The Whispers
Comprised of a group of mercenary rogues, the Whispers Faction has been offered safe haven and shelter in Ne’haer in exchange for protection and information. The faction headquarters rests in the middle of the city and is protected by a series of charms and ancient symbols subtly painted on the outside of the building. Though it’s not quite as large as the Blades of Zafra’s faction building, it acts as a suitable lodge with plenty of chambers for rest, meeting rooms, a library, eating hall, and many other areas to keep the recruits busy.
Within the faction building resides three cells of Whispers. They often attempt to operate as one large cell but tensions arise between them and their recruits which cause rifts again and again. Each cell is divided by the symbol that they're given upon induction. When inducted into the Whispers, the recruit is given a ceremonial blade that is engraved with the symbol of their cell and only seen when blood coats it. Whether the recruit wishes to place the symbol somewhere on their skin or clothes is there choice, though it is not recommended.
