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Difference between revisions of "Captivate"

(Created page with "A Storytelling Capstone of Arlo Creedewhich does the following: Captivate: When using this ability, Arlo is able to...")
 
 
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A [[:Category: Storytelling | Storytelling]] Capstone of [[:Category: Arlo Creede| Arlo Creede]]which does the following:
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A [[:Category: Storytelling | Storytelling]] Capstone of [[:Category: Arlo Creede| Arlo Creede]] which does the following:
  
 
Captivate: When using this ability, Arlo is able to manipulate the emotions of those who listen to his stories. As he speaks, telling the story, those around him are compelled to listen, to focus. This means that they are drawn in to the story he tells and this distracts them from whatever they were feeling / doing previously. He doesn't instill emotions into others, but he draws their focus to the story and distracts them from what was already happening. Thus, he gets their attention and keeps it for the duration of the story, which might be enough time for an argument to subside, anger to subdue or for cooler heads to prevail.
 
Captivate: When using this ability, Arlo is able to manipulate the emotions of those who listen to his stories. As he speaks, telling the story, those around him are compelled to listen, to focus. This means that they are drawn in to the story he tells and this distracts them from whatever they were feeling / doing previously. He doesn't instill emotions into others, but he draws their focus to the story and distracts them from what was already happening. Thus, he gets their attention and keeps it for the duration of the story, which might be enough time for an argument to subside, anger to subdue or for cooler heads to prevail.

Latest revision as of 16:12, 25 December 2018

A Storytelling Capstone of Arlo Creede which does the following:

Captivate: When using this ability, Arlo is able to manipulate the emotions of those who listen to his stories. As he speaks, telling the story, those around him are compelled to listen, to focus. This means that they are drawn in to the story he tells and this distracts them from whatever they were feeling / doing previously. He doesn't instill emotions into others, but he draws their focus to the story and distracts them from what was already happening. Thus, he gets their attention and keeps it for the duration of the story, which might be enough time for an argument to subside, anger to subdue or for cooler heads to prevail.