ST Standing Trials Knowledge BaseKnowledge Base

Thysbae Deng

Thysbae.png

Introduction

  • PC full name: Thysbae Deng
  • CS link: here
  • Notable Events: here
  • Race: Mortalborn
  • Date of Birth: 23 Saun 698

CS Approval Rewards

Click the Heading above to see the rest of the CS Approval Rewards.

CS Approved by: Aegis

  • Skill Points
    • +4 Caregiving (AG)
    • +2 Deception (AG)
    • +3 Psychology (AG)
  • Knowledge
    • Caregiving: Pretending the situation is normal makes it normal. (AG)
    • Deception: "It was an accident." (AG)
    • Psychology: Holding power over an invalid. (AG)
  • Starting Renown: +30 (AG)

Starter Quest

Click the Heading above to see the Starting Quest.

One particularly uneventful day, Thysbae would find a pair of beautiful, brown eyes watching her. The woman leaned against a house near to where Thysbae lived, and just watched her with the intense gaze of a predator. If approached, the woman wouldn't flinch or try to run. If asked why she was watching Thysbae the only response would be "I know what you did," after which time, she disappeared. But after that, another woman would appear, acting in the same way, saying the same thing. Over and over this cycle would repeat itself. Something had to change.

Son of Aelig

Thysbae is Aelig's Mortalborn son.

PSF Approval here

Click the Heading above to see the rest of the Mortalborn information.

Mortalborn Parent Story

Click the Heading above to see the rest of the Mortalborn Parent Story information.

The revelations of prophets come in dreams, and Annchi thought herself no different.

As she would describe it to her family, she’d been visited in a dream by an Immortal. That he had left her a blessing that would bring further greatness to the merchant family. And perhaps they might have written it off as a fever dream, if it was only the one time. But Aelig had come for his fun, to ruin the devout, and he would not leave until the deed was done.

His appearances were sporadic, sometimes once a season, sometimes a full tentrial of his presence would be gifted to her in these “dreams.” Annchi would persist each time, the denial of her family growing more fervent. “You’ll see,” she’d said, “And you’ll know.” But they did know, and they were beginning to see the signs of these visitations, these visions. Her pretty figure diminished as her zealous fire grew stronger. A wild light to her eyes as she ranted with a reverence they had not seen in her before. The playful nature of her faith had changed with each dream she was given, and there was no end that could be seen.

Not until his very last visit. Aelig arrived after near a whole season of absence, leaving Annchi to both mourn him and await his return like a wife awaiting her husband’s return from war. It was with great elation in this final dream that she welcomed him, though the light dimmed slightly within her at his solemn appearance. Clothed in the visage of Chamadarst, as he had first come, Aelig told her that the time had come for the gift to be given. And that it would be the last dream he would visit her in, but it would be worth it. Understandably, Annchi was torn. To have her immortal visitor leave her after his return had been enough of an upset. To have clung to each dream as a prophecy of something to come and for it to be coming to fruition was great; she would be right. But at the cost of possibly never seeing him again.

Annchi accepted, and was soon enveloped in his arms. When she awoke from this last dream, it became her mission to spread forth the holy word given to her: that she was to bring forth a child of prosperity and wealth. A girl untouched, but imbued as the carrier of greatness.

If only that had been true.

Antithesis

Click the Heading above to see the rest of the Antithesis Ability information.

Inverse

Thysbae, three times per trial, can reverse the speech of others without their knowledge for however long he interacts with them on one topic / issue of Thysbae's choice. The opposite of the intended remark will be said and the afflicted will assume they have said what they meant to; subsequently, as long as he is within in a ten-foot radius of them, the ability remains in effect. It requires an intent to turn their words around and direct interaction with them. This can only be used on one person at a time and impedes only their speech. The drawback to this is that Thysbae himself will experience aphasia for the following three breaks of using the ability.

Cults

Click the Heading above to see the rest of the Cults Ability information.

Lead Me Unto Temptation Ability

Thysbae is able to influence those around them of aligning ideals through speech with the purpose to persuade on a specific ideal/belief. If he believes that all mages are menaces, those around them who believe the same are drawn to them, and they show the Mortalborn deference as if they were experts on the subject. Those with Expert Meditation can resist the draw of the ability, but their ideals are bolstered still when in the area of effect. The Mortalborn, however, benefits the most from this. When at least three people are affected by this ability, the Mortalborn's powers of persuasion and rhetoric are increased in effectiveness, essentially allowing the Mortalborn to operate at a skill tier higher than they are in both skills. The drawback of this is that, should someone be present to resist the ability, the Mortalborn will be inclined to follow one of their beliefs and others are no longer drawn to them.

Chameleon

Click the Heading above to see the rest of the Chameleon Ability information.

Assimilate Ability

Activated thrice per trial, this ability allows Thysbae to blend into any group of six or more that share a common ground, whether it be political ideal, heritage or religious belief. Temporarily imbuing the Mortalborn with the ability to speak the shared language, or have knowledge of the shared religious or political views, so as to allow the Mortalborn to blend in. While it does not alter appearances, it does allow the MB to blend into the culture around him or herself. However, Thysbae is not privy to how slang translates across generational and social groups. After a break, the knowledge and ability to speak the shared language recede, leaving the Mortalborn with temporary confusion and amnesia of his personality. This lasts a break as well, and is accompanied by self-destructive tendencies and fatigue. Additionally, this ability cannot be used in successive breaks, meaning that at least one break, and the ability's negative effects, must occur in between uses. The negative effects of this further contribute to his crumbling psyche and formation of further personalities.

Subcategories

This category has only the following subcategory.