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Scalvoris Timeline

Arc Event(s)
198 First recorded history of civilisation on Scalvoris. Early settles describe it as a "rough and inhospitable land"
220 The Immortals' Tongue is discovered by a group of explorers. They report that there are many wonders there, including the constant sound of whispering wherever one is on the island, and that the devout can speak to the Immortals themselves.
221 Priests and worshippers start to arrive in pilgrimage to the Immortals' Tongue.
247 First small village set up in what is now Darbyton ~ the inhospitable landscape and awful weather makes it hard to eke out a living
253 A large trading vessel crashes off Treid's Mouth. Survivors become settlers and they work to try and survive. Winter is harsh that arc and many of them die.
260 Strange swirling lights appear around Immortals' Tongue on the 1st Vhalar. The pilgrims there, all to the last one, fall victim to dreadful insanity and start experiencing horrifying hallucinations. Within ten trials they have all jumped to their death in the icy waters.
270 The swirling lights around Immortals' Tongue disappear, also on the 1st Vhalar. The strange whispers which can always be heard remain.
271 Second generation survivors of the crash of 255 are now fully integrated into Darbyton. This village is not thriving, but is certainly surviving and its inhabitants are a hardy bunch.
298 A new set of pilgrims arrive on Immortals' Tongue. They come from all over Idalos, yet they all arrive within the same ten trial period.
318 A massive storm hits the island of Scalvoris on 1st Vhalar. Legends say that it lasted for 100 trials.
350 Darbyton is now a well established, secure village.
352 During this arc, five large ships crash and run aground at Treid's Mouth. Survivors decide to band together and form what will become Scalvoris Town.
367 Reports of Darbyton being attacked by strange "night creatures" circulate. The village is more or less decimated with only a few survivors. Determined that they will not be beaten, they start to rebuild.
375 After more arcs of battling extreme weather etc, Darbyton is again established and population is growing. Numbers are starting to grow in Scalvoris Town, too.
382 First records of Gunvorton existing. It is spoken about as though it was already there, though.
416 Legends say that the seas around Scalvoris boiled for 100 trials during Vhalar 416, no ships could get in or out. Yet Treid's Teeth (the iceburgs) did not melt. Written accounts at the time speak of a dense fog constantly hanging over the waters, tinged dark blue.
500 Almund is founded and The Tower is noted for the first time in any known records. It is referred to as a military structure, but no more than that is said.
546 but steady stream of pilgrims.
616 1st Vhalar ~ Pirate Lords arrive.
716 1st Vhalar, mist falls, shadow beasts. Pirate Lords disappear
716 100th Vhalar: Mist clears, Scalvoris is changes in many ways, with the waterways more open and even more strange flora and fauna than before (and before there was a lot!)
716 1st Cylus: The Viden Academy in Scalvoris opens its doors.

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