Cleansing the Vile
Alistair can only place runes on those he considers to be pure, by his own very subjective measures of morality, sanitation and even religion. Those who are given runes by him that are not pure in his mind will immediately experience a vivid burning sensation, as if the rune is searing into them - because it is. It will burn a malignant scar into their flesh before vanishing, unable to cooperate with those Alistair views as blighted. This can even occur after a target is given a Rune; if they commit a deed Alistair considers dishonorable, vile, repulsive or otherwise against his purist code, all of the Runes on their body will writhe in searing agony before vanishing.
Enemies cannot be marked with Runes at all, as even to be burned by the Purifier spark is a symbol of the feasibility of redemption. However, Alistair and those who remain in his spark's favor are given a heightened degree of potency within their runes, trading the quantity of rune-marked for the quality of their script. On these individuals, the potency of all runes appears to be increased roughly by a third. The spark does not offer any potency bonus on strangers or poorly known individuals affected by runes, as it has not determined their purity.
PSF Approval: here
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