale colorings of both their pelt and hair, as well as the faint constellation like markings on them. These markings do not appear until maturity, which is achieved after two arcs. The species is said to live anywhere from 15 to 45 arcs. As pack animals, they maintain the same family dynamics as their brother species of lions. Each group is headed by an alpha male that will chase off all competing males, or if defeated will leave the pack and search for a new one.
Constellions maintain the same mating pair for all of their life, and are said to reproduce once every five arcs. Their young remain with them, mostly the females, until they reach maturity and find their place in the pack dynamics. Male offspring are left on the fringes until their first challenge for dominance. Should they lose, they are promptly chased off and left to find another pack to integrate themselves into. These challenges are most often done in Ymiden or Saun, and can take up to 10 arcs before the first attempt is made.
Upon death, Constellions are said to produce a soft glow until their body fully decays. Afterwards, the imprint of their markings are noted to be left behind in the ground, glowing every night as a beacon for several cycles. The pack will remain around the spot until it fades and move on to another territory if the deceased were the patriarch or matriarch.
Temperament: Despite solemn appearances, Constellions are playful and sociable. They, however, are not gentle and as such are considered dangerous. They would not hesitate to treat a stray explorer as a chew toy, though it would seem more like friendly play to them. Serious threats are treated with equal amounts of hostility. Should one of their pack be downed, the surviving members will go as far as hunting down the perpetrator outside the reaches of the Scaltoth Jungles.
Abilities: Constellions glow at night, reflecting constellations into the night. This is used as beacon to direct members of the pack to them, but is also a beautiful sight.