Verschtek (Currently in Development)
Contents
Introduction
A faction who uses their guarding of the spirits of Melrath as a cover for their true mission, which is the removal of Immortals from Idalos. On the outside the colony helps keeps the peace between the settlers in Melrath and the spirits, caring for the nature and fauna around them. On the inside the colony is working towards helping the spirits gain power to overthrow the Immortals as well as converting people from the worship of Immortals to the worship of spirits.
History
Some of the original settlers of Melrath the Verschtek were initially sent by Moseke herself to protect and help the spirits who lived there. After living with the spirits for some time and learning of how they had been essentially overpowered by the Immortals and their worshippers the values of the colony shifted, eventually giving birth to the Verschtek. Though the majority of the colony is apart of it there are some who refuse to participate and keep to the colony’s original purpose.
Positions
The Verschtek have a strange system with no head but they all hold meetings one a season to discuss tasks as needed. Usually any specific duties are given by the oldest Tunawa who is the defacto head of the organization. Each section of the Verschtek works with their spirits and helps each other as needing, moving in a strange synchronized groups.
- Earth: The section in charge of any earthly related spirits.
- Water: The section in charge of any water or liquid related spirits.
- Air: The section in charge of any arboreal or flying spirits.
- Fire: The section in charge of any fire or sun related spirits.
- Animal: The section in charge of any animal related spirits.
- Birds of Prey: The section in charge of working with Merath citizens and settlers, their factions, etc.
- Wanderers: The section of spies and informants for the Verschtek, specifically working outside the city.
Becoming a Member & Points Explanation
If you wish to become a member please PM your mod.
In order to climb the ranks of your faction you need to write threads where you are performing the duties of your role. This system is very opened ended and allows for you to claim points for any thread where you are doing something for the faction. This also includes collaborative threads with non faction members as well as modded seasonal threads. The more impactful or risk involved in the thread the more points you will gain.
Note: Since the Verschtek don't have ranks and only specific positions points accrued will only go directly to rewards.
Threads submitted will be graded on a 2-10 point scale: The majority of threads will likely fall along the 4-6 point level.
Explanation of Points
- 10 points: At this level your character will be engaging in very high risk for injury and death. More risk, more points.
- 8 points: This sort of thread will involve a high amount of risk for your character. Injury is highly likely.
- 6 points: This will be a thread that involves a moderate amount of risk to your character.
- 4 points: A slightly more challenging task where your character is forced to think on their feet a bit.
- 2 points: A simple thread where you are fulfilling your basic duties.
Extra Collaborative Points!: As a reward for engaging in faction related threads with other players you will be rewarded an extra two points for each additional player in the thread. This does not apply to moderated events. There is a six point cap per thread for the possible collab points that you may claim.
Points Explanation & Rewards
Upon reaching a new rank you will be rewarded with a unique item, armor/weapons, or even something as special as a diri familiar. Players are allowed to come up with their rewards at each new rank and submit their requests to this thread. The type and rarity of the rewards is limited to the level of your rank.
Rare Rewards: It is possible at this level of rewards for you to request very unique items with special effects. You may create an item or weapon with an ability that is as powerful as a Favored Mark ability. Please write up a description of this ability in detail and submit it for review here. It is also possible to request a new spirit Diri familiar. You must write up a description of the spirit familiar which includes their appearance along with their personality
Exotic Rewards: Similar to the Common rewards, these are not magical, nor do they have special effects, however these rewards can be of masterwork quality. Requested mounts can also now be winged or aquatic if you so choose. If you would like something not listed here please feel free to request it anyways and you will be contacted by a local moderator to work out the details.
Common Rewards: This can include something like a full set of (Good Quality) armor/clothing or two weapons. You can also request a land mount, pet, or tools/supplies. These rewards are not meant to be too elaborate but are meant to be something that will help you in your role. If you are requesting tools or supplies you may select multiple kits or half a dozen items from the shoppe. If you would like something not listed here please feel free to request it anyways and you will be contacted by a local moderator to work out the details.
- 100 Points: Rare Rewards
- 80 Points: Rare Rewards
- 60 Points: Exotic Rewards
- 40 Points: Exotic Rewards
- 20 Points: Common Rewards
- 0 points: Common Rewards (Upon joining your branch and completing initiation you may claim your introductory Common Rewards)
Credit: Octopie